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1.
As the volume and breadth of online information is rapidly increasing, ad hoc search systems become less and less efficient to answer information needs of modern users. To support the growing complexity of search tasks, researchers in the field of information developed and explored a range of approaches that extend the traditional ad hoc retrieval paradigm. Among these approaches, personalized search systems and exploratory search systems attracted many followers. Personalized search explored the power of artificial intelligence techniques to provide tailored search results according to different user interests, contexts, and tasks. In contrast, exploratory search capitalized on the power of human intelligence by providing users with more powerful interfaces to support the search process. As these approaches are not contradictory, we believe that they can re-enforce each other. We argue that the effectiveness of personalized search systems may be increased by allowing users to interact with the system and learn/investigate the problem in order to reach the final goal. We also suggest that an interactive visualization approach could offer a good ground to combine the strong sides of personalized and exploratory search approaches. This paper proposes a specific way to integrate interactive visualization and personalized search and introduces an adaptive visualization based search system Adaptive VIBE that implements it. We tested the effectiveness of Adaptive VIBE and investigated its strengths and weaknesses by conducting a full-scale user study. The results show that Adaptive VIBE can improve the precision and the productivity of the personalized search system while helping users to discover more diverse sets of information.  相似文献   

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Research on collaborative information retrieval (CIR) has shown positive impacts of collaboration on retrieval effectiveness in the case of complex and/or exploratory tasks. The synergic effect of accomplishing something greater than the sum of its individual components is reached through the gathering of collaborators’ complementary skills. However, these approaches often lack the consideration that collaborators might refine their skills and actions throughout the search session, and that a flexible system mediation guided by collaborators’ behaviors should dynamically adapt to this situation in order to optimize search effectiveness. In this article, we propose a new unsupervised collaborative ranking algorithm which leverages collaborators’ actions for (1) mining their latent roles in order to extract their complementary search behaviors; and (2) ranking documents with respect to the latent role of collaborators. Experiments using two user studies with respectively 25 and 10 pairs of collaborators demonstrate the benefit of such an unsupervised method driven by collaborators’ behaviors throughout the search session. Also, a qualitative analysis of the identified latent role is proposed to explain an over-learning noticed in one of the datasets.  相似文献   

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The user experience is an integral component of interactive information retrieval (IIR). However, there is a twofold problem in its measurement. Firstly, while many IIR studies have relied on a single dimension of user feedback, that of satisfaction, experience is a much more complex concept. IIR in general, and exploratory search more specifically, are dynamic, multifaceted experiences that evoke pragmatic and hedonic needs, expectations, and outcomes that are not adequately captured by user satisfaction. Secondly, questionnaires, which are typically the means in which user’s attitudes and perceptions are measured, are not typically subjected to rigorous reliability and validity testing. To address these issues, we administered the multidimensional User Engagement Scale (UES) in an exploratory search environment to assess users’ perceptions of the Perceived Usability (PUs), Aesthetics (AE), Novelty (NO), Felt Involvement (FI), Focused Attention (FA), and Endurability (EN) aspects of the experience. In a typical laboratory-style study, 381 participants performed three relatively complex search tasks using a novel search interface, and responded to the UES immediately upon completion. We used Principal Axis Factor Analysis and Multiple Regression to examine the factor structure of UES items and the relationships amongst factors. Results showed that three of the six sub-scales (PUs, AE, FA) were stable, while NO, FI and EN merged to form a single factor. We discuss recommendations for revising and validating the UES in light of these findings.  相似文献   

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[目的/意义] 从用户体验的视角对百度学术的功能进行分析,发现其优点和不足,为用户使用百度学术提供借鉴。[方法/过程] 首先将百度学术的功能分为检索功能、检索结果展示和个性化服务3部分;然后选择不同的检索词进行检索,对检索结果进行比较分析;最后利用百度学术提供的相关搜索词,从用户检索角度,对17种图书情报学期刊的关联性进行了实证研究。[结果/结论] 研究发现,①百度学术可以满足用户基本的学术信息检索需求;②百度学术为用户提供了较为丰富的筛选功能,便于用户从检索结果中查找所需要的学术信息,同时为用户提供了与检索结果相关的推荐信息;③百度学术的个性化服务可以满足用户对检索结果的管理需求,并为用户提供学术信息的推荐服务。  相似文献   

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An asynchronous collaborative search system for online video search   总被引:1,自引:1,他引:0  
There are a number of multimedia tasks and environments that can be collaborative in nature and involve contributions from more than one individual. Examples of such tasks include organising photographs or videos from multiple people from a large event, students working together to complete a class project, or artists and/or animators working on a production. Despite this, current state of the art applications that have been created to assist in multimedia search and organisation focus on a single user searching alone and do not take into consideration the collaborative nature of a large number of multimedia tasks. The limited work in collaborative search for multimedia applications has concentrated mostly on synchronous, and quite often co-located, collaboration between persons. However, these collaborative scenarios are not always practical or feasible. In order to overcome these shortcomings we have created an innovative system for online video search, which provides mechanisms for groups of users to collaborate both asynchronously and remotely on video search tasks. In order to evaluate our system an user evaluation was conducted. This evaluation simulated multiple conditions and scenarios for collaboration, varying on awareness, division of labour, sense making and persistence. The outcome of this evaluation demonstrates the benefit and usability of our system for asynchronous and remote collaboration between users. In addition the results of this evaluation provide a comparison between implicit and explicit collaboration in the same search system.  相似文献   

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Many of the approaches to image retrieval on the Web have their basis in text retrieval. However, when searchers are asked to describe their image needs, the resulting query is often short and potentially ambiguous. The solution we propose is to perform automatic query expansion using Wikipedia as the source knowledge base, resulting in a diversification of the search results. The outcome is a broad range of images that represent the various possible interpretations of the query. In order to assist the searcher in finding images that match their specific intentions for the query, we have developed an image organization method that uses both the conceptual information associated with each image, and the visual features extracted from the images. This, coupled with a hierarchical organization of the concepts, provides an interactive interface that takes advantage of the searchers’ abilities to recognize relevant concepts, filter and focus the search results based on these concepts, and visually identify relevant images while navigating within the image space. In this paper, we outline the key features of our image retrieval system (CIDER), and present the results of a preliminary user evaluation. The results of this study illustrate the potential benefits that CIDER can provide for searchers conducting image retrieval tasks.  相似文献   

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The VISION (video indexing for searching over networks) digital video library system has been developed in our laboratory as a testbed for evaluating automatic and comprehensive mechanisms for video archive creation and content-based search, filtering and retrieval of video over local and wide area networks. In order to provide access to video footage within seconds of broadcast, we have developed a new pipelined digital video processing architecture which is capable of digitizing, processing, indexing and compressing video in real time on an inexpensive general purpose computer. These videos were automatically partitioned into short scenes using video, audio and closed-caption information. The resulting scenes are indexed based on their captions and stored in a multimedia database. A client-server-based graphical user interface was developed to enable users to remotely search this archive and view selected video segments over networks of different bandwidths. Additionally, VISION classifies the incoming videos with respect to a taxonomy of categories and will selectively send users videos which match their individual profiles.  相似文献   

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Awareness of another’s activity is an important aspect of facilitating collaboration between users, enabling an “understanding of the activities of others” (Dourish & Bellotti, 1992). In this paper we investigate the role of awareness and its effect on search performance and behaviour in collaborative multimedia retrieval. We focus on the scenario where two users are searching at the same time on the same task, and via an interface, can see the activity of the other user. The main research question asks: does awareness of another searcher aid a user when carrying out a multimedia search session?To encourage awareness, an experimental study was designed where two users were asked to compete to find as many relevant video shots as possible under different awareness conditions. These were individual search (no awareness), Mutual awareness (where both users could see the other’s search screen), and unbalanced awareness (where one user is able to see the other’s screen, but not vice-versa). Twelve pairs of users were recruited, and the four worst performing TRECVID 2006 search topics were used as search tasks, under four different awareness conditions. We present the results of this study, followed by a discussion of the implications for multimedia information retrieval systems.  相似文献   

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Pre-adoption expectations often serve as an implicit reference point in users’ evaluation of information systems and are closely associated with their goals of interactions, behaviors, and overall satisfaction. Despite the empirically confirmed impacts, users’ search expectations and their connections to tasks, users, search experiences, and behaviors have been scarcely studied in the context of online information search. To address the gap, we collected 116 sessions from 60 participants in a controlled-lab Web search study and gathered direct feedback on their in-situ expected information gains (e.g., number of useful pages) and expected search efforts (e.g., clicks and dwell time) under each query during search sessions. Our study aims to examine (1) how users’ pre-search experience, task characteristics, and in-session experience affect their current expectations and (2) how user expectations are correlated with search behaviors and satisfaction. Our results with both quantitative and qualitative evidence demonstrate that: (1) user expectation is significantly affected by task characteristics, previous and in-situ search experience; (2) user expectation is closely associated with users’ browsing behaviors and search satisfaction. The knowledge learned about user expectation advances our understanding of users’ search behavioral patterns and their evaluations of interaction experience and will also facilitate the design, implementation, and evaluation of expectation-aware user models, metrics, and information retrieval (IR) systems.  相似文献   

11.
Graph-based recommendation approaches use a graph model to represent the relationships between users and items, and exploit the graph structure to make recommendations. Recent graph-based recommendation approaches focused on capturing users’ pairwise preferences and utilized a graph model to exploit the relationships between different entities in the graph. In this paper, we focus on the impact of pairwise preferences on the diversity of recommendations. We propose a novel graph-based ranking oriented recommendation algorithm that exploits both explicit and implicit feedback of users. The algorithm utilizes a user-preference-item tripartite graph model and modified resource allocation process to match the target user with users who share similar preferences, and make personalized recommendations. The principle of the additional preference layer is to capture users’ pairwise preferences, provide detailed information of users for further recommendations. Empirical analysis of four benchmark datasets demonstrated that our proposed algorithm performs better in most situations than other graph-based and ranking-oriented benchmark algorithms.  相似文献   

12.
Searching for relevant material that satisfies the information need of a user, within a large document collection is a critical activity for web search engines. Query Expansion techniques are widely used by search engines for the disambiguation of user’s information need and for improving the information retrieval (IR) performance. Knowledge-based, corpus-based and relevance feedback, are the main QE techniques, that employ different approaches for expanding the user query with synonyms of the search terms (word synonymy) in order to bring more relevant documents and for filtering documents that contain search terms but with a different meaning (also known as word polysemy problem) than the user intended. This work, surveys existing query expansion techniques, highlights their strengths and limitations and introduces a new method that combines the power of knowledge-based or corpus-based techniques with that of relevance feedback. Experimental evaluation on three information retrieval benchmark datasets shows that the application of knowledge or corpus-based query expansion techniques on the results of the relevance feedback step improves the information retrieval performance, with knowledge-based techniques providing significantly better results than their simple relevance feedback alternatives in all sets.  相似文献   

13.
吴剑云  胥明珠 《情报科学》2021,39(1):128-134
【目的/意义】用户画像深刻地描述了视频用户的个体和群体行为特征,为视频的个性化推荐服务提供参 考。【方法/过程】通过文本挖掘对爬取的视频、用户及其观影数据分析,构建单个用户画像,并通过K-Means和LDA 模型对用户聚类并提取主题,挖掘群体用户特征。基于用户画像和时间指数衰减的视频兴趣标签,并结合视频喜 爱度和协同过滤,进行视频推荐。【结果/结论】考虑时间指数衰减的个性化推荐,提高了系统对用户兴趣的感知。 结合视频喜爱度和协同过滤,推荐视频评分达0.87,有助于提高用户对网站的忠诚度和活跃度。【创新/局限】基于用 户生成内容的文本挖掘结果,进行单个和群体用户画像,并创新性采用时间指数衰减构建用户视频兴趣标签,以捕 获用户兴趣的变化。由于网络爬虫的限制,实验数据量有一定的局限性,且特征提取兴趣范围有限。  相似文献   

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As an information medium, video offers many possible retrieval and browsing modalities, far more than text, image or audio. Some of these, like searching the text of the spoken dialogue, are well developed, others like keyframe browsing tools are in their infancy, and others not yet technically achievable. For those modalities for browsing and retrieval which we cannot yet achieve we can only speculate as to how useful they will actually be, but we do not know for sure. In our work we have created a system to support multiple modalities for video browsing and retrieval including text search through the spoken dialogue, image matching against shot keyframes and object matching against segmented video objects. For the last of these, automatic segmentation and tracking of video objects is a computationally demanding problem which is not yet solved for generic natural video material, and when it is then it is expected to open up possibilities for user interaction with objects in video, including searching and browsing. In this paper we achieve object segmentation by working in a closed domain of animated cartoons. We describe an interactive user experiment on a medium-sized corpus of video where we were able to measure users’ use of video objects versus other modes of retrieval during multiple-iteration searching. Results of this experiment show that although object searching is used far less than text searching in the first iteration of a user’s search it is a popular and useful search type once an initial set of relevant shots have been found.  相似文献   

15.
关芳  高一弘  林强 《情报探索》2020,(4):109-115
[目的/意义]旨在为高校图书馆提高纸质资源采购质量与利用率提供参考。[方法/过程]基于用户画像的理论对不同用户进行多维度的刻画,利用机器学习中监督学习的方法,通过采用协同过滤的推荐算法对用户偏好特征做精细统计分析的定量化计算,并从用户需求的角度建立用户偏好同步变化的自适应优化在线学习的纸本资源推荐系统。[结果/结论]该研究从实证分析角度为用户实现精准的个性化纸本资源推荐服务,为高校图书馆纸质文献检索库实现智能偏好的检索功能,建立纸质文献检索库合理有效的动态更新机制,提升用户体验。  相似文献   

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Multitasking is the human ability to handle the demands of multiple tasks. Multitasking behavior involves the ordering of multiple tasks and switching between tasks. People often multitask when using information retrieval (IR) technologies as they seek information on more than one information problem over single or multiple search episodes. However, limited studies have examined how people order their information problems, especially during their Web search engine interaction. The aim of our exploratory study was to investigate assigned information problem ordering by forty (40) study participants engaged in Web search. Findings suggest that assigned information problem ordering was influenced by the following factors, including personal interest, problem knowledge, perceived level of information available on the Web, ease of finding information, level of importance and seeking information on information problems in order from general to specific. Personal interest and problem knowledge were the major factors during assigned information problem ordering. Implications of the findings and further research are discussed. The relationship between information problem ordering and gratification theory is an important area for further exploration.  相似文献   

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Structured document retrieval makes use of document components as the basis of the retrieval process, rather than complete documents. The inherent relationships between these components make it vital to support users’ natural browsing behaviour in order to offer effective and efficient access to structured documents. This paper examines the concept of best entry points, which are document components from which the user can browse to obtain optimal access to relevant document components. It investigates at the types of best entry points in structured document retrieval, and their usage and effectiveness in real information search tasks.  相似文献   

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This paper examines the challenges involved in conducting an informal usability case study based on the introduction of a new information retrieval system to experienced users. We present a summary of activities performed during two iterations of usability testing and describe our analysis methodology. This methodology incorporates several grouping and prioritizing methods which provide one of the major contributions of the work. During the course of the case study, we learned some valuable lessons which were specific to the Text REtrieval Conference (TREC). The TREC-specific lessons learned led to recommendations for changes in the TREC topic development and assessment tasks. Results of the study include lessons learned about both the users and the testing techniques (Hoffman & Downey, 1997).  相似文献   

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