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1.

Within media theory the worldwide shift from a 19th-century print culture via a 20th-century electronic culture to a 21st-century digital culture is well documented. In this essay the emergence of a digital culture as amplified and accelerated by the popularity of networked computers, multiple-user software, and Internet is investigated in terms of its principal components. A digital culture as an underdetermined praxis is conceptualized as consisting of participation, remediation, and bricolage. Using the literature on presumably “typical” Internet phenomena such as the worldwide proliferation of independent media centers (indymedia) linked with (radical) online journalism practices and the popularity of (individual and group) weblogging, the various meanings and implications of this particular understanding of digital culture are explored. In the context of this essay, digital culture can be seen as an emerging set of values, practices, and expectations regarding the way people (should) act and interact within the contemporary network society. This digital culture has emergent properties with roots in both online and offline phenomena, with links to trends and developments predating the World Wide Web, yet having an immediate impact and particularly changing the ways in which we use and give meaning to living in an increasingly interconnected, always on(line) environment.  相似文献   

2.
This study summarizes prior reviews of new media and Internet research, and the growth of the term Internet in academic publications and online newsgroups. It then uses semantic network analysis to summarize the interests and concepts of an interdisciplinary group of Internet researchers, as represented by session titles and paper titles and abstracts from the 2003 and 2004 Association of Internet Researchers conferences. In both years, the most frequent words appearing in the paper abstracts included Internet, online, community, social, technology, and research. The 2003 papers emphasized topics such as the social analysis/research of online/Internet communication, community, and information, with particular coverage of access, individuals, groups, digital media, culture; role and process in e-organizations; and world development. The 2004 papers emphasized topics such as access; news and social issues; the role of individuals in communities; user-based studies; usage data; and blogs, women, and search policy, among others.  相似文献   

3.
This paper contributes to the understanding of online strategies in the context of museums as examples of cultural organisations, an underrepresented sector in the information management literature. It presents a theoretical framework for understanding the online strategies of museums’ use of Web and social media, their sources of online value (efficiency, novelty, lock-in, complementarities) and some measurements of Internet performance, such as the Alexa Internet ranking and the number of followers of museums in social media. This type of analysis has not been conducted before and the findings will help museum curators and managers of other cultural institutions to appreciate the impact of these technologies and to make better informed decisions regarding online strategies and resource allocation. In addition, the results of this research are applicable to similar organisations, such as archives and cultural exhibitions, as well as to other service organisations related to information, education and entertainment activities.  相似文献   

4.
Due to the worldwide accessibility to the Internet along with the continuous advances in mobile technologies, physical and digital worlds have become completely blended, and the proliferation of social media platforms has taken a leading role over this evolution. In this paper, we undertake a thorough analysis towards better visualising and understanding the factors that characterise and differentiate social media users affected by mental disorders. We perform different experiments studying multiple dimensions of language, including vocabulary uniqueness, word usage, linguistic style, psychometric attributes, emotions’ co-occurrence patterns, and online behavioural traits, including social engagement and posting trends.Our findings reveal significant differences on the use of function words, such as adverbs and verb tense, and topic-specific vocabulary, such as biological processes. As for emotional expression, we observe that affected users tend to share emotions more regularly than control individuals on average. Overall, the monthly posting variance of the affected groups is higher than the control groups. Moreover, we found evidence suggesting that language use on micro-blogging platforms is less distinguishable for users who have a mental disorder than other less restrictive platforms. In particular, we observe on Twitter less quantifiable differences between affected and control groups compared to Reddit.  相似文献   

5.

This study summarizes prior reviews of new media and Internet research, and the growth of the term Internet in academic publications and online newsgroups. It then uses semantic network analysis to summarize the interests and concepts of an interdisciplinary group of Internet researchers, as represented by session titles and paper titles and abstracts from the 2003 and 2004 Association of Internet Researchers conferences. In both years, the most frequent words appearing in the paper abstracts included Internet, online, community, social, technology, and research. The 2003 papers emphasized topics such as the social analysis/research of online/Internet communication, community, and information, with particular coverage of access, individuals, groups, digital media, culture; role and process in e-organizations; and world development. The 2004 papers emphasized topics such as access; news and social issues; the role of individuals in communities; user-based studies; usage data; and blogs, women, and search policy, among others.  相似文献   

6.
Participation is often used as a blanket term that is uncritically celebrated; this is particularly true in the case of youth digital participation. In this article, we propose a youth-focused analytical framework, applicable to a wide variety of youth digital participation projects, which can help facilitate a more nuanced understanding of these participatory practices. This framework analyzes the aims envisioned for youth participation, the actors and contexts of these activities, and the variable levels of participatory intensity, in order to more accurately assess the forms and outcomes of youth digital participation. We demonstrate the value of this framework by applying it to two contemporary cases of digital youth participation: an informal online community (Nerdfighters) and a formalized educational initiative (CyberPatriot). Such analyses facilitate normative assessments of youth digital participation, which enable us to better assess what participation is good for, and for whom.  相似文献   

7.
邵旦 《科教文汇》2014,(12):215-216
随着科学技术的快速发展,博物馆数字视觉媒体逐渐成为保护和传承文化的重要手段。凭借数字电视、网络、互动媒体、虚拟空间、交互游戏等新信息传播媒体技术,特别是数字视觉媒体技术的发展,将博物馆的建设工作重心逐步转移到数字媒体技术上。科技与艺术完美结合的最终目的就是达到广泛传播,本文重点分析博物馆数字视觉媒体和文化传播等方面内容,阐述其重要意义。  相似文献   

8.
数字馆藏存储媒体之选择   总被引:1,自引:0,他引:1  
董光彩 《现代情报》2007,27(9):99-102
针时目前数字资源存储媒体选择中存在的问题.通过比较几种常见数字存储媒体的特性.阐述了数字馆藏存储媒体的选择策略。  相似文献   

9.
The media industry is undergoing comprehensive change due to the shifting audience and consumption patterns fostered by the diffusion of the Internet. This article describes how these changes shape established practices of video production and redefine the cultural categories of video and broadcasting. Drawing on an empirical case study of the practices within the British Broadcasting Corporation (BBC), the we show the production of video content to be increasingly unbundled and broken down into several smaller processes, which make it possible to manage and recompose in a variety of ways that transcend established institutional divisions and cultural perceptions. At the same time and as a means of accommodating multiplatform content delivery, video distribution is acquiring flexible and mutating formats that further destabilize the perception of video as a self-sufficient cultural form. In this context, video metadata rises to be an important coordinative medium that provides the cognitive resources for identifying and managing video content within and across particular settings and the link through which the operations of media organizations become entangled with the technical landscape of the Internet.  相似文献   

10.
消费文化是在资本主义工业化的土壤中诞生和成长的,但它的全球发展和渗透,后现代媒体却发挥了重要的作用,并产生了重大影响.本文将从后现代媒体与消费文化的关系及后现代媒体对消费文化传播的作用方面分析"后现代"媒体对消费文化传播的影响.  相似文献   

11.
We engage with recent applications of the Marxist “labor theory of value” to online prosumer practices, and offer an alternative framework for theorizing value creation in such practices. We argue that the labor theory of value is difficult to apply to online prosumer practices for two reasons. One, value creation in such practices is poorly related to time. Two, the realization of the value accumulated by social media companies generally occurs in financial markets, rather than in direct commodity exchange. In an alternative framework, we offer an understanding of value creation as based primarily on the capacity to initiate and sustain webs of affective relations, and value realization as linked to a reputation based financial economy. We argue that this model describes the process of value creation and appropriation in the context of online prosumer platforms better than an approach based on the Marxist labor theory of value. We also suggest that our approach can cast new light on value creation within informational capitalism in general.  相似文献   

12.
本文基于理论视角与研究范式(由资源视角到内容视角)的转变过程,简要梳理了媒体规制理论的思想流派与发展脉络,其中早期的资源视角与经济学范式以科斯定理为集中代表,数字化背景下的内容视角则以文化规制理论以及网络环境下围绕数字媒体规制所展开的诸多争论为主线,并分析了数字媒体规制的融合趋势;在数字媒体规制的动机研究方面,分析了规制俘获理论对数字媒体规制动机的质疑及其意义。最后,依据已有研究的成果与局限性,本文提出了未来数字媒体规制理论发展的可能方向。  相似文献   

13.
This article provides a critical, cautionary stance toward the future structure of “Internet studies” as a field. A social constructionist reading of the process of organizing reveals the ways in which apparently obdurate structures are constructed and negotiated through everyday discursive practices. Subsequent structures and practices function ideologically to control organizational members in a concertive fashion by shaping and directing the conceptual frameworks for inquiry and action in a seemingly natural way. Definitions and metaphors construct conceptual boundaries of meaning for the field of inquiry, delimiting and protecting over time what counts as Internet and Internet studies. Over time, origins of knowledge are hidden within the structure of the organizations and a culture of unobtrusive control emerges. Unless radical measures are taken to reflexively interrogate everyday routines and habitual ways of talking in academic environments, the future field of Internet studies will not transcend the traditions of the academy but will be entrenched in and reproduce traditional structures and a traditional scholarly enterprise.  相似文献   

14.
Research typically focuses on one medium. But in today's digital media environment, people use and are influenced by their experience with multiple systems. Building on media ecology research, we introduce the notion of integrated media effects. We draw on resource dependence and homophily theories to analyze the mechanisms that connect media systems. To test the integrated media effects, we examine the relationships between news media visibility and social media visibility and hyperlinking patterns among 410 nongovernmental organization (NGO) websites in China. NGOs with greater news media visibility and more social media followers receive significantly more hyperlinks. Further, NGOs with a similar number of social media followers prefer to hyperlink to each other. The results suggest that both news media and social media systems are related to the configuration of hyperlink networks, providing support for the integrated media effects described. Implications for the study of hyperlink networks, online behaviors of organizations, and public relations are drawn from the results.  相似文献   

15.
Communities with high levels of social capital are likely to have a higher quality of life than communities with low social capital. This is due to the greater ability of such communities to organize and mobilize effectively for collective action because they have high levels of social trust, dense social networks, and well-established norms of mutuality (the major features of social capital). Communities with “bridging” social capital (weak ties across groups) as well as “bonding” social capital (strong ties within groups) are the most effective in organizing for collective action. People who belong to multiple groups act as bridging ties. When people with bridging ties use communication media, such as the Internet, they enhance their capability to educate community members and to organize, as needed, for collective action. This article summarizes evidence from stratified household survey data in Blacksburg, VA, showing that people with weak (bridging) ties across groups have higher levels of community involvement, civic interest, and collective efficacy than people without bridging ties among groups. Moreover, heavy Internet users with bridging ties have higher social engagement, use the Internet for social purposes, and have been attending more local meetings and events since going online than heavy Internet users with no bridging ties. These findings may suggest that the Internet—in the hands of bridging individuals-is a tool for enhancing social relations and information exchange, and for increasing face-to-face interaction, all of which help to build both bonding and bridging social capital in communities.  相似文献   

16.
The concept of acculturation has been based on the assumption of an adaptation process, whereby immigrants lose aspects of their heritage cultures in favour of aspects of a host culture (i.e. assimilation). Past research has shown that acculturation preferences result in various possibilities and influence consumption behaviour. However, the impact of social media on consumer acculturation is underexplored, although the social purpose and information sharing online is utilized for a variety of social purposes. Recent studies have shown the transformation from an offline to an online context, in which social networks play an integral part in immigrants’ communications, relationships and connections. This study merges the views from a number of leading contributors to highlight significant opportunities and challenges for future consumer acculturation research influenced by social media. The research provides insights into the impact of social media on consumer acculturation.  相似文献   

17.
互联网技术的普及和应用导致网络口碑的产生,网络口碑成为继Bass模型中大众传媒和传统口碑之后的一种新兴的创新信息传播渠道,然而目前鲜有文献深入研究网络口碑对创新扩散的影响。本文在Bass模型中两大创新信息渠道基础上,加上网络口碑渠道,对原模型进行改进,改进后的模型可以计算出3种信息渠道的影响力大小。以中国网上购物扩散为例进行实证研究,对网上购物扩散中3种信息渠道所起作用大小进行排序,并分析这种排序产生的原因,最后对创新推广企业提出一些参考建议。  相似文献   

18.
姜明芳 《现代情报》2018,38(2):106-110
大数据技术的快速发展与应用,加快了可视媒体大数据的传播与利用。可视媒体数据的特点与广泛应用也带来了一些新的可视媒体大数据安全性问题。构建网络环境可视媒体大数据版权保护模式,可为数字图书馆可视媒体应用服务提供安全保障,增强图书馆数字资源综合服务能力。充分挖掘可视媒体价值稀疏性与视觉稀疏性,提取可视媒体稀疏特征,建立可视媒体大数据稀疏感知计算模型,从可视媒体稀疏特性角度给出可视媒体大数据版权加密、版权认证、版权告示与版权审计追踪方案设计思路,构建可视媒体大数据版权保护应用新模式。结合数字图书馆应用实践验证了该版权保护模式的有效性,该版权保护模式可较好维护数字图书馆中可视媒体大数据机密性、完整性、可用性、可审计性,切实提升大数据环境数字图书馆可视媒体内容服务能力。  相似文献   

19.
In an effort to enhance the odds of “organized spontaneity,” this article advances analytics for selection of participants, format of

interaction, and milieu within which the interaction occurs. The analysis proceeds in a two-part process. First, three creative environments far removed from the present-day academic forums—18th-century French salons, the 18th-century London coffeehouses, and Mensa—are examined to generate analytical distance from our current practices. Second, with these three locales in the background, current practices are analyzed and the following thoughts are offered for deliberation: (1) Low threshold to entry is not necessarily a bad thing. (2) Creative environments require an artful mix of homogeneity and heterogeneity. (3) Sociality, which is essential for a creative environment, limits the extent to which a disagreement can be pushed. (4) The selection–format–milieu interaction greatly shapes the character of what gets produced in a creative environment.  相似文献   

20.
We find that combined revenues for 10 major media in the United States have steadily declined as a proportion of overall economic activity or gross domestic product (GDP) from 1999 to at least 2009 (the latest year for which we have complete data). For individual media, we find a generally consistent pattern in which increasing revenues from Internet distribution are exceeded by declines in revenues from established distribution channels, with the exception of television and video games, whose revenues have so far kept pace with GDP. We also report a marked overall shift from advertiser to direct payment support for the media industries over this period. We consider four possible reasons for these revenue trends: shifts in consumer media usage, reduced appropriability due to more difficult copyright protection, inadequate advertising business models, and reduced costs due to more efficient Internet distribution. Our analysis suggests we may be entering an era of a declining size of media industries in terms of conventional measures, but not necessarily a falling supply of media products themselves.  相似文献   

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