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1.
随着计算机应用在人们生活、工作和学习中的渗透和普及,文字录入已成为现代人必须熟练掌握的计算机基本技能之一。目前市场上虽然有一些现成的文字录入测试软件,如金山打字通、Ccit2000、TypinBfaster等,这些软件在一定程度上能提高人们文字录入的效率,但在系统的集成、需求的个性化、录入效率评价、录入过程监控等方面,往往还存在诸多问题。故设计该中英文文字录入测试软件,以期进一步提高操作者的文字录入水平。  相似文献   

2.
利用WindowsAPI函数并通过鼠标,将鼠标所在位置显示为“*”号的文字返回到程序中,并且通过译码后将真实的文字显示出来的原理来设计“*号密码读取器”;利用WindowsAPI函数ShellExecute来完成链接,从而设计“网址链接器”.  相似文献   

3.
在利用FOXPRO2.5FORWINDOWS实际开发数据应用系统过程中,可根据实际情况设计相应的界面,采有立体按钮、立体菜单条、卷滚条等,界面美观清晰,操作简便。采用键盘、鼠标两种操作方式,充分利用Windows的资源,使应用软件功能强,操作易学易懂,大量的操作包括文字数据的录入,使用鼠标即可完成,录入文字数据只需用箭头键或鼠标进行选择就可实现,非常便于用户的使用,以下是笔者编程中的一些界面设计的方法,有关的程序已做了简化  相似文献   

4.
本采用面向对象的程序设计思想和数据窗口技术,并考虑到数据完整性和多种实际需要,提出了一个通用录入与编辑控件的设计思想,并在PB环境下完成了实际控件的编程实现。  相似文献   

5.
利用Authorware丰富而强大的媒体编辑、显示功能,控件技术和丰富的外部函数,提出并设计了各种媒体浏览或显示的方法,为实现各种媒体的整合显示和浏览提供了一种途径。  相似文献   

6.
为使发动机监控系统中数据的显示和分析更直观,使用PictureBox控件和Timer控件,可以解决实时曲线显示问题,具体介绍了绘制实时监测曲线的程序设计方法.  相似文献   

7.
在利用FOXPRO2.5FOR WINDOWS实际开发数据应用系统过程中,可根据实际情况设计相应的界面,采用立体按钮,立体采单条,卷滚条等,界面美观清晰操作简便。采用键盘,鼠标两种操作方式,充分利用Windos的资源,使应用软件功能强,操作易学易懂,大量的操作包括文字数据的录入,使用鼠标即可完成,录入文字数据只需用箭头键或鼠标进行选择就可实现,非常便于用户的使用,以下是笔者编程中的一些界面设计的方  相似文献   

8.
PowerPoint是一个幻灯演示文稿制作软件,若能灵活运用,也可制作出较为理想的多媒体课件。下面以PowerPoint2000为例介绍一些实用技巧。一、自动显示标题的设计方法1.插入“艺术汉字”,输入所需显示的文字内容,调整好颜色、大小等属性。2.执行自定义动画命令,选择“右侧飞入”。3.在自定义动画命令的“时间”选项卡中,选择“前一事件0秒”播放动画。这样进行该页画面时,艺术汉字标题即时动态显示出来。二、动态画线的设计技巧1.利用画三条线的方法,画一个三角形ABC。2.把线段AB设为“向下擦除”动画效果;线段BC…  相似文献   

9.
林奕,1985年2月出生。2000年就读于宁波市大红鹰职业技术学校办公室自动化专业,期间参加了校内外各种比赛,并频频获奖。曾在浙江省文字录入与图文混排比赛中获得二等奖,在全国中等职业技术学校“神州数码网络杯”计算机文字录入与图文混排比赛中获得一等奖。高中毕业后,被保送到宁波市大红鹰职业技术学院广告艺术专业学习。  相似文献   

10.
分页自定义控件的设计   总被引:1,自引:0,他引:1  
如何在数据服务控件中进行分页显示是在Web程序设计时经常会碰到的问题.该文介绍了分页自定义控件的设计思路,并对前台页面、后台代码的设计作了详细的分析。  相似文献   

11.
Microcomputers and appropriate software have the potential to help students learn. They can also serve as appropriate media for investigating how students learn. In this article we describe a research strategy examining learning and behavior when students interacted with microcomputers and software. Results from two preliminary studies illustrate the strategy. A major feature of the strategy included recording students interacting with microcomputer software interfaced with a VCR. The VCR recorded the video output from a microcomputer and students' verbal commentary via microphone input. This technique allowed students' comments about their observations, perceptions, predictions, explanations, and decisions to be recorded simultaneously with their computer input and the display on the microcomputer monitor. The research strategy described can provide important information about cognitive and affective behaviors of students engaged in using instructional software. Research studies utilizing this strategy can enhance our understanding of how students develop and employ important concepts and scientific relationships, how students develop problem-solving skills and solve problems, and how they interact with instructional software. Results of such studies have important implications for teaching and for the design of instructional software.  相似文献   

12.
在室内设计教学过程中,以计算机为媒介,通过图形的输入、形体的演化来展现室内设计的概念和过程,并运用相应的输出和传递手段来完成室内设计成果的交流,使设计者对设计意图进行量化,自主把握设计,自如地控制设计的发展,从而客观地诠释室内空间的构成形式。  相似文献   

13.
This study employed a qualitative research design to investigate how instructional designers use evaluation in everyday design practice. While past research has examined how designers spend their time, how they generally make decisions, and expert-novice differences, little attention has been paid to use of context, input, process, or product evaluation, from the perspective of practicing designers. Based on interviews of practitioners, our findings included ten themes regarding how designers use evaluation to improve their products. While these results substantiate to some degree the claim that practitioners believe clients will not pay for formal evaluations, they also suggest that practitioners use evaluation in important but less formal ways. Other conclusions regarding the role of evaluation in design are provided and future directions for training and research are discussed.  相似文献   

14.
李金红 《培训与研究》2007,24(3):110-112,117
本文以不同的二语习得理论为基础,从不同的角度揭示第二语言习得的本质和过程。尽管它们的理论视角不同,但其成果对我国英语口语教学具有指导作用,可以解决如何提高语言输入的数量和质量,如何设计合理的口语教学步骤,如何提高口语教学效果,从而提高学生的口语运用能力。  相似文献   

15.
Design research is strongly associated with the learning sciences community, and in the 2 decades since its conception it has become broadly accepted. Yet within and without the learning sciences there remains confusion about how to do design research, with most scholarship on the approach describing what it is rather than how to do it. This article describes a technique for mapping conjectures through a learning environment design, distinguishing conjectures about how the design should function from theoretical conjectures that explain how that function produces intended outcomes.  相似文献   

16.
简要介绍三维虚拟实景及其制作方法与工具,提出图书馆三维虚拟实景漫游系统的设计目标,给出其设计实现过程。  相似文献   

17.
Today’s graphic design students embody inspiration from sources associated with globalisation, not least online, as well as local impulses from everyday life. In this article, we draw upon the work of two student groups – one in Norway, one in Singapore – to investigate the relationship between input and how they are used to design the packaging of food products. Two classes got similar design briefs and worked simultaneously in two countries, communicating through a common Facebook group. By the end of the project, each class discussed and analysed their sources of inspiration. The design solutions were dissected in separate design elements to look for national characteristics, despite similar international digital inspiration. By investigating cultural differences and similarities in designing based on the hypothesis that design students in Singapore and Norway have the same online design inspiration, this article demonstrates how international sources of inspiration affect the local visual traditions of designers. However, the prioritisation of design elements reveals that despite living in a global network society, designers still adhere to national design traditions.  相似文献   

18.
介绍一种开关量输入输出模块的设计,该模块采用ALTERA公司的CPLD器件实现开关量中断驱动式控制输入,并介绍应用该模块实现Ethernet/IP通信处理器双向并行I/O接口功能的方法.  相似文献   

19.
目前一般D/A转换器(DAC)只能接收自然二进制数字代码,实现单极性输出.本文讨论了利用单极性输出D/A转换器芯片,通过对输入数字量进行重新编码、对其外围电路进行适当的设计,实现D/A转换器双极性输出的方法,并对其工作原理进行了分析.  相似文献   

20.
教学管理系统的设计与实现   总被引:1,自引:0,他引:1  
本文论述了教学管理系统的设计要求,运用PowerBuilder开发环境编制了教学信息综合管理系统,生成机器代码可以独立安装、运行。利用不同风格的数据窗口结合灵活的输入、查询格式,生成的不同报表满足教学系统的综合管理。  相似文献   

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