对3D角色设计的研究和探讨 |
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引用本文: | 周晓莹.对3D角色设计的研究和探讨[J].湖北成人教育学院学报,2014(2):105-106. |
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作者姓名: | 周晓莹 |
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作者单位: | 长江职业学院,湖北武汉430074 |
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摘 要: | 当观众无法认同角色时,证明角色设计是失败的。角色认同是观众与故事中的角色产生情感共鸣的基础,在设计角色时要尽可能多地将历史、故事和视觉场景中体现出来。
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关 键 词: | 理念设计 角色视觉主题 元素 |
The Study of 3D Character Design |
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Authors: | Zhou Xiaoying |
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Institution: | Zhou Xiaoying (Changjiang Professional College, Wuhan Hubei, 430074) |
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Abstract: | When audience couldn't sympathize with a role the character design was a failure. Character identification is the foundation of emotional resonance connected audience and the role. It is important to reflect as much as possible the history, stories of character designed in the visual scene. |
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Keywords: | Concept design The visual theme of roles Elements |
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