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1.
软件流程一直是软件工程研究中一个重要的课题。对改善企业的软件流程而言,能力成熟度整合模式(CMMI)是现今一个被广泛应用的框架。CMMI的重要元素之一是在流程定义范畴中包含量测之量化管理基本概念。相对于组织流程改善的CMMI方法论,个人软件流程(PSP)是一个训练软件工程师改善个人流程的方法。它被广泛的使用于训练学生和企业的工程师。然而,在现有的文献中缺乏系统化的PSP训练成效评估机制。透过系统化文献整理确认PSP训练与软件工程连动价值为何,比较评估方法中,提出一种基于PSP量测基础之评估PSP影响分析模型,之后藉由实证性研究分析所收集的数据,并提出总结性报告。  相似文献   

2.
将个体软件过程的方法引入到Flash实训过程,通过个体度量,按照Flash动画的制作流程明确了活动分类,根据动画制作选定的主题进一步细化任务、分配时间、跟踪记录、总结经验,通过个体规划,估算作品完成所需时间,有效地查补技术漏洞和脚本问题,通过个体软件过程方法保证了实训课程动画作品的完成进度和完成质量,提升了学生的学习能力以及将来的工作能力。  相似文献   

3.
This article reports on a design-based research project to create a modelling tool to analyse the costs and learning benefits involved in different modes of study. The Course Resource Appraisal Model (CRAM) provides accurate cost-benefit information so that institutions are able to make more meaningful decisions about which kind of courses—online, blended or traditional face-to-face—make sense for them to provide. The tool calculates the difference between expenses and income over three iterations of the course and presents a pedagogical analysis of the learning experience provided. The article draws on a CRAM analysis of the costs and learning benefits of a massive open online course to show how the tool can illuminate the pedagogical and financial viability of a course of this kind.  相似文献   

4.
Student engagement in the design and implementation of inquiries is an effective way for them to learn about the inquiry process and the domain being studied. However, inquiry learning in geography can be challenging for teachers and students due to the complexity of scientific inquiry and the diversity of pupils' and teachers' knowledge and abilities. To address this, the Personal Inquiry project has designed a tool kit that includes nQuire, a Web-based tool to support students through the inquiry process. Here, we identify when, across five lessons comprising an inquiry into microclimates, nQuire was used by a teacher and a case study group of her 12 to 13-year-old students, and the ways in which they adopted nQuire as a tool to facilitate the creation of a coherent and cumulative inquiry learning experience over time. We found that students' use of nQuire supported them in capturing and representing their evolving understanding of inquiry, in defining and supporting their progression through the process of inquiry and in resourcing their cognitive engagement in data interpretation and representation. nQuire supported the students in accumulating and integrating new understandings across contexts and over time. In this way, nQuire successfully resourced and supported the students' learning journeys or trajectories. We conclude that nQuire can be an effective tool for supporting teachers' and students' understanding of the nature of inquiry and how to design and implement inquiries of their own.  相似文献   

5.
The information explosion characteristic of a knowledge-based economy is fuelled by rapid technological changes. As technology continues to permeate our lives, there will be fresh demands upon the conduct of learning and teaching to ensure that learners are equipped with new economy skills and dispositions for creating significant and relevant meaning out of the large chunks of transmitted data. In the spirit of building learning organisations, this paper proposes that a two-pronged strategy of promoting self-organised learning (SoL) amongst educators and students be adopted. As an enabling framework based on social constructivism, the model of SoL, originally developed by Harri-Augstein & Thomas, is described and applied to an educational setting. For educators engaged in action research, SoL is suited as an approach for managing and reflecting upon change. The use of two such thinking tools, the Personal Learning Contract and the Purpose-Strategy-Outcome-Review (PSOR) reflective learning scaffolds are considered. For students who are now expected to learn independently in situations requiring problem-solving skills, much akin to real life contexts, this article also considers the application of Learning Plans as a conversational tool for personal project management. The authors conclude that SoL promotes skilful critical thinking through a systems thinking process of continuous reflective learning. It is proposed that these are essential qualities for citizens working in a technological age. Case study samples of the thinking tools used in this action research project are included as appendices and evaluated in this article.  相似文献   

6.
词汇是英语学习的基本内容。当前人们强调词汇学习中学习者自主学习意识、策略和习惯的培养。为探索如何利用信息技术促进英语词汇学习,研究者基于相关理论和研究,设计了个人英语词汇管理软件。文章描述了单词信息与单词关系管理、学习过程管理、网络资源利用以及跨平台支持等核心设计问题的决策依据和设计方案。作为"设计案例",文章可为相关学习工具的设计提供借鉴。  相似文献   

7.
讨论了个体软件过程的框架和它的实施过程,力求帮助软件从业人员发展个人技能。  相似文献   

8.
在Web应用开发课程开发与建设中,采用MCLA教学方法组织教学,以学生能胜任.NET Web软件工程师岗位,培养学生在企业级Web应用开发方面的技术能力为课程目标,采用面向职业能力、基于实际项目开发流程的教学设计思路,以产品为驱动、完整案例为载体的教学内容设计,以学生为主体、技能为目标的标准化教学过程,实现项目引领、任务驱动和"教、学、做"一体化。  相似文献   

9.
Employers want students who are able to work effectively as members of a team, and expect universities to develop this ability in their graduates. This paper proposes a framework for a collaborative writing assignment that specifically develops students’ ability to work in teams. The framework has been tested using two iterations of an action research project, with this paper focusing on the second iteration. The paper provides detailed information on how the framework was implemented, and then reports on the students’ perceptions of their learning about teamwork.  相似文献   

10.
The background of the work presented in this article is that for quite some time project work has been a method of working that is more theoretically described than it is put into practice. The aim of this text is to show how a teacher can function as a facilitator or a guide for the students within project‐directed teaching and how this setting can enhance the students’ learning. A qualitative method with a focus on dialogues in the classroom was used in the inquiry process. In this article a dialogue between the students in the realization phase of the work is analysed in depth to illustrate how student interaction framed by project work can enhance the students’ learning. In the study Dewey’s, Vygotsky’s and Bakhtin’s theories are used as a theoretical framework and the activity system is used to visualize the work processes in their intertwined context. The outcome of the study shows that learning is inherent in language, but concludes that it demands a great deal of the teacher to create such learning situations.  相似文献   

11.
This paper describes a research project into undergraduates’ use of a software tool to learn symbolic logic—a complex abstract domain that has been shown to be intimidating for students. The software allows the students to manipulate proofs in certain ways and then calculates the consequences of their actions. A research method has been developed that allowed students’ use of this tool to be modelled, and this model was then used to identify, refine and create visual cues that provide support for students’ reasoning. The focus of this paper is the role of the software as an artefact to aid students’ visualisation of reasoning processes rather than the logic itself. The main mechanisms by which this visualisation is supported are the imposition of constraints on the actions available and the demonstration to students of the consequences of their actions. The study shows that the software encouraged experimentation with different routes to a proof, and constituted a challenge to fixated reasoning.  相似文献   

12.
Group projects are recognised as effective means of engaging students with work-related skills and promoting cooperative learning. This paper reports findings of a small survey – a group project designed to reduce problems associated with the process of production of group goods and services: free-riding and monitoring participation level. The survey elicits information on students’ perception of the group project, random group membership and intra-group random selection of presenters of their group report. A compilation of summary statistics of the survey data shows that the design and evaluation of the project helped to reduce free-riding and incentivised students to monitor the group members’ level of commitment to the project as well as their understanding of the assignment.  相似文献   

13.

We explore the utility of George Kelly's Personal Construct Theory, specifically his repertory grid technique, to the assessment of student learning in undergraduate science courses. We provide an in-depth review of the assumptions underlying Personal Construct Theory and how these were reflected in the repertory grid technique Kelly developed. We explain how an adapted version of the repertory grid, sharing some yet not all of Kelly's assumptions, was utilised as a research tool in a recent study involving science instructors and their students. We argue that as well as having applicability as an innovative research tool, an adapted version of Kelly's repertory grid is a useful heuristic for university teachers when used as a classroom assessment technique (CAT) and indicate several features it shares with the more widely-known conceptual mapping technique, which has been used in the study of science teaching and learning for many years. We conclude by highlighting several advantages the use of repertory grids has for both students and instructors.  相似文献   

14.
个人便携式数控机床具有安全、高效、经济等特点,广泛适用于大专院校的数控加工教学及培训。学生在安全轻松的环境中学习数控加工技术,有利于掌握数控加工技术,激发创新性技能。  相似文献   

15.
In the natural sciences, collecting, cataloguing, and comparing living specimens have long been a popular, collaborative mode of discovery and learning. New species are discovered, and the relationships between species are theorized. From Aristotle's “History of Animals” to Darwin's “On the Origin of Species”, and beyond, this process of learning through expedition has yielded bountiful knowledge and insights to students of science. In this paper, we propose that expeditionary learning can be applied to a softer science: the field of information systems. In the field of information systems, specimens (information systems) are created by humans, evolving with great speed. Expeditionary learning—where students collaboratively discover, catalog, and compare rapidly evolving information system specimens—is an innovative approach for learners in the IS field, and is effective in increasing IS program visibility and delivering significant, measurable community impact. Our results indicate that learning by expedition has a strong, positive community impact through educating external learners (such as high school and community college students, and the general public), and compares favorably to conventional experiential and service learning styles. Though expeditionary learning does not yield improved course evaluations, we demonstrate that learners’ perceived self‐knowledge and intentions to pursue the subject area are improved.  相似文献   

16.
It is an ongoing challenge in higher education context to design appropriate learning tasks for students that balances the diversity in student knowledge and variable skills with student’s potential to learn under guidance. Obtaining feedback from students on what they know is made more complicated when students are passive during learning activities. In this paper we report on a project that ran over 2 years in which 67 students (28 in 2005; 39 in 2006) from culturally diverse socio-historical backgrounds used an anonymous knowledge sharing tool, the dynamic frequently asked questions (DFAQ) to engage with authentic learning tasks in an Organisational Learning Module. The module was part of the Organisational Psychology honours degree programme at a higher learning institution. The students used the DFAQ tool to consult with both peers and faculty staff. DFAQ is a special purpose web-based tool with a Short Message Services (SMS) interface. A thematic analysis was conducted on students’ experiences gathered from focus group discussions. Artefacts from DFAQ are also analysed. The paper reports that DFAQ mediated the educator’s access to the students’ level of understanding and the potential to learn under guidance. The DFAQ tool therefore allowed the educator to provide students with appropriate guidance that met individual students’ knowledge gaps. The paper concludes that DFAQ mediated access to the gap between actual and potential development, stimulated knowledge sharing, peer learning and impacted on pedagogical designs of learning tasks.  相似文献   

17.
Experiential learning pedagogy is taking a lead in the development of graduate attributes and educational aims as these are of prime importance for society. This paper shows a community service experiential project conducted in China. The project enabled students to serve the affected community in a post-earthquake area by applying their knowledge and skills. This paper documented the students’ learning process from their project goals, pre-trip preparations, work progress, obstacles encountered to the final results and reflections. Using the data gathered from a focus group interview approach, the four components of Kolb's learning cycle, the concrete experience, reflection observation, abstract conceptualisation and active experimentation, have been shown to transform and internalise student's learning experience, achieving a variety of learning outcomes. The author will also explore how this community service type of experiential learning in the engineering discipline allowed students to experience deep learning and develop their graduate attributes.  相似文献   

18.
《Literacy》2017,51(1):11-18
In the field of Literacy Studies, online spaces have been recognised as providing many opportunities for spontaneous and self‐initiated learning. While some progress has been made in understanding these important learning experiences, little attention has been paid to teachers' self‐initiated professional learning. Contributing to the debates about learning online, this article explores three teachers' self‐initiated professional learning about digital technologies through their Personal Learning Networks. It reports the findings from a larger qualitative project and examines how the participants' digital literacy practices shaped their deliberate professional learning. The analysis identified several attributes of the participants' learning which, according to them, made professional learning appealing and effective: social, personalised, active and reciprocal, ongoing and blended. The article concludes by discussing how these findings can be used to draw out implications for teachers' professional learning.  相似文献   

19.
社会性软件在个人知识管理中的应用   总被引:1,自引:0,他引:1  
个人知识管理能力成为信息时代决定一个人成功与否的重要因素,社会性软件在提高人们网络交流能力的同时能够促进个人知识管理。本文将简要介绍社会性软件与个人知识管理,从三个纬度分析社会性软件在个人知识管理中发挥的作用,提出如何利用社会性软件促进个人知识管理。  相似文献   

20.
This paper reports on an action research project which aimed to promote assessment for learning within a summative assignment. In an attempt to provide enhanced feedback to students, the process of their group assignment involved lecturer feedback at various stages. A particular focus was on a 'mini-viva', whereby students explained and justified to the lecturer selected aspects of their assignment after it was submitted but before a mark was awarded. Oral and written evaluation data were collected from students, two peer observers and from colleagues taking part in an action research team. Some implications for 'good assessment practices' are discussed.  相似文献   

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