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1.
The current study presents the results of a content analysis of the verbal aggression found in 36 hours of televised professional wrestling. The coding scheme was adapted from the National Television Violence Study and past research on television verbal aggression. Results show that an abundance of verbal aggression occurs in televised professional wrestling, with swearing, competence attacks, and character attacks being the most common types. In addition, the primary motives for verbal aggression use are amusement and anger. Furthermore, verbal aggression tends to be communicated and received by White, male individuals with no clear dispositional characteristics. The results are discussed in terms of potential effects of exposure to the verbal aggression found in professional wrestling.  相似文献   

2.
News editors listed online aggression as one of the main constraints to audience participation and debate in the media. However, previous studies offer contradictory evidence on how aggression affects the amount and civility of user participation. Furthermore, a large portion of these studies focus on the Anglo-Saxon context and follow an experimental design. This study addresses these issues through a content analysis of over 26,000 news comments from two Portuguese newspapers, testing how aggression in comments relates to the number of replies it generates and the aggressiveness of these replies. Results show that aggression generates more aggression in comment sections, but may also increase participation. The latter effect is moderated by the article topic, an important caveat that may explain different outcomes in previous works. The practical implications of these findings and paths for future research are discussed.  相似文献   

3.
This study investigates the relationship between verbal aggression, argumentativeness, and marital quality in a sample of non‐distressed couples. The traits of verbal aggression and argumentativeness are predicted to have different effects on marital quality; specifically, verbal aggression is hypothesized to have an inverse relation to marital quality while argumentativeness is posited to have a positive relationship. Results show support for the first hypothesis and partial support for the second hypothesis. Implications of these results for conflict resolution in marriage are discussed.  相似文献   

4.
In interpersonal relationships characterized by aggression, the negotiation of conflict is especially significant. The present study examined the conflict management strategies used by 31 individuals who had experienced verbal and/or physical aggression during conflicts with their partners. Sillars’ (1986) conflict tactics coding system was used as a framework to analyze 960 pages of transcribed data. The results of this deductive content analysis indicated that the participants reported using primarily Distributive conflict strategies. Analytic induction was also used to interpret nonverbal forms of conflict management, revealing three common tactics: crying, nonverbal avoidance, and aggression. Implications for using these conflict strategies in interpersonal relationships characterized by aggression are discussed.  相似文献   

5.
This study explored the relationship among several predictors of verbally aggressive behavior. Of these, the exposure to televised models of verbal and physical aggression were thought to be of greatest importance. The results of the study confirmed recent theoretical and research evidence concerning predictors of aggression such as predisposition for aggressive behavior, sex, and exposure to real life aggression. The study did not, however, find any support for an association between exposure to televised violence and aggressive behavior.  相似文献   

6.
This content analysis examines verbal aggression, race, and gender presented in a composite week of popular reality TV programming on cable and broadcast television. Results show that African Americans were found to be overrepresented and depicted disproportionately as more verbally aggressive and more likely to be victims of verbal aggression than other races/ethnicities. African American women were more likely than men to be involved in verbal aggression, both as aggressor and victim. The results are discussed in terms of the potential effects of exposure to verbal aggression and the accompanying contextual factors found in reality TV programming.  相似文献   

7.
This study examined complaint avoidance in adult romantic relationships as a function of both exposure to family verbal aggression in childhood and taking conflict personally. Four hundred thirty-seven college students completed measures assessing their histories of family verbal aggression, complaint avoidance behaviors, and tendencies to take conflict personally. Results indicated that a history of family verbal aggression and three components of taking conflict personally, namely positive relational effects, negative relational effects, and like/dislike valence, were negatively associated with complaint avoidance. In addition, a history of family verbal aggression was positively associated with positive relational effects, negative relational effects, and like/dislike valence. The relationship between a history of family verbal aggression and complaint avoidance, however, was not mediated by taking conflict personally.  相似文献   

8.
This investigation identifies demographic, media, and social correlates of verbally aggressive communication in adolescence. Mail surveys were completed and returned by 2,300 adolescents between the ages of 13 and 15. These adolescents were asked about the prevalence of verbal and physical aggression, the context in which it occurred, demographics, and the interpersonal and media influences in their lives. The results indicate that verbal aggression is widespread, that committing and experiencing verbal aggression is largely reciprocal, that there is a strong relationship between committing verbal and physical aggression, and that peer social influence and listening to violently oriented music are mildly related to verbal aggression in adolescents. These findings suggest more resources should be allocated to teaching adolescents to understand and control verbal aggression. Further, they provide important answers to many prevention and intervention programmatic questions, including context, content, and targeting concerns. Since the negative consequences of verbal aggression are severe and long lasting, decreasing this destructive communication behavior should significantly improve the lives of many adolescents. These and other practical implications are expanded upon and discussed.  相似文献   

9.
This investigation identifies demographic, media, and social correlates of verbally aggressive communication in adolescence. Mail surveys were completed and returned by 2,300 adolescents between the ages of 13 and 15. These adolescents were asked about the prevalence of verbal and physical aggression, the context in which it occurred, demographics, and the interpersonal and media influences in their lives. The results indicate that verbal aggression is widespread, that committing and experiencing verbal aggression is largely reciprocal, that there is a strong relationship between committing verbal and physical aggression, and that peer social influence and listening to violently oriented music are mildly related to verbal aggression in adolescents. These findings suggest more resources should be allocated to teaching adolescents to understand and control verbal aggression. Further, they provide important answers to many prevention and intervention programmatic questions, including context, content, and targeting concerns. Since the negative consequences of verbal aggression are severe and long lasting, decreasing this destructive communication behavior should significantly improve the lives of many adolescents. These and other practical implications are expanded upon and discussed.  相似文献   

10.
《Communication monographs》2012,79(2):200-228
In this study, the degree to which young adults felt caught between their parents was tested as a mediator between marital conflict behaviors and young adults’ mental health and family satisfaction. Participants included 1170 young adult children from first marriage and postdivorce families in four different states. Using structural equation modeling, the results revealed that parents’ symbolic aggression, demand/withdraw patterns, and negative disclosures were positively associated with young adult children's feelings of being caught. Such feelings, in turn, were inversely associated with children's reports of family satisfaction and mental health. Although young adult children from divorced families witnessed, on average, more marital aggression, negative disclosures, and demand/withdraw patterns than those from nondivorced families, the associations in the model were relatively comparable across both family types. Further, tests of mediation revealed that feeling caught served primarily as a partial mediator for family satisfaction and as a full mediator for mental health, though such feelings suppressed the positive effect of parental disclosures on family satisfaction for children in nondivorced families. Finally, children's closeness with both parents moderated the associations in the model.  相似文献   

11.
Research suggests that media images depicting aggression against sexually objectified women may promote hostile sexism in men. We empirically tested if such effects might occur when men commit simulated acts of aggression against sexualized female opponents in video games, and if such effects might be heightened by psychological immersion (i.e,. the sensation of “presence” while gaming). In two studies, male participants played a first-person-shooter game, with the sex and sexualization of opponents experimentally manipulated. Results indicated that game play increased hostile sexism, to the extent that players reported feeling present in the virtual environment and provided that opponents were depicted as sexualized females, not males or nonsexualized females. No effects on benevolent sexism were observed. These results suggest that the increasingly immersive nature of modern video games might amplify their influence on players, including effects that promote hostility and aggression towards women.  相似文献   

12.
Communication competence plays a role in several problematic relational issues such as conflict management, interpersonal aggression, loneliness, and sexual coercion. This study examined the relationship between communication competence and aggression. Thirty‐one individuals (26 females, 5 males) experiencing aggression during conflict episodes with romantic partners were interviewed, generating 967 pages of transcribed data. The qualitative data analysis revealed that many of the participants assessed their use of aggression according to social customs, finding it inappropriate and ineffective. However, many noted their aggression was appropriate and effective given the circumstances of their relationship. These findings suggest a unique relational culture where aggression is perceived in ways that deviate from social norms. The theoretical and practical implications are discussed.  相似文献   

13.
This research reports the results of two studies designed to develop and assess the psychometric properties of the Workplace Aggression Tolerance Questionnaire (WATQJ. The WATQ items assess perceptions of the tolerance of workplace aggression, the perceived appropriateness of the use of aggressive behaviors in organizations. The WATQ is offered as a means of assessing and possibly tracking a wide array of workplace aggression behaviors, including physical and verbal, active and passive, and direct and indirect forms. The first study examines the basic psychometric properties of the instrument. The second study provides evidence for its convergent and discriminant validity.  相似文献   

14.
We examined whether motivation for watching television violence explains viewer aggression and considered the contribution of individual viewer differences, including locus of control, experience with crime, exposure to television violence, perceived realism, and viewer involvement. Several viewing motives and individual differences predicted aggression. Where exposure to television violence was a significant predictor of aggression, experience with crime, locus of control, or motivation were stronger predictors. Path analysis revealed direct and indirect links between audience predictors and aggression outcomes. Results were consistent with uses and gratifications assumptions that individual characteristics and expectations mediate the impact of exposure. Individual characteristics predicted aggressive attitudes, often independent of motivation, contextual factors or attitudes, and exposure. There was no conclusive direct link between exposure and aggression. Because motivation for watching television violence differentially affected aggression, research that neglects to consider viewer motivation and other audience characteristics when drawing conclusions about the effects of violence on aggression is called into question.  相似文献   

15.
This investigation examined performance of texts as a method of modifying sexual attitudes and assertiveness in a dating context in order to prevent date rape or unwanted sexual aggression. The study focused on the impact of three training modalities (live performance, performance plus discussion, and discussion) and aggressive sexual experience on sexual attitudes and assertive behavior. Results suggest that live performance alone and live performance plus discussion have the capacity to modify sexual attitudes and increase awareness of the issues.  相似文献   

16.
The macro versus micro debate in the brand personality literature has yielded a variety of micro approach brand personality scales for different media, with both differences and parallels in personality dimensions uncovered. The observed parallels in media brand personality dimensions and the varying media contexts under which empirical tests of selective exposure theories have been conducted suggest some common ground in the way that media product brands of different formats are perceived by individuals prior to selection and that the optimal method of measuring brand personality for media products may be neither broad macro inventories nor highly context-specific micro measures but somewhere in between. This article discusses the construction of a unified scale of media brand personality that can measure the personality of movie, TV show, pop song, news, and video game brands. The results of a two-step study consisting of free-association task (N = 1,440) and factor structure formation survey of selected items (N = 4,967) suggest a three-factor structure consisting of aggression, heroism, and warmth. Communication, media management, and marketing ramifications of this scale and potential directions of future research are discussed.  相似文献   

17.
This study examined the joint effects of a superior’s verbally aggressive behaviors and nonverbal immediacy behaviors on a subordinate’s perceptions of a superior’s credibility. Participants (n = 415) from intact classes were randomly assigned into one of the four experiment conditions simulated by four video segments: use of nonverbal immediacy and verbal aggression, nonuse of nonverbal immediacy and use of verbal aggression, use of nonverbal immediacy and nonuse of verbal aggression, and nonuse of nonverbal immediacy and verbal aggression. The findings indicate that superiors who do not use verbally aggressive messages and who are nonverbally immediate were perceived with a higher level of competence, trustworthiness, and caring than superiors who use verbally aggressive messages and who are not nonverbally immediate. In addition, superiors who use verbally aggressive messages and who are nonverbally immediate were perceived with the lowest level of perceived competence as compared to superiors in the other three conditions.  相似文献   

18.
The purpose of the current study was to improve our theoretical and practical understanding by examining the influence of a supervisor's verbal aggression on his or her employees’ job satisfaction and commitment, accounting for investment size and the quality of alternatives. And to account for reasons why organizations fail to fully realize the benefits associated with employee retention. A structural equation model was developed to emulate the investment model to determine the veracity of the model in the work setting and to answer the question as to why employees remained in communicatively hostile work environments. The findings shed light on the dynamics that take place within a work environment in which employees are targets of verbal aggression by their supervisors. The findings also indicated that the data fit the structural equation model and confirmed the applicability of the investment model in the workplace.  相似文献   

19.
In addition to individual risk factors, recent findings surrounding the effects of violent video game play have provided compelling evidence that the contextual features of games also contribute to increased outcome aggression. The current study focuses on the relationship between violent video game play and the use of gun controllers on both social norms related to aggression and real-life behavioral aggression. As predicted, both violent video game play and gun controller use were positively related to behavioral aggression. The implications of these findings are discussed along with their influence on future research in this area.  相似文献   

20.
The following study examines the influence of racial representations in violent video games upon stereotype associations. Participants were assigned to play either a violent video game with a stereotypical African American avatar or a Caucasian avatar. Following game play, participants completed several measures related to aggression and an implicit association task. The results showed significant differences between the conditions for IAT response times. African American participants showed faster response times to stereotype associations of African Americans than participants who played as a Caucasian avatar. The results also showed a significant interaction effect between participant race and avatar race for aggressive affect.  相似文献   

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