首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
A comprehensive study of learning disabled adults   总被引:1,自引:0,他引:1  
  相似文献   

2.
3.
This article describes an example of how action learning was used as a framework for an organisational intervention to fundamentally change the organisational culture over a period of time. It also identifies our learning over that period of time and what worked well (and not so well) in an International Non-Governmental Organisation in Nepal.  相似文献   

4.
5.
It is increasingly recognised that social learning by teachers can stimulate professional development. In this study, we search for the social behaviour patterns which can act as a catalyst for professional development, with an explicit focus on student teachers’ learning. Based on the ‘Dimensions of Social Learning (DSL) Framework’, including 4 dimensions and 11 indicators of social learning, the present study explores the social configuration of one network of primary teachers (n?=?12), student teachers (n?=?12) and teacher educators (n?=?2). Two research questions guide this exploration: (1) What patterns of social behaviour in teacher networks are likely to lead to professional learning? (2) What network facilitation guidelines can be discerned to assist teachers and teacher educators wishing to optimise student teachers’ professional development? Data collection consisted of video recordings, reflective notes and semi-structured interviews with network members. The findings paint a picture of how social learning in teacher networks is related to the group’s social configuration. Observation criteria and student facilitation guidelines are suggested to support professional development within teacher networks. For each dimension in the DSL Framework, one point of attention is discerned to optimise students’ learning in teacher networks.  相似文献   

6.
The goal of higher education is to cultivate graduates’ creative capability, critical thinking skills, and other professional qualities. This paper describes a project-based course and its application in graduate-level education. This course is to improve students’ creative capability, collaboration capability, and self-direction. It includes many new elements such as project-oriented, up-to-date textbooks and research results, and peer-review grading systems. Compared with conventional courses, the evidence suggests that the project-based learning approaches used in this study will be quite successful for providing postgraduate students with more autonomy and creative learning experience.  相似文献   

7.
Depression in learning disabled children   总被引:5,自引:0,他引:5  
  相似文献   

8.
Self-concept in learning disabled adolescents   总被引:1,自引:0,他引:1  
  相似文献   

9.
10.
11.
12.
This study investigated the effectiveness of a computer-based study guide using hypertext software to increase textbook comprehension among four learning disabled students enrolled in a remedial high school social studies class. The program provided four levels of instructional cues that matched students to their highest level of independent interaction with a textbook passage, based on item-to-item responses to computer-generated questions. Using alternative forms of a 45-item multiple-choice test, a pre-test/post-test design was arranged, with a retention test given after a 30-day period. Fifteen questions were designated as control items by placing them in the 45-item tests but not in the computer treatment. The computer program consisted of three separate lessons administered across consecutive class sessions, with each followed by a written 15-item multiple choice test containing 10 computer questions and 5 control items. Results indicated a significant gain for pupils on computer items from pre-test to post-test and from pre-test to retention test, while no significant change occurred on control items across measures. A single-case analysis revealed a consistent relationship between gain scores on computer items, reading time on computer, and the number of instructional cues required by students. Two types of non-linear pathways that teacher might consider when constructing study guides are discussed.  相似文献   

13.
14.
15.
16.
17.
The purpose of the current article is to examine the impact of laboratory demonstrations and computer visualizations on learning in a third-year fluid mechanics course at Norwegian University of Science and Technology (NTNU). As a first step, on entering the course, students were exposed to a laboratory demonstration focusing on the nature of waves. Students were subsequently taught the theory of wave mechanics in a regular class along with exercises. Finally, the computer algebra system Maple was used to simulate physical properties of the waves using the mathematical equations. The illustrations throughout the paper are examples of some of the pedagogical devices that students were exposed to during the project. The students enjoyed the demonstrations, but there are some indications that the interventions did not help to improve learning of phenomena.  相似文献   

18.
This article reports research into student learning from a computer-based simulation in economics. The author argues that learning can be restricted by ambiguities in feedback and by sheer information overload. This view is supported by empirical evidence.  相似文献   

19.
The effectiveness of serious games is often measured with verbal assessment. As an alternative we propose Pathfinder structural assessment (defined as measuring the learners’ knowledge organization and compare this with a referent structure) which comprises three steps: knowledge elicitation, knowledge representation and knowledge evaluation. We discuss practical and theoretical considerations for the use of structural assessment and showcase its application with the game Code Red: Triage. Results suggest that structural assessment measures an individual’s understanding of a domain at least differently from verbal assessment. While verbal assessment may provide a more nuanced picture regarding declarative and procedural knowledge, structural assessment may add an in-depth understanding of the concepts that are regarded important in a domain. In the Discussion we propose four guidelines to effectively use structural assessment in serious games: (1) Determine the appropriateness of the domain for structural assessment, (2) select an appropriate referent for the target group(s), (3) select the number of concepts needed for structural assessment, and (4) consider the analysis of the graphical knowledge representations to obtain in-depth information about the quality of the knowledge structures.  相似文献   

20.
Using assessment criteria as learning criteria: a case study in psychology   总被引:1,自引:3,他引:1  
In this paper it is argued that the current trend of making assessment criteria more explicit in higher education may have a deleterious effect on students' learning. Helping students to concentrate on assessment criteria paradoxically means that they may take a strategic approach and end up focusing on the superficial aspects of their assessment tasks, rather than engaging in meaningful learning activity. One solution might be to re‐conceptualize assessment criteria as ‘learning criteria’ using Biggs' principle of constructive alignment in curriculum development and delivery. To illustrate how this can work in practice, a case study is presented detailing the development of a counselling psychology module over several years to progressively incorporate a text‐based adaptation of the problem‐based learning approach. Student evaluations of the approach are presented together with some examples of feedback given on students' work to demonstrate the effects on students' understanding and functioning knowledge  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号