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1.
A novel color compensation method for multi-view video coding (MVC) is proposed, which efficiently exploits the inter-view dependencies between views with the existence of color mismatch caused by the diversity of cameras. A color compensation model is developed in RGB channels and then extended to YCbCr channels for practical use. A modified inter-view reference picture is constructed based on the color compensation model, which is more similar to the coding picture than the original inter-view reference picture. Moreover, the color compensation factors can be derived in both encoder and decoder, therefore no additional data need to be transmitted to the decoder. The experimental results show that the proposed method improves the coding efficiency of M VC and maintains good subjective quality. 相似文献
2.
The rate and distortion of Id-slice do not fit the globally linear relationship on a logarithmic scale. Lagrange multiplier selection methods based on the globally linear approximate relationship are neither efficient nor optimal for multi-view video coding (MVC). To improve the coding efficiency of MVC, a local curve fitting based Lagrange multiplier selection method is proposed in this paper, where Lagrange multipliers are selected according to the local slopes of the approximate curves. Experimental results showed that the proposed method improves the coding efficiency. Up to 2.5 dB gain was achieved at low bitrates. 相似文献
3.
The scalable extension of H.264/AVC, known as scalable video coding or SVC, is currently the main focus of the Joint Video Team‘s work. In its present working draft, the higher level syntax of SVC follows the design principles of H.264/AVC.Self-contained network abstraction layer units (NAL units) form natural entities for packetization. The SVC specification is by no means finalized yet, but nevertheless the work towards an optimized RTP payload format has already started. RFC 3984, the RTP payload specification for H.264/AVC has been taken as a starting point, but it became quickly clear that the scalable features of SVC require adaptation in at least the areas of capability/operation point signaling and documentation of the extended NAL unit header. This paper first gives an overview of the history of scalable video coding, and then reviews the video coding layer (VCL)and NAL of the latest SVC draft specification. Finally, it discusses different aspects of the draft SVC RTP payload format, including the design criteria, use cases, signaling and payload structure. 相似文献
4.
THANG Truong Cong KIM Young Suk RO Yong Man KANG Jungwon KIM Jae-Gon 《浙江大学学报(A卷英文版)》2006,7(5):764-772
INTRODUCTION Scalable video coding (SVC) (Schwarz et al., 2004) is the most promising video format for appli- cations of collaborative communication. First, SVC format, which is extended from the latest advanced video coding (AVC), is appropriate for creating a wide variety of bitrates with high compression effi- ciency. Second, an original SVC bitstream can be easily truncated in different ways to meet various characteristics and variations of devices and connec- tions. The scalabil… 相似文献
5.
Frame loss error concealment for SVC 总被引:2,自引:0,他引:2
INTRODUCTION Real-time transmission of video data in network environments, such as wireless and Internet, is a challenging task, as it requires coding efficiency, network friendliness and error robustness. Scalability is a possible solution for network adaptive applica- tions. The Scalable Extension of H.264/AVC (SVC) (JVT of ISO/IEC MPEG & ITU-T VCEG, 2005b) aims at achieving both high compression performance and adaptivity for video delivery over heterogeneous networks. SVC… 相似文献
6.
不同的多视点视频序列具有不同的时空相关性,MVC采用的分层B帧预测结构无法充分利用视频序列的属性。本文提出了一种能适应不同视频序列编码的方法,通过研究多视点视频图像中的时空相关性和视点间的相关性,适当地取消部分时间层的视点间预测并且对所有P视点的非关键帧均采用视点间预测和调整了I视点的位置。实验结果表明,本文方法在提高编码效率的同时使得预测结构具有更好的随机访问性能、更低的编码复杂度。 相似文献
7.
基于MVC设计模式的Struts架构 总被引:4,自引:0,他引:4
针对采用传统JSP构建B/S架构软件系统时存在代码混乱,系统扩展性差,以及系统开发过程中人员分工协作困难的问题,简单介绍了MVC设计模式的概念和体系结构,探讨了Controller,Model,View之间的内在联系及各自的处理流程,并详细地阐述了Struts框架实现MVC的构架机制及其核心组件和框架特点。 相似文献
8.
Hou Weidong Mo Yulong Wei Chunlong 《上海大学学报(英文版)》1998,2(4):270-274
velet TransformTX1IntroductionVideocommunicationisbecomingincreasinglyim-portantinapplicationtoseveralareassuchastele-conferen... 相似文献
9.
ZHANG Zhao yang GAO Lei ZHANG Ying CHEN Hao 《上海大学学报(英文版)》1999,3(3):208-213
1 Introduction Inimagecompressioncodingschemes,variousimagecodingtechniquessuchastransformcodinghavebeendeveloped.Whilethesetechniqueshaveledtorelativelyhighqualityreconstructedimagesatbitratesaround1.0b/pixelormore,theysometimesproducespecifictypeof… 相似文献
10.
任意形状视频对象编码技术 总被引:1,自引:0,他引:1
本文介绍了任意形状视频编码的概念和技术 .形状编码主要由形状和位置编码、纹理编码组成 .形状和位置的无损编码方法有链码编码和基于链码的各种改进方法 ,有损编码方法有多边形近似替代法 ;纹理编码有基于块的低通外推技术和形状自适应离散余弦变换技术 相似文献
11.
INTRODUCTION Modern videoconferencing systems allow two o more participants to communicate with each other in real-time using both audio and video. Conventionally when more than two participants are present, a sta configuration is generally employed, wherein a Mul tipoint Conferencing Unit (MCU), or bridge, is util ized to connect to all participants and coordinat communications between them. The general archi tecture is shown in Fig.1. Fig.1 Multipoint videoconferencing system Network… 相似文献
12.
The rate and distortion of Id-slice do not fit the globally linear relationship on a logarithmic scale. Lagrange multiplier selection methods based on the globally linear approximate relationship are neither efficient nor optimal for multi-view video coding (MVC). To improve the coding efficiency of MVC, a local curve fitting based Lagrange multiplier selection method is proposed in this paper, where Lagrange multipliers are selected according to the local slopes of the approximate curves. Experimental results showed that the proposed method improves the coding efficiency. Up to 2.5 dB gain was achieved at low bitrates. 相似文献
13.
1IntroductionThelimitedtransmisionbandwidthavailableoncurrentcommunicationchannelssuchaspublicswitchedtelephonenetworks(PSTN... 相似文献
14.
The quality of virtual view based on multi-view video (MVD) plus depth format is often evaluated by PSNR or subjectively judged.However,due to synthesizing arbitrary view images,the virtual view images mostly have no reference images and are only assessed using non-reference.Virtual view images synthesized by depth estimation reference software (DERS) and view synthesis reference software (VSRS) often accompanied with blockiness and other distortions on the edge.In addition,matching level for the depth map ... 相似文献
15.
This paper presents an efficient VLSI architecture of the contest-based adaptive variable length code (CAVLC) decoder with power optimized for the H.264/advanced video coding (AVC) standard. In the proposed design, according to the regularity of the codewords, the first one detector is used to solve the low efficiency and high power dissipation problem within the traditional method of table-searching. Considering the relevance of the data used in the process of runbefore’s decoding, arithmetic operation is combined with finite state machine (FSM), which achieves higher decoding efficiency. According to the CAVLC decoding flow, clock gating is employed in the module level and the register level respectively, which reduces 43% of the overall dynamic power dissipation. The proposed design can decode every syntax element in one clock cycle. When the proposed design is synthesized at the clock constraint of 100 MHz, the synthesis result shows that the design costs 11 300 gates under a 0.25 μm CMOS technology, which meets the demand of real time decoding in the H.264/AVC standard. 相似文献
16.
为了达到减少比特数同时保持画面质量的目的,提出了一种基于最小可视失真(JND)和自回归(AR)模型的感知视频编码方法.首先,设计了基于JND的纹理分割算法,建立了空时JND模型,以MB为基本单元,通过计算其JND能量并与阈值做比较,用以分割出视频序列中的纹理区域.然后,开发了AR模型来合成纹理区,在使用最小二乘法计算出AR模型的参数后,用相邻的前后参考帧对应像素的线性插值来生成重构像素.最后,为了检验所提方法的效果,将其与H.264/AVC视频编码系统做比较,用不同的视频序列实验来验证所提方法的有效性.实验结果显示,对于具有不同纹理特点的实验序列,所提方法可以在保持感知质量的同时将比特率减少15%~58%. 相似文献
17.
MVC模式能克服二层体系结构的局限,被广泛地用于大型软件的开发。网格技术和web服务被用于解分布式资源的共享。在研究传统的MVC模式的基础上,提出一种基于网格的MVC模型(GM-VC),并分析和讨论该模型的结构及其设计。GMVC模型能较好地解决网格系统中业务逻辑混合的问题。 相似文献
18.
This paper analyzes the technical characteristic of three-dimensional display technology (3DTV) system and some core technologies yet to be solved. It points out the ways to solve these problems and presents an effective solution for the discomfort of watching the three-dimensional TV. 相似文献
19.
INTRODUCTION Multimedia services over the Internet are be- coming popular due to the widespread deployment of broadband access. However, the conventional cli- ent-server architecture severely limits the number of simultaneous users, especially for bandwidth inten- sive applications such as video streaming. P2P net- works, on the other hand, offer a solution to the scalability problem. As a node joins a P2P network, it not only consumes resources but also contributes its bandwidth or comp… 相似文献
20.
二维最大散度差鉴别准则和二维Fisher鉴别准则抽取的特征具有很强的相关性.本文在此基础上,通过对传统的基于向量的典型相关分析方法进行分析改进,提出了一种新的直接基于图像二维鉴别特征矩阵融合的二维典型相关分析方法,并将其应用于人脸识别的特征融合过程中.较基于向量的典型相关分析,该方法计算过程中构造的协方差矩阵维数大幅度减小.这在一定程度上避免了人脸识别中存在的高维小样本问题,另一方面也使算法的速度明显提高. 相似文献