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Malleable Thought: The Role of Craft Thinking in Practice‐Led Graphic Design
Authors:Welby Ings
Affiliation:Professor in Design at Auckland University of Technology.
Abstract:This article considers the potential of craft processes as creative engagements in graphic design research. It initially discusses the uneasy history of craft within the discipline, then draws upon case studies undertaken by three established designers who, in their postgraduate theses, engaged with craft as a process of thinking. In doing so, the article discusses craft in relation to embodied creative experience, the culture of learning communities and disobedient thought.
Keywords:graphic design  craft  learning environments  embodied learning  case studies
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