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In response to the calls to improve and deepen scientific understanding and literacy, considerable effort has been invested in developing sustainable technology-enhanced learning environments to improve science inquiry. Research has provided important guidance for scaffolding learning in mathematics and science. However, these reports have provided relatively little insight into how the different types of scaffolds can (or should) be implemented in dynamic, everyday classroom settings. In this qualitative case study, we examined how students solve scientific problems in technology-enhanced classrooms and how peer-, teacher-, and technology-enhanced scaffolds influenced student inquiry. The results indicated that students manifested distinct inquiry patterns when solving scientific problems and integrated different types of scaffolds to facilitate inquiry activities. These findings suggest that to support scientific inquiry in problem-solving contexts, technology-enhanced scaffolds are effective when supported by clear project goals, relevant evidence, peer- and teacher-assessments, and exemplars of knowledge articulation. 相似文献
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Marja van den Heuvel-Panhuizen Angeliki Kolovou Alexander Robitzsch 《Educational Studies in Mathematics》2013,84(3):281-307
In this study we investigated the role of a dynamic online game on students’ early algebra problem solving. In total 253 students from grades 4, 5, and 6 (10–12 years old) used the game at home to solve a sequence of early algebra problems consisting of contextual problems addressing covarying quantities. Special software monitored the students’ online working when solving the problems. Before and after the intervention a paper-and-pencil test on early algebra was administered. The data analysis revealed that the online working contributed to the students’ early algebra performance. There was a significant gain in performance across all grades. The highest effect was found in grade 6. Out of the three strategy profile clusters that could be distinguished in the whole sample, the cluster dominated by using extreme values and the cluster characterized by the trial-and-error strategy were most influential on the gain in early algebra performance. The students’ level of online working, which was defined as a combination of online involvement and strategy use, appeared to have a marginally significant effect on the gain score for the total sample. Per grade there was no significant effect, yet the levels of online working were significantly related to grade. Free playing was mostly performed in grade 4, looking for answers in grade 5, and exploring relations slightly more in grades 5 and 6. About 17 % of the effect of grade on the gain score was mediated by the level of online working. 相似文献
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Marian Hickendorff 《European Journal of Psychology of Education - EJPE》2018,33(4):577-594
Strategy flexibility, adaptivity, and the use of clever shortcut strategies are of major importance in current primary school mathematics education worldwide. However, empirical results show that primary school students use such shortcut strategies rather infrequently. The aims of the present study were to analyze the extent to which Dutch sixth graders (12-year-olds) use shortcut strategies in solving multidigit addition, subtraction, multiplication, and division problems, to what extent student factors and task instructions affected this frequency of shortcut strategy use, and to what extent the strategies differed in performance. A sample of 648 sixth graders from 23 Dutch primary schools completed a paper-and-pencil task of 12 multidigit arithmetic problems, designed to elicit specific shortcut strategies such as compensation. Based on the students’ written work, strategies were classified into whether a shortcut strategy was used or not. Results showed that the frequency of shortcut strategies ranged between 6 and 21% across problem types, and that boys and high mathematics achievers were more inclined to use shortcut strategies. An explicit instruction to look for a shortcut strategy increased the frequency of these strategies in the addition and multiplication problems, but not in the subtraction and division problems. Finally, the use of shortcut strategies did not yield higher performance than using standard strategies. All in all, spontaneous as well as stimulated use of shortcut strategies by Dutch sixth graders was not very common. 相似文献
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This study explored the problem-solving schemas developed by 7th-grade pre-algebra students as they participated in a teaching experiment that was designed to help students develop effective schemas for solving algebraic problem situations involving contexts of (1) growth and change and (2) size and shape. This article describes the qualities and types of schemas that students developed through examples of problems used to develop schemas, examples of students' reasoning and writing, and excerpts from student interviews. Findings from the study indicated that there is a link between the type of generalizations students construct and the schemas they are forming. By using these schemas students recognize, extend, and generalize patterns and quantitative relationships both verbally and symbolically. This revised version was published online in July 2006 with corrections to the Cover Date. 相似文献
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Using the choice/no-choice methodology we investigated Dutch fourth graders’ (N = 124) adaptive use of the indirect addition strategy to solve subtraction problems. Children solved multidigit subtraction problems in one choice condition, in which they were free to choose between direct subtraction and indirect addition, and in two no-choice conditions, in which they had to use either direct subtraction or indirect addition. Furthermore, children were randomly assigned to mental computation, written computation, or free choice between mental and written computation. One third of the children adaptively switched their strategy according to the number characteristics of the problems, whereas the remaining children consistently used the same strategy. The likelihood to adaptively switch strategies decreased when written computation was allowed or required, compared to mandatory mental computation. On average, children were adaptive to their own speed differences but not to the accuracy differences between the strategies. 相似文献
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Mi Yeon Lee 《Educational Studies in Mathematics》2017,96(3):327-348
This study investigated 111 pre-service teachers’ (PSTs’) flexibility with referent units in solving a fraction division problem using a length model. Participants’ written solutions to a measurement fraction division problem were analyzed in terms of strategies and types of errors, using an inductive content analysis approach. Findings suggest that most PSTs could calculate fraction division and make equivalent fractions procedurally but did not have the quantitative meanings of measurement division with fraction quantities or of making equivalent fractions. Implications are discussed for the improvement of PSTs’ specialized knowledge for teaching fraction division. 相似文献
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The sequential organization of actions necessary to construct a figure in a dynamic geometry environment (DGE) introduces an explicit order of construction. Such sequential organization produces what is, in effect, a hierarchy of dependences, as elements of the construction depend on something created earlier. This hierarchy of dependences is one of the main factors that determine the dynamic behavior (DB) within a DGE, and the order is often explicitly stated by terms such as parent and child. This article is a part of a larger study that examines various instruments developed by users when they use dragging. It addresses one aspect of dragging: the connection between dynamic behavior and the sequential order of construction. Junior high students and graduate students in mathematics education were asked to predict the DB of points that were part of a geometric construction they had executed using a DGE according to a given procedure, and to explain their predictions. The study reveals that while hierarchy in geometric constructions in a DGE is mirrored by the DB, user actions and perceptions of DB indicate that users often grasp a reverse hierarchy in which dragging a child affects its parent. The study reveals four categories of reverse-order predictions, and suggests that these may be caused by terms and knowledge built into paper-and-pencil geometry, which are part of the resources users bring to dragging. Examining various DGEs1 in detail reveals that in some cases the DB is in fact compatible with the reverse-order predictions. The paper concludes with a brief discussion of some implications for learning activities and software design. This revised version was published online in July 2006 with corrections to the Cover Date. 相似文献
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E. Gaigher J. M. Rogan M. W. H. Braun 《International Journal of Science Education》2013,35(9):1089-1110
A study on the effect of a structured problem‐solving strategy on problem‐solving skills and conceptual understanding of physics was undertaken with 189 students in 16 disadvantaged South African schools. This paper focuses on the development of conceptual understanding. New instruments, namely a solutions map and a conceptual index, are introduced to assess conceptual understanding demonstrated in students’ written solutions to examination problems. The process of the development of conceptual understanding is then explored within the framework of Greeno’s model of scientific problem‐solving and reasoning. It was found that students who had been exposed to the structured problem‐solving strategy demonstrated better conceptual understanding of physics and tended to adopt a conceptual approach to problem‐solving. 相似文献
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Eileen Scanlon Canan Blake Richard Joiner Tim O'Shea 《Learning, Media and Technology》2005,30(2):165-183
Simulations on computers can allow many experiments to be conducted quickly to help students develop an understanding of statistical topics. We used a simulation of a challenging problem in statistics as the focus of an exploration of situations where members of a problem‐solving group are physically separated then reconnected via combinations of computer and communications technology to work collaboratively on the simulation. The particular focus in this work was on trying to understand how students could use a system which allowed them to conduct variable based practical experiments in order to help them develop their knowledge and understanding of a statistics topic. We wished to develop an understanding of the virtual space created by shared simulations and video communication tools for supporting collaborative work between people at a distance. The paper reports on an experiment involving 48 subjects using this virtual space to establish the impact on their statistics understanding and to map their use of this distributed environment for learning. It establishes that the virtual space is effective for learning, and that the video conferencing condition which allows for eye contact between the pairs has some advantages for successful problem‐solving with the simulation. In addition the experimental setting provided some opportunities for exploring subjects' understanding of statistical and experimental concepts. 相似文献
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This study aimed to develop an instrument for assessing kindergarteners’ mathematics problem solving (MPS) by using cognitive diagnostic assessment (CDA). A total of 747 children were recruited to examine the psychometric properties of the cognitive diagnostic test. The results showed that the classification accuracy of 11 cognitive attributes ranged from .68 to .99, with the average being .84. Both the cognitive diagnostic test score and the average mastery probabilities of the 11 cognitive attributes had moderate correlations with the Applied Problem subtest and the Calculation subtest of the Woodcock–Johnson IV Tests of Achievement. Moreover, the correlation between the cognitive diagnostic test and the Applied Problems subtest was higher than that between the cognitive diagnostic test and the Calculation subtest. The results indicated that the formal cognitive diagnostic test was a reliable instrument for assessing kindergarteners’ MPS in the domain of number and operations. 相似文献
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Bui Phuong Rodríguez-Aflecht Gabriela Brezovszky Boglárka Hannula-Sormunen Minna M. Laato Samuli Lehtinen Erno 《Educational technology research and development : ETR & D》2020,68(5):2395-2421
Educational technology research and development - Serious games for learning have received increased attention in recent years. However, empirical studies on students’ gaming experiences... 相似文献
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Dennis S. Gouran 《Communication quarterly》2013,61(2):111-125
This essay advances the thesis that scholars interested in communication in decision‐making and problem‐solving groups have focused in their research on questions of policy at considerable neglect of questions of fact, conjecture, and value. One should not presume that the process involved in discussions of questions of policy is similar to those involved in discussions of the other three types. In fact, there is good reason to believe that because the decision frame presumably is different for each type of question, the pattern of interaction characteristic of discussions involving each type of question will be distinct. Such distinctiveness is suggested and better explained by viewing each type of question from a unique theoretical perspective. Accordingly, this essay explores discussions of questions of fact from a narrative perspective, questions of conjecture from a cognitive perspective, questions of value from a deontological perspective, and questions of policy from a social‐influence perspective in terms of expected patterns of interaction and the possibilities each presents in accounting for variation in the consensual outcomes of group decision‐making and problem‐solving discussions, as well as the appropriateness of the final choices the participants make. 相似文献
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Metacognition and Learning - Meta-reasoning refers to processes by which people monitor problem-solving activities and regulate effort investment. Solving is hypothesized to begin with an initial... 相似文献
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Preschoolers’ conceptual understanding and procedural skills were examined so as to explore the role of number‐words and concept–procedure interactions in their additional knowledge. Eighteen three‐ to four‐year‐olds and 24 four‐ to five‐year‐olds judged commutativity and associativity principles and solved two‐term problems involving number words and unknown numbers. The older preschoolers outperformed younger preschoolers in judging concepts involving unknown numbers and children made more accurate commutativity than associativity judgements. Children with conceptual profiles indicating a strong understanding of concepts applied to unknown numbers were more accurate at solving number‐word problems than those with a poor conceptual understanding. The findings suggest that an important mathematical development during the preschool years may be learning to appreciate addition concepts as general principles that apply when exact numbers are unknown. 相似文献