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1.
Modern information-seeking systems are becoming more interactive, mainly through asking Clarifying Questions (CQs) to refine users’ information needs. System-generated CQs may be of different qualities. However, the impact of asking multiple CQs of different qualities in a search session remains underexplored. Given the multi-turn nature of conversational information-seeking sessions, it is critical to understand and measure the impact of CQs of different qualities, when they are posed in various orders. In this paper, we conduct a user study on CQ quality trajectories, i.e., asking CQs of different qualities in chronological order. We aim to investigate to what extent the trajectory of CQs of different qualities affects user search behavior and satisfaction, on both query-level and session-level. Our user study is conducted with 89 participants as search engine users. Participants are asked to complete a set of Web search tasks. We find that the trajectory of CQs does affect the way users interact with Search Engine Result Pages (SERPs), e.g., a preceding high-quality CQ prompts the depth users to interact with SERPs, while a preceding low-quality CQ prevents such interaction. Our study also demonstrates that asking follow-up high-quality CQs improves the low search performance and user satisfaction caused by earlier low-quality CQs. In addition, only showing high-quality CQs while hiding other CQs receives better gains with less effort. That is, always showing all CQs may be risky and low-quality CQs do disturb users. Based on observations from our user study, we further propose a transformer-based model to predict which CQs to ask, to avoid disturbing users. In short, our study provides insights into the effects of trajectory of asking CQs, and our results will be helpful in designing more effective and enjoyable search clarification systems.  相似文献   

2.
In legal case retrieval, existing work has shown that human-mediated conversational search can improve users’ search experience. In practice, a suitable workflow can provide guidelines for constructing a machine-mediated agent replacing of human agents. Therefore, we conduct a comparison analysis and summarize two challenges when directly applying the conversational agent workflow in web search to legal case retrieval: (1) It is complex for agents to express their understanding of users’ information need. (2) Selecting a candidate case from the SERPs is more difficult for agents, especially at the early stage of the search process. To tackle these challenges, we propose a suitable conversational agent workflow in legal case retrieval, which contains two additional key modules compared with that in web search: Query Generation and Buffer Mechanism. A controlled user experiment with three control groups, using the whole workflow or removing one of these two modules, is conducted. The results demonstrate that the proposed workflow can actually support conversational agents working more efficiently, and help users save search effort, leading to higher search success and satisfaction for legal case retrieval. We further construct a large-scale dataset and provide guidance on the machine-mediated conversational search system for legal case retrieval.  相似文献   

3.
With the information explosion of news articles, personalized news recommendation has become important for users to quickly find news that they are interested in. Existing methods on news recommendation mainly include collaborative filtering methods which rely on direct user-item interactions and content based methods which characterize the content of user reading history. Although these methods have achieved good performances, they still suffer from data sparse problem, since most of them fail to extensively exploit high-order structure information (similar users tend to read similar news articles) in news recommendation systems. In this paper, we propose to build a heterogeneous graph to explicitly model the interactions among users, news and latent topics. The incorporated topic information would help indicate a user’s interest and alleviate the sparsity of user-item interactions. Then we take advantage of graph neural networks to learn user and news representations that encode high-order structure information by propagating embeddings over the graph. The learned user embeddings with complete historic user clicks capture the users’ long-term interests. We also consider a user’s short-term interest using the recent reading history with an attention based LSTM model. Experimental results on real-world datasets show that our proposed model significantly outperforms state-of-the-art methods on news recommendation.  相似文献   

4.
Exploratory search is a type of information seeking used by searchers who are either unfamiliar with the domain of their goal, are unsure about the ways to achieve their goals or uncertain about their goals in the first place. We present a method that utilizes interactional context and personality information in order to proactively prompt users to undertake actions for improving exploratory search and its outcome. Our approach is based on inferring exploration patterns based on the logged past behavior of users in order to produce models of behavior, which in turn are used to predict the next action in the current context. The user is classified into specific groups of users that share personality traits for which we have analyzed their search behaviors. At the same time, we assume that the users who belong within the same group show similar exploration tactics to reach their goal such as the sequence of actions performed. Having the models, we show how we can predict the next interaction of the user given a specific sequence of actions of the current session. In this way, we assist users in their exploration process and act proactively by providing meaningful recommendations and prompts towards possibly undiscovered facets of the topic under investigation.  相似文献   

5.
Pre-adoption expectations often serve as an implicit reference point in users’ evaluation of information systems and are closely associated with their goals of interactions, behaviors, and overall satisfaction. Despite the empirically confirmed impacts, users’ search expectations and their connections to tasks, users, search experiences, and behaviors have been scarcely studied in the context of online information search. To address the gap, we collected 116 sessions from 60 participants in a controlled-lab Web search study and gathered direct feedback on their in-situ expected information gains (e.g., number of useful pages) and expected search efforts (e.g., clicks and dwell time) under each query during search sessions. Our study aims to examine (1) how users’ pre-search experience, task characteristics, and in-session experience affect their current expectations and (2) how user expectations are correlated with search behaviors and satisfaction. Our results with both quantitative and qualitative evidence demonstrate that: (1) user expectation is significantly affected by task characteristics, previous and in-situ search experience; (2) user expectation is closely associated with users’ browsing behaviors and search satisfaction. The knowledge learned about user expectation advances our understanding of users’ search behavioral patterns and their evaluations of interaction experience and will also facilitate the design, implementation, and evaluation of expectation-aware user models, metrics, and information retrieval (IR) systems.  相似文献   

6.
This paper focuses on personalized outfit generation, aiming to generate compatible fashion outfits catering to given users. Personalized recommendation by generating outfits of compatible items is an emerging task in the recommendation community with great commercial value but less explored. The task requires to explore both user-outfit personalization and outfit compatibility, any of which is challenging due to the huge learning space resulted from large number of items, users, and possible outfit options. To specify the user preference on outfits and regulate the outfit compatibility modeling, we propose to incorporate coordination knowledge in fashion. Inspired by the fact that users might have coordination preference in terms of category combination, we first define category combinations as templates and propose to model user-template relationship to capture users’ coordination preferences. Moreover, since a small number of templates can cover the majority of fashion outfits, leveraging templates is also promising to guide the outfit generation process. In this paper, we propose Template-guided Outfit Generation (TOG) framework, which unifies the learning of user-template interaction, user–item interaction and outfit compatibility modeling. The personal preference modeling and outfit generation are organically blended together in our problem formulation, and therefore can be achieved simultaneously. Furthermore, we propose new evaluation protocols to evaluate different models from both the personalization and compatibility perspectives. Extensive experiments on two public datasets have demonstrated that the proposed TOG can achieve preferable performance in both evaluation perspectives, namely outperforming the most competitive baseline BGN by 7.8% and 10.3% in terms of personalization precision on iFashion and Polyvore datasets, respectively, and improving the compatibility of the generated outfits by over 2%.  相似文献   

7.
The evaluation of exploratory search relies on the ongoing paradigm shift from focusing on the search algorithm to focusing on the interactive process. This paper proposes a model-driven formative evaluation approach, in which the goal is not the evaluation of a specific system, per se, but the exploration of new design possibilities. This paper gives an example of this approach where a model of sensemaking was used to inform the evaluation of a basic exploratory search system(s) in the context of a sensemaking task. The model suggested that, rather than just looking at simple search performance measures, we should examine closely the interwoven, interactive processes of both representation construction and information seeking. Participants were asked to make sense of an unfamiliar topic using an augmented query-based search system. The processes of representation construction and information seeking were captured and analyzed using data from experiment notes, interviews, and a system log. The data analysis revealed users’ sources of ideas for structuring representations and a tightly coupled relationship between search and representation construction in their exploratory searches. For example, users strategically used search to find useful structure ideas instead of just accumulating information facts. Implications for improving current search systems and designing new systems are discussed.  相似文献   

8.
A growing body of studies is developing approaches to evaluating human interaction with Web search engines, including the usability and effectiveness of Web search tools. This study explores a user-centered approach to the evaluation of the Web search engine Inquirus – a Web meta-search tool developed by researchers from the NEC Research Institute. The goal of the study reported in this paper was to develop a user-centered approach to the evaluation including: (1) effectiveness: based on the impact of users' interactions on their information problem and information seeking stage, and (2) usability: including screen layout and system capabilities for users. Twenty-two volunteers searched Inquirus on their own personal information topics. Data analyzed included: (1) user pre- and post-search questionnaires and (2) Inquirus search transaction logs. Key findings include: (1) Inquirus was rated highly by users on various usability measures, (2) all users experienced some level of shift/change in their information problem, information seeking, and personal knowledge due to their Inquirus interaction, (3) different users experienced different levels of change/shift, and (4) the search measure precision did not correlate with other user-based measures. Some users experienced major changes/shifts in various user-based variables, such as information problem or information seeking stage with a search of low precision and vice versa. Implications for the development of user-centered approaches to the evaluation of Web and information retrieval (IR) systems and further research are discussed.  相似文献   

9.
利燕红  张志彬 《现代情报》2009,29(11):207-210,214
在前人相关研究的基础上,提出了一个搜索引擎网站用户忠诚度影响因素的研究模型,分析了搜索引擎网站用户忠诚度影响因素主要包括可用性、知名度、信任、满意度和信息检索模型评价等,此外,用户对搜索引擎的熟悉度对用户的信息获取行为也起到了重要的作用。  相似文献   

10.
Search task success rate is an important indicator to measure the performance of search engines. In contrast to most of the previous approaches that rely on labeled search tasks provided by users or third-party editors, this paper attempts to improve the performance of search task success evaluation by exploiting unlabeled search tasks that are existing in search logs as well as a small amount of labeled ones. Concretely, the Multi-view Active Semi-Supervised Search task Success Evaluation (MA4SE) approach is proposed, which exploits labeled data and unlabeled data by integrating the advantages of both semi-supervised learning and active learning with the multi-view mechanism. In the semi-supervised learning part of MA4SE, we employ a multi-view semi-supervised learning approach that utilizes different parameter configurations to achieve the disagreement between base classifiers. The base classifiers are trained separately from the pre-defined action and time views. In the active learning part of MA4SE, each classifier received from semi-supervised learning is applied to unlabeled search tasks, and the search tasks that need to be manually annotated are selected based on both the degree of disagreement between base classifiers and a regional density measurement. We evaluate the proposed approach on open datasets with two different definitions of search tasks success. The experimental results show that MA4SE outperforms the state-of-the-art semi-supervised search task success evaluation approach.  相似文献   

11.
Big data generated by social media stands for a valuable source of information, which offers an excellent opportunity to mine valuable insights. Particularly, User-generated contents such as reviews, recommendations, and users’ behavior data are useful for supporting several marketing activities of many companies. Knowing what users are saying about the products they bought or the services they used through reviews in social media represents a key factor for making decisions. Sentiment analysis is one of the fundamental tasks in Natural Language Processing. Although deep learning for sentiment analysis has achieved great success and allowed several firms to analyze and extract relevant information from their textual data, but as the volume of data grows, a model that runs in a traditional environment cannot be effective, which implies the importance of efficient distributed deep learning models for social Big Data analytics. Besides, it is known that social media analysis is a complex process, which involves a set of complex tasks. Therefore, it is important to address the challenges and issues of social big data analytics and enhance the performance of deep learning techniques in terms of classification accuracy to obtain better decisions.In this paper, we propose an approach for sentiment analysis, which is devoted to adopting fastText with Recurrent neural network variants to represent textual data efficiently. Then, it employs the new representations to perform the classification task. Its main objective is to enhance the performance of well-known Recurrent Neural Network (RNN) variants in terms of classification accuracy and handle large scale data. In addition, we propose a distributed intelligent system for real-time social big data analytics. It is designed to ingest, store, process, index, and visualize the huge amount of information in real-time. The proposed system adopts distributed machine learning with our proposed method for enhancing decision-making processes. Extensive experiments conducted on two benchmark data sets demonstrate that our proposal for sentiment analysis outperforms well-known distributed recurrent neural network variants (i.e., Long Short-Term Memory (LSTM), Bidirectional Long Short-Term Memory (BiLSTM), and Gated Recurrent Unit (GRU)). Specifically, we tested the efficiency of our approach using the three different deep learning models. The results show that our proposed approach is able to enhance the performance of the three models. The current work can provide several benefits for researchers and practitioners who want to collect, handle, analyze and visualize several sources of information in real-time. Also, it can contribute to a better understanding of public opinion and user behaviors using our proposed system with the improved variants of the most powerful distributed deep learning and machine learning algorithms. Furthermore, it is able to increase the classification accuracy of several existing works based on RNN models for sentiment analysis.  相似文献   

12.
Persuasion and argumentation are possibly among the most complex examples of the interplay between multiple human subjects. With the advent of the Internet, online forums provide wide platforms for people to share their opinions and reasonings around various diverse topics. In this work, we attempt to model persuasive interaction between users on Reddit, a popular online discussion forum. We propose a deep LSTM model to classify whether a conversation leads to a successful persuasion or not, and use this model to predict whether a certain chain of arguments can lead to persuasion. While learning persuasion dynamics, our model tends to identify argument facets implicitly, using an attention mechanism. We also propose a semi-supervised approach to extract argumentative components from discussion threads. Both these models provide useful insight into how people engage in argumentation on online discussion forums.  相似文献   

13.
We report our experience with a novel approach to interactive information seeking that is grounded in the idea of summarizing query results through automated document clustering. We went through a complete system development and evaluation cycle: designing the algorithms and interface for our prototype, implementing them and testing with human users. Our prototype acted as an intermediate layer between the user and a commercial Internet search engine (AltaVista), thus allowing searches of the significant portion of World Wide Web. In our final evaluation, we processed data from 36 users and concluded that our prototype improved search performance over using the same search engine (AltaVista) directly. We also analyzed effects of various related demographic and task related parameters.  相似文献   

14.
This paper focuses on temporal retrieval of activities in videos via sentence queries. Given a sentence query describing an activity, temporal moment retrieval aims at localizing the temporal segment within the video that best describes the textual query. This is a general yet challenging task as it requires the comprehending of both video and language. Existing research predominantly employ coarse frame-level features as the visual representation, obfuscating the specific details (e.g., the desired objects “girl”, “cup” and action “pour”) within the video which may provide critical cues for localizing the desired moment. In this paper, we propose a novel Spatial and Language-Temporal Tensor Fusion (SLTF) approach to resolve those issues. Specifically, the SLTF method first takes advantage of object-level local features and attends to the most relevant local features (e.g., the local features “girl”, “cup”) by spatial attention. Then we encode the sequence of the local features on consecutive frames by employing LSTM network, which can capture the motion information and interactions among these objects (e.g., the interaction “pour” involving these two objects). Meanwhile, language-temporal attention is utilized to emphasize the keywords based on moment context information. Thereafter, a tensor fusion network learns both the intra-modality and inter-modality dynamics, which can enhance the learning of moment-query representation. Therefore, our proposed two attention sub-networks can adaptively recognize the most relevant objects and interactions in the video, and simultaneously highlight the keywords in the query for retrieving the desired moment. Experimental results on three public benchmark datasets (obtained from TACOS, Charades-STA, and DiDeMo) show that the SLTF model significantly outperforms current state-of-the-art approaches, and demonstrate the benefits produced by new technologies incorporated into SLTF.  相似文献   

15.
In recent decades, more information has become increasingly available on the Web. Every user can actively participate in the generation and exchange of information. Investigating the quality of user-generated content (UGC) has therefore become a necessity and an ever-increasing challenge. In collaborative environments where users collect, share and build a knowledge base, trust is an important factor. If, for example, we as users trust UGC on the Web, this influences our interaction with this content. The aim of our research is to propose a model for the evaluation of trust in UGC. Based on the available research results, we define a model for measuring trust in collaborative environments. Our approach is based on three dimensions: stability, credibility and quality. These three concerns are combined to create a trusted translator. We use a real-world data set of the social annotation platform Genius to calculate the value of our trust in an annotation. Based on this case study, we show which insights can be gained by calculating the trust in such an environment. When information has specific qualities, our approach will enable the user to better determine which information offers the highest level of trust.  相似文献   

16.
To improve search engine effectiveness, we have observed an increased interest in gathering additional feedback about users’ information needs that goes beyond the queries they type in. Adaptive search engines use explicit and implicit feedback indicators to model users or search tasks. In order to create appropriate models, it is essential to understand how users interact with search engines, including the determining factors of their actions. Using eye tracking, we extend this understanding by analyzing the sequences and patterns with which users evaluate query result returned to them when using Google. We find that the query result abstracts are viewed in the order of their ranking in only about one fifth of the cases, and only an average of about three abstracts per result page are viewed at all. We also compare search behavior variability with respect to different classes of users and different classes of search tasks to reveal whether user models or task models may be greater predictors of behavior. We discover that gender and task significantly influence different kinds of search behaviors discussed here. The results are suggestive of improvements to query-based search interface designs with respect to both their use of space and workflow.  相似文献   

17.
Since meta-paths have the innate ability to capture rich structure and semantic information, meta-path-based recommendations have gained tremendous attention in recent years. However, how to composite these multi-dimensional meta-paths? How to characterize their dynamic characteristics? How to automatically learn their priority and importance to capture users' diverse and personalized preferences at the user-level granularity? These issues are pivotal yet challenging for improving both the performance and the interpretability of recommendations. To address these challenges, we propose a personalized recommendation method via Multi-Dimensional Meta-Paths Temporal Graph Probabilistic Spreading (MD-MP-TGPS). Specifically, we first construct temporal multi-dimensional graphs with full consideration of the interest drift of users, obsolescence and popularity of items, and dynamic update of interaction behavior data. Then we propose a dimension-free temporal graph probabilistic spreading framework via multi-dimensional meta-paths. Moreover, to automatically learn the priority and importance of these multi-dimensional meta-paths at the user-level granularity, we propose two boosting strategies for personalized recommendation. Finally, we conduct comprehensive experiments on two real-world datasets and the experimental results show that the proposed MD-MP-TGPS method outperforms the compared state-of-the-art methods in such performance indicators as precision, recall, F1-score, hamming distance, intra-list diversity and popularity in terms of accuracy, diversity, and novelty.  相似文献   

18.
As Web-related techniques and equipment grow, the Internet has become popular as a major channel for providing a wide variety of information. However, users face the serious problem of information overload when acquiring increasing amounts of information from the Internet. This problem is one of the most important issues in providing information services to meet users’ requirements in an electronic commerce environment. In this paper, we propose an information push-delivery system, which applies fuzzy information retrieval and fuzzy similarity measurement to avoid the information overload problem. This proposed system is helpful for users to acquire suitable information from the Internet. An empirical investigation of the proposed system is implemented in this study. The results show that the degree of satisfaction for the received information for all participants was as high as 71%, indicating that the proposed system can effectively provide correct and interesting information for users.  相似文献   

19.
Data-driven innovation has received increasing attention, which explores big data technologies to gain more insights and advantages for product design. In user experience (UX) based design innovation, user-generated data and archived design documents are two valuable resources for various design activities such as identifying opportunities and generating design ideas. However, these two resources are usually isolated in different systems. Additionally, design information typically represented based on functional aspects is limited for UX-oriented design. To facilitate experience-oriented design activities, we propose a twin data-driven approach to integrate UX data and archived design documents. In particular, we aim to extract UX concepts from product reviews and design concepts from patents respectively and to discover associations between the extracted concepts. First, a UX-integrated design information representation model is proposed to associate capabilities with key elements of UX at the concept, category, and aspect levels of information. Based on this model, a twin data-driven approach is developed to bridge experience information and design information. It contains three steps: experience aspect identification using an attention-based LSTM (Long short-term memory) network, design information categorization based on topic clustering using BERT (Bidirectional Encoder Representations from Transformers) and LAD (Latent Dirichlet allocation) model, and experience needs and design information integration by leveraging word embedding techniques to measure concept similarity. A case study using healthcare-related experience and design information has demonstrated the feasibility and effectiveness of this approach.  相似文献   

20.
Across the world, millions of users interact with search engines every day to satisfy their information needs. As the Web grows bigger over time, such information needs, manifested through user search queries, also become more complex. However, there has been no systematic study that quantifies the structural complexity of Web search queries. In this research, we make an attempt towards understanding and characterizing the syntactic complexity of search queries using a multi-pronged approach. We use traditional statistical language modeling techniques to quantify and compare the perplexity of queries with natural language (NL). We then use complex network analysis for a comparative analysis of the topological properties of queries issued by real Web users and those generated by statistical models. Finally, we conduct experiments to study whether search engine users are able to identify real queries, when presented along with model-generated ones. The three complementary studies show that the syntactic structure of Web queries is more complex than what n-grams can capture, but simpler than NL. Queries, thus, seem to represent an intermediate stage between syntactic and non-syntactic communication.  相似文献   

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