首页 | 本学科首页   官方微博 | 高级检索  
     检索      

面向问题解决的信息素质教育游戏设计
引用本文:吴建华,陈雅楠,Harrison H. Yang,张斯婷.面向问题解决的信息素质教育游戏设计[J].图书情报工作,2015,59(17):6-12.
作者姓名:吴建华  陈雅楠  Harrison H. Yang  张斯婷
作者单位:1. 华中师范大学信息管理学院 武汉 430079; 2. School of Education, State University of New York at Oswego, Oswego 13126
基金项目:本文系国家社会科学基金项目"信息素质教育网络游戏模型与实证研究"(项目编号:13BTQ024)和教育部人文社会科学规划基金项目"基于网络游戏的大学生信息素质教育研究"(项目编号:12YJAZH155)研究成果之一。
摘    要:目的/意义]探索运用游戏的核心机制即问题解决培养学生利用信息解决问题的能力,寻找实施问题解决游戏学习的有效方法和途径。方法/过程] 按照创设情境引入问题、分析问题形成策略、运用策略解决问题、反思总结的思路,针对图书分类排架知识的特点,设计分类问题、解密码锁问题、排序问题,置入一系列游戏情境中,并采用Flash制作《启航》小游戏。结果/结论] 问题解决游戏学习可以有效地促进知识的学习和运用,学习就发生在形成策略和反思的过程中,形式多样的支架可以有效地提供知识与信息。分析知识点的本质特征,设计体现这种特征的问题,把问题置入合适的游戏情境中,是设计面向问题解决的信息素质教育游戏的关键和核心工作。

关 键 词:信息素质教育游戏  问题解决游戏学习  图书分类排架  
收稿时间:2015-08-07

Design of Problem-Solving Oriented Information Literacy Educational Game
Wu Jianhua,Chen Yanan,Harrison H. Yang,Zhang Siting.Design of Problem-Solving Oriented Information Literacy Educational Game[J].Library and Information Service,2015,59(17):6-12.
Authors:Wu Jianhua  Chen Yanan  Harrison H Yang  Zhang Siting
Institution:1. School of Information Management, Central China Normal University, Wuhan 430079; 2. School of Education, State University of New York at Oswego, Oswego 13126
Abstract:Purpose/significance] This paper aims to explore the effective way of problem-solving game-based learning, to foster students’ ability of using information to solve problems which is the core mechanism of using game. Method/process] According to the idea of establishing situations, which includes proposing problems, analyzing problems to form strategies, applying strategies to resolve problems and reflecting to summarize, and aiming at the characteristics of book classification and shelving knowledge, this paper designs the problems of classification, combination lock and sorting, embeds them into a series of game situation, and develops a mini-game "Set Sail" with Flash. Result/conclusion] Problem-solving game-based learning can effectively promote the learning and application of knowledge. Learning in the process of strategy forming and reflection, and scaffolding of various forms are efficacious in providing knowledge and information. The key and core work to design problem-solving game for information literacy education is to analyze the essential characteristic of knowledge, devise problems that embody the characteristics, and embed the problems in the suitable game circumstance.
Keywords:information literacy educational game  problem solving game-based learning  book classification and shelving  
点击此处可从《图书情报工作》浏览原始摘要信息
点击此处可从《图书情报工作》下载免费的PDF全文
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号