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1.
Eleni A. Kyza Costas P. Constantinou George Spanoudis 《International Journal of Science Education》2013,35(18):2489-2525
We report on a study investigating the relationship between cognitive ability grouping, reflective inquiry scaffolding, and students’ collaborative explanations of an ecosystem disturbance which took place when a number of flamingo birds died in a salt lake because of nearby intensive human activities. Twenty-six pairs of students from two intact sixth-grade classes participated in the study. All students investigated scientific data relating to the ecosystem problem using a web-based learning environment. One class was provided with web-based reflective inquiry scaffolding (WorkSpace), while the other class used PowerPoint. The main data analyzed for this study consisted of each pair’s written explanation and task-related artifacts. Findings show that the web-based reflective scaffolding supported students in providing valid evidence in support of their explanations. The analyses of the students’ collaborative explanations showed no statistically significant differences that could be attributed to prior achievement between students in the WorkSpace condition, while differences were found between the different cognitive ability pairs in the PowerPoint class. These findings suggest that the WorkSpace scaffolding may have provided more influential support to lower cognitive ability pairs in creating evidence-based explanations. 相似文献
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Tamjid Mujtaba Martin Lawrence Mary Oliver Michael J. Reiss 《Studies in Science Education》2018,54(1):41-67
This review examines how natural history museums (NHMs) can enhance learning and engagement in science, particularly for school-age students. First, we describe the learning potential of informal science learning institutions in general, then we focus on NHMs. We review the possible benefits of interactions between schools and NHMs, and the potential for NHMs to teach about challenging issues such as evolution and climate change and to use digital technologies to augment more traditional artefacts. We conclude that NHMs can provide students with new knowledge and perspectives, with impacts that can last for years. Through visits and their on-line presence, NHMs can help students see science in ways that the school classroom rarely can, with opportunities to meet scientists, explore whole topic exhibitions, engage with interactive displays and employ digital technologies both in situ and to support learning in the school science classroom. Although these interactions have the potential to foster positive cognitive, affective and social outcomes for students, there is a lack of reliable measures of the impact of NHM experiences for students. Opportunities to foster relationships between NHM staff and teachers through professional development can help articulate shared goals to support students’ learning and engagement. 相似文献
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Russell Tytler Vaughan Prain George Aranda Joseph Ferguson Radhika Gorur 《科学教学研究杂志》2020,57(2):209-231
Despite mixed results in research on student learning from drawing in science, there is growing interest in the potential for this visual mode, in tandem with other modes, to enact and enable student reasoning in this subject. Building on current research in this field, and using a micro-ethnographic approach informed by socio-semiotic perspectives, we aimed to identify how and why student drawing can contribute to student reasoning and learning. In our study, secondary school students were challenged to explore and collaboratively create explanatory representations of phenomena including through drawing. Data were generated using multiple wall- and ceiling-mounted cameras capable of continuously tracking groups of students negotiating these representational challenges. Our analysis proceeded through active and iterative viewing of the extensive video record, and the identification of themes to establish possible relationships between drawing and reasoning. Through this process, we (a) identify multiple necessary conditions and varied opportunities for student drawing to enact and enable reasoning, and (b) extend current understandings of how the particular affordances of this mode interact with these conditions to contribute to student learning in science. 相似文献
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This study explores how collaborative inquiry learning can be supported with multiple scaffolding agents in a real-life field trip context. In practice, a mobile peer-to-peer messaging tool provided meta-cognitive and procedural support, while tutors and a nature guide provided more dynamic scaffolding in order to support argumentative discussions between groups of students during the co-creation of knowledge claims. The aim of the analysis was to identify and compare top- and low-performing dyads/triads in order to reveal the differences regarding their co-construction of arguments while creating knowledge claims. Although the results revealed several shortcomings in the types of argumentation, it could be established that differences between the top performers and low performers were statistically significant in terms of social modes of argumentation, the use of warrants in the mobile tool and in overall participation. In general, the use of the mobile tool likely promoted important interaction during inquiry learning, but led to superficial epistemological quality in the knowledge claim messages. 相似文献
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The case study aimed to provide a deeper understanding of learners’ perception and experience of using augmented reality (AR) for language learning. Seven university students were recruited in this study, and they were provided access to an AR-based stroke-by-stroke animation guide for learning Japanese orthography with their own mobile computing devices. Data were collected through semi-structured interviews and direct observations. Subsequent thematic analysis showed that, overall, learners had positive perception and attitude towards the immersive language learning experience afforded by the AR programme. However, challenges pertinent to technology and user experience were also revealed. The findings accentuate the role of teachers in the implementation process and point out possible directions for more effective uptake of AR in this field. 相似文献
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Eric Cesar E. Vidal Jr. Jayzon F. Ty Nicko R. Caluya Ma. Mercedes T. Rodrigo 《Interactive Learning Environments》2013,21(7):895-907
ABSTRACTWe present Mobile Augmented-Reality Games for Instructional Support (MAGIS), a framework for the development of mobile augmented-reality (AR) games for education. The framework supports off-the-shelf, state-of-the-art technologies that enable AR tracking and rendering on consumer-level mobile devices, and integrates these technologies with content-generation tools that simplify the development of educational AR games, especially those that extensively use narrative-based game design and player-location tracking such as location-based historical or museum adventure games. We use Igpaw: Intramuros, a proof-of-concept game developed using MAGIS, to help describe the current state of the framework and to show its efficacy for implementing outdoor location-based educational games, and we briefly outline future development plans to improve MAGIS’ AR support (especially those involving indoor scenarios) as well as to improve the instructional design and authoring phases of AR applications written using this framework. 相似文献
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廖元锡 《海南师范学院学报》2006,19(1):34-37
1980年以来,物理教学中始终关注培养学生的能力,在教学中也尝试运用问题教学法、发现学习法和探究式教学法,这些方法中都包含有探究的思想.新一轮课程改革所提倡的探究学习方式是这一思想的继承和超越. 相似文献
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科学教育的重要途径—非正规学习 总被引:4,自引:0,他引:4
非正规学习在培养学生科学素质方面具有正规学习不可替代的重要作用。了解非正规学习的特点、规律和怎样影响人的科学素质的形成和发展对当前我国政府倡导的大力普及科学教育,提高全民,特别是未成年人的科学素质具有重大意义。非正规科学学习不仅能为学生提供丰富的认知冲突和社会互动机会,使他们建立起更加完善的知识结构,而且还能提高他们的科学论证能力。非正规学习是发展学生科学素质的必经之路。 相似文献
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文章基于内容分析的视角,梳理了近十年来国外有关在非正式科学学习环境中应用移动设备(如智能手机、平板电脑)的实证研究,发现:移动设备在非正式科学学习中的应用尚不广泛,且呈现地区研究差异;研究者多关注小学阶段生命科学的学习,并与户外环境研学旅行联系紧密;移动设备在非正式科学学习中不仅扮演“学习助手”的角色,而且可作为学习资源直观呈现学习内容。此外,文章针对未来研究非正式科学学习提出了建议,如重视基础教育阶段非正式科学学习的机会、设计良好移动学习资源或选择合适移动技术、思考移动设备应用于非正式科学学习的结果测量方式、加强对多个科学领域进行非正式科学学习的探索,以期为相关研究提供参考。 相似文献
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The aim of the present study was to investigate those factors influencing performance in solving story problems in a web-based environment. A situational simulation, “Hiking across Estonia,” was explored by two samples of voluntary groups of students, comprising 65 and 50 groups, respectively. They solved 25 ecological and environmental story problems and filled in a pre-test and post-test that evaluated problem-solving skills. The groups were clustered according to their characteristics and performance into five clusters: “slow learners,”“quick learners,”“successful learners,”“smart learners,” and “ineffective learners.” The clusters were provided with different types of supportive notes and the sequence of problems was rearranged according to the students' initial results in the first four problem-solving tasks. These treatments demonstrated statistically significant improvements in the outcome in solving story problems in small groups. The main factors determining the effectiveness of problem solving were: (i) time spent on learning; (ii) initial skills in problem-solving; (iii) the presence of support in enhancing situation awareness; (iv) graduated problem tasks sequenced on the basis of complexity and difficulty; (v) ratio of genders in a learning group. However, the importance of these factors depended on the cluster and, therefore, it can be concluded that the design of problem-solving instruction has to be adapted according to the clusters' characteristics. 相似文献
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Elizabeth Hewitt 《Education 3-13》2013,41(4):402-418
Group talk opportunities in science can be a rich site for conceptual change. The role of the teacher is vital in scaffolding the exploratory talk which can lead children to talk their way to new understandings and clarify their ideas with peers. This study aims to uncover teacher strategies which lead to effective talk for developing scientific understanding. The findings of this small-scale ethnographic case study suggest that the temporal organisation, the way in which the teacher organises the timing of group discussion activities, may have an impact upon the nature of the pupils’ dialogue. 相似文献
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Hsin-Yi Chang Ying-Shao Hsu Hsin-Kai Wu Chin-Chung Tsai 《International Journal of Science Education》2018,40(12):1410-1431
In this study we investigated how a newly developed learning environment that integrates mobile augmented reality (AR) technology supported students’ socio-scientific reasoning (SSR). Drawing upon the reasoned action theory, we consider the roles of students’ attitudes toward SSR before learning, and their cognitive and emotional engagement during learning in the students’ actual performance of SSR. The implementation results indicate the impact of the learning environment on students’ scientific knowledge and attitude change. Moreover, we identified a significant path of how the students developed their SSR by the interactions among their attitude toward SSR, and their cognitive and emotional engagement in the mobile AR learning environment. On the other hand, the students’ post-learning attitudes toward SSR were dominated by their pre-learning attitudes. Implications and suggestions are discussed. 相似文献
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Hsin-Yi Chang 《Interactive Learning Environments》2017,25(8):1083-1097
Two investigations were conducted in this study. In the first experiment, the effects of two types of interactivity with a computer simulation were compared: experimentation versus observation interactivity. Experimentation interactivity allows students to use simulations to conduct virtual experiments, whereas observation interactivity allows students to observe segmented video clips of the simulation at their own pace and sequence. In the second experiment, the effects of two types of scaffolding for experimentation interactivity were compared: the driving question versus structured prompt scaffolding. A total of 128 eighth-grade students were involved. The learning outcomes examined include the students’ understanding of the concepts in the simulation, their learning time, total numbers of virtual experiments conducted or observed, and learning efficiency. All four designs resulted in comparable learning gains for the students. The driving question scaffolding resulted in better learning efficiency, whereas the structured prompt scaffolding supported students in conducting more virtual experiments. 相似文献
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Brian C. Nelson 《Journal of Science Education and Technology》2007,16(1):83-97
This study examines the patterns of use and potential impact of individualized, reflective guidance in an educational Multi-User Virtual Environment (MUVE). A guidance system embedded within a MUVE-based scientific inquiry curriculum was implemented with a sample of middle school students in an exploratory study investigating (a) whether access to the guidance system was associated with improved learning, (b) whether students viewing more guidance messages saw greater improvement on content tests than those viewing less, and (c) whether there were any differences in guidance use among boys and girls. Initial experimental findings showed that basic access to individualized guidance used with a MUVE had no measurable impact on learning. However, post-hoc exploratory analyses indicated that increased use of the system among those with access to it was positively associated with content test score gains. In addition, differences were found in overall learning outcomes by gender and in patterns of guidance use by boys and girls, with girls outperforming boys across a spectrum of guidance system use. Based on these exploratory findings, the paper suggests design guidelines for the development of guidance systems embedded in MUVEs and outlines directions for further research. 相似文献
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实施“做中学”过程中缺乏对其内涵的把握,简单化、孤立化、形式化、教条化地执行“做中学”的各个要素,以及教师缺乏引导(价值引领)是“做中学”步入误区的根源。教师只有在理念与行动之间进行反思,才能使新的理念内化并形成实施“做中学”所需要的教学索质,使“做中学”形神兼备。 相似文献
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Recently, theorists have raised concerns that pedagogical content knowledge (PCK) has become “a stale metaphor” that disregards diversity and equity, offers little to help teachers address students’ misconceptions, and portrays knowledge as “in the head” versus in practice. We refute these notions using grounded theory to specify ways one 7th-grade science teacher enacted PCK to advance student learning. With the definition of PCK as knowledge at the intersection of content and teaching, we utilised a framework for science PCK to explore instructional decision-making. Interviews conducted over three years revealed specific ways the teacher enacted PCK by designing and delivering instruction built on each of the seven conceptual science PCK components. The teacher enacted PCK to plan and deliver instruction that was responsive, adaptive, and considerate of changing needs of students and the changing classroom landscape. She infused PCK into instructional decision-making, instructional interactions, and mentoring of a student teacher, modelling the translation of educational theory into practice and habits of mind necessary for expert teaching. This enactment actively refutes Settlage’s critiques, and depicts PCK as a vibrant and effective stance for teaching that enhances learning. 相似文献
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Early years practitioners acknowledge that much learning takes place in a family context. Science educators, in particular, recognise the importance of children's prior knowledge, both as a foundation on which to build and as a possible source of misconceptions. However, little work has been done to discover what young children learn outside school. This study utilised parent diaries and questionnaires to elucidate the experiences of children aged four to seven which might contribute to their knowledge about the origin of food and its destiny after being eaten. The findings indicate that children learn more scientifically correct information with friends and family than teachers might realise. Awareness of children's informal knowledge can assist teachers when planning activities. As well as this, children's prior knowledge can be utilised in classroom discourse to promote understanding. 相似文献