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当创客遇上STEAM教育
引用本文:傅骞,王辞晓.当创客遇上STEAM教育[J].现代教育技术,2014(10):37-42.
作者姓名:傅骞  王辞晓
作者单位:北京师范大学教育技术学院,北京100875
基金项目:中央高校基本科研业务费专项资金项目“物联网教育应用中间件研究”(项目编号:2012LYB16)资助
摘    要:创客教育与STEAM教育的融合,为K12教育的综合实践课程和信息技术课程带来时代性的变革。对创客教育和STEAM教育的起源到发展进行文献调研,发现创客对STEAM教育起到优化的作用,为STEAM教育的实施提供工程案例和创新思想。对二者结合对中小学教育的作用以及遇到的困难进行分析,发现目前中小学缺乏健全的创客教育教学设计模式、校内创客空间建设有待完善、创客教育人才、资金等资源的不足。其未来发展和研究方向有认知学徒式培养、去精英化培养、创客教育教学设计模式、空间设计及平台建设等。

关 键 词:创客教育  STEM  STEAM  K12教育  综合实践课程

When Maker in STEAM Education
FU Qian,WANG Ci-xiao.When Maker in STEAM Education[J].Modern Educational Technology,2014(10):37-42.
Authors:FU Qian  WANG Ci-xiao
Institution:(School of Educational Technology, Beijing Normal University, Beijing 100875, China)
Abstract:The fusion of maker education and STEAM education, brings the times change in K12 education in the comprehensive practice course and the course of information technology. The Literature research from origin to development on maker education and STEAM education found that maker had optimization effect on STEAM Education and provided engineering cases and innovative ideas for the implement of STEAM Education. The analysis of the function and difficulties of the combination of the two on primary and secondary education found that the current primary and secondary schools lack a teaching design mode, maker education campus maker spaces construction problem to be improve, the lack of maker educational talent, funding and other resources. The future of development and research direction include cognitive apprenticeship training, elite weaken training, instructional design model, maker education space design and platform construction etc.
Keywords:maker education  STEM  STEAM  KI2 education  comprehensive practice course
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