首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 31 毫秒
1.
The purpose of this study was to examine the effects of a metaphorical interface on germane cognitive load in Web-based instruction. Based on cognitive load theory, germane cognitive load is a cognitive investment for schema construction and automation. A new instrument developed in a previous study was used to measure students?? mental activities of schema construction and automation supported by structural cues in a metaphorical interface environment. Eighty participants were randomly assigned to one of two types of instructional units with the same instructional content and different interface types (i.e., non-metaphorical interface and metaphorical interface). The results indicated that germane cognitive load positively affected learning performance while there was no relationship between germane cognitive load and students?? prior knowledge. A metaphorical interface enhanced learners?? germane cognitive load and learning performance, and both germane cognitive load and prior knowledge similarly contributed to learning performance. The findings provide implications for the advancement of cognitive load theory and the practice of instructional development.  相似文献   

2.
The focus of this special issue is on the cognitive load underlying processes of interactive knowledge construction in a wide range of instructional multimedia platforms. Multimedia comprehension involves the parallel processing of auditory–verbal and visual–pictorial channels within working memory. By means of integrating multimodal information, students are able to acquire new knowledge. However, the processes of knowledge construction may be dependent on the load a task imposes on the learner's cognitive system. Such cognitive load is determined by prior knowledge, motivation, and processing strategies on the part of the learner as well as on task demands. Other critical factors that should be explored are goal adoption and perspective taking, effects of interactive animation, environmental support, and possibilities of collaboration.  相似文献   

3.
The cognitive load and learning effects of dual-code and interactivity—two multimedia methods intended to promote meaningful learning—were examined. In Experiment 1, college students learned about the causal chain of events leading to the process of lightning formation with a set of words and corresponding pictures (Group WP), pictures (Group P), or words (Group W). Some students were presented with the organized causal chain of events to study, whereas others were given a self-organization task. Consistent with a cognitive theory of multimedia learning, Condition WP was the highest in instructional efficiency for retention and transfer. However, contrary to our predictions, having students organize the multimedia materials was detrimental to transfer. Two follow-up experiments tested the hypotheses that the negative effects of interactivity were due to students' lack of time control (Experiment 2) and the form of feedback (Experiment 3). The findings showed that interactivity was effective when students were asked to evaluate their answers before receiving corrective feedback from the system. This research was supported by the CAREER 0238385 grant from the National Science Foundation. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the authors and do not necessarily reflect the views of the National Science Foundation. Casey Frechette and Paul Gibson created the multimedia materials used in these studies.  相似文献   

4.
This paper explores how the interaction between cognitive style, gender, and type of task predicts task outcome, particularly when presentation speed is varied. A sample of 91 11‐year‐old pupils completed the Cognitive Style Analysis. Pupils were assigned to one of two groups balanced for gender and cognitive style. Group 1 listened to a recording of a passage presented at 84wpm; Group 2 listened to the same passage at 197wpm. Pupils were then required to comprehend and recall information from the passage that required assimilation of distantly positioned information. Male verbalisers and female imagers performed well in the slow condition but poorly in the fast condition. Female verbalisers showed improved performance in the fast condition. Results indicate that the interaction between verbal–imagery style and gender predicts the outcome of verbal tasks, especially when processing speed is restricted. These results support differences in information processing between genders and also suggest that this processing is mediated by verbal–imagery cognitive style.  相似文献   

5.
多媒体学习的认知机制   总被引:3,自引:0,他引:3  
多媒体学习的认知机制是从两个层面上加以研究的。一个层面是专门的多媒体认知机制理论,包括双重编码理论、多媒体学习模型与新双重编码理论,另一个层面是一般性的认知机制理论,包括工作记忆模型、分布式认知理论、认知负荷理论以及生成学习理论等。这些理论对前一层面的模型起支撑作用,并能指导对多媒体学习的深入研究。但是,多媒体学习的认知机制研究应当是以建构主义学习理论而不是认知主义的学习理论为背景的,应当具有大脑认知神经科学的证据予以支持,应当是关注学习的情境性问题。  相似文献   

6.
According to cognitive load theory, instruction needs to be designed in a manner that facilitates the acquisition of knowledge in long-term memory while reducing unnecessary demands on working memory. When technology is used to deliver instruction, the sequence in which students learn to use the technology and learn the relevant subject matter may have cognitive load implications, and should interact with their prior knowledge levels. An experiment, using spreadsheets to assist studient learning of mathematics, indicated that for studients with little knowledge of spreadsheets, sequential instruction on spreadsheets followed by mathematics instruction was superior to a concurrent presentation. The reverse was found for studients with more knowledge of spreadsheets. These results are explained in terms of cognitive load theory.  相似文献   

7.
多媒体学习理论是一个贯通了学习理论与教学理论的科学体系。作为学习理论的多媒体学习认知理论基于双重编码理论、工作记忆模型以及生成加工理论,解释了学习者通过加工语词与画面所呈现的材料来建构知识的学习机制,属于解释性理论;作为教学理论的多媒体教学设计理论发展出一系列教学设计应遵循的原则,为教育实践提供了具有处方性意义的行动指南,属于处方性理论。解释性的学习理论为处方性的教学理论提供了扎实可靠的科学基础。在多媒体学习研究从学习理论向教学理论转化的过程中,多媒体教学设计理论是实现跃迁的关键环节,而认知负荷理论则是理论跃迁成功的关键变量。基于认知负荷理论,梅耶提出多媒体学习认知负荷三元模型,包括必要认知加工、外来认知加工和生成性认知加工。围绕这三类认知加工,梅耶及其同事进行了大量的实验研究,最终确定了12项与多媒体学习认知理论及其前提假设保持高度逻辑一贯性的多媒体教学设计原则。这些原则都是经得起实践检验的,但教学设计人员在应用的过程中,应明确各项原则的问题情境、适用范围等边际条件。  相似文献   

8.
The aim of this study was to develop an animation-based curriculum and to evaluate the effectiveness of animation-based instruction; the report involved the assessment of prior knowledge and the appropriate feedback approach, for the purpose of reducing perceived cognitive load and improving learning. The curriculum was comprised of five subunits designed to teach the ‘Principles of Earthquakes.’ Each subunit consisted of three modules: evaluation of prior knowledge with/without in-time feedback; animation-based instruction; and evaluation of learning outcomes with feedback. The 153 participants consisted of 10th grade high-school students. Seventy-eight students participated in the animation-based instruction, involving assessment of prior knowledge and appropriate feedback mechanism (APA group). A total of 75 students participated in animation-based learning that did not take into account their prior knowledge (ANPA group). The effectiveness of the instruction was then evaluated by using a Science Conception Test (SCT), a self-rating cognitive load questionnaire (CLQ), as well as a structured interview. The results indicated that: (1) Students' perceived cognitive load was reduced effectively through improving their prior knowledge by providing appropriate feedback. (2) When students perceived lower levels of cognitive load, they showed better learning outcome. The result of this study revealed that students of the APA group showed better performance than those of the ANPA group in an open-ended question. Furthermore, students' perceived cognitive load was negatively associated with their learning outcomes.  相似文献   

9.
Scientific reasoning encompasses the cognitive skills used when conducting a deliberate scientific investigation. As there are not that many instruments available for assessing scientific reasoning in children, a new performance-based test was developed that taps children’s command of five key scientific reasoning processes (predicting, experimenting, interpreting, evaluating data, and drawing conclusions). Results of this first validation study with 170 children age 7–10 showed that the test has good item characteristics and acceptable reliability. Initial validity evidence indicated that children’s test scores were unaffected by gender and prior domain knowledge and largely independent of language and math abilities.  相似文献   

10.
The present experiment investigated the effect of three different presentation modes in children's vocabulary learning with a self-guided multimedia programmes. Participants were 135 third and fourth grade children who read a short English language story presented by a computer programme. For 12 key (previously unknown) words in the story, children received verbal annotations (written translation), visual annotations (picture representing the word), or both. Recall of word translations was better for children who only received verbal annotations than for children who received simultaneously visual and verbal annotations or visual annotations only. Results support previous research about cognitive load in e-learning environments, and show that children's learning processes are hindered by limited working memory. This finding implies a challenge for multimedia programmes designed for children and based on self-regulated learning.  相似文献   

11.
This is a design study meant to demonstrate the feasibility of integrating three rather different theoretical perspectives for future efforts in multimedia instructional design. A multimedia instructional grammar program contextualized within the teaching of English as a Second Language (ESL) was developed and evaluated. The program design was grounded in Mayer’s multimedia learning theory (2001), Sweller’s cognitive load theory (CLT, 2005), and cognitive training theory using an inductive reasoning paradigm (Klauer and Phye, Rev Educ Res 78(1):85–124, 2008). A successful integration of cognitive training theory into program design is expected to facilitate the transition of student’s declarative knowledge of a grammar concept of passive voice to procedural knowledge (Phye, Contemp Educ Psychol 16:87–94, 1991; Phye et al., Empirical methods for evaluating educational interventions, Academic Press/Elsevier, San Diego, 2005). Two studies involving ten and four adult ESL learners were conducted in a Midwest community college. Grammar teaching occurred within the context of history and geography of the USA. Students with low prior knowledge of passive voice grammar concepts, intermediate level of general vocabulary, and adequate basic knowledge of content (basic geography and history) benefited most from the program. Preliminary results are encouraging for the aforementioned integrative efforts.  相似文献   

12.
The effective design of course materials is critical for student learning, especially for large lecture introductory courses. This quantitative study was designed to explore the effect multimedia and content difficulty has on students’ cognitive load and learning outcomes. College students (n = 268) were randomized into 1 of 3 multimedia groups: text + graphics (Group 1–TG); audio + text + graphics (Group 2–ATG); or video + audio + text + graphics (Group 3–VATG). Participants answered a demographic survey and pretests before viewing 2 food science supplemental lecture materials (i.e., water mobility and amino acid structures) and completing the cognitive load instrument and post‐tests within a noncontrolled setting. Cognitive load scores were tabulated and compared using a 3 × 3 ANOVA and Tukey post hoc analysis across multimedia groups and food science supplemental lecture materials. Based on the post hoc, students in Group 1–TG had higher intrinsic cognitive load scores than Group 2–ATG (ANOVA, P < 0.05). Cognitive load and post‐test scores were tabulated and compared using a spearman correlation across groups. In Group 1–TG, students that reported less intrinsic cognitive load had higher post‐test scores. Also, students that reported more germane cognitive load had higher post‐test scores. In Groups 2–ATG and 3–VATG, students that reported less extraneous cognitive load had higher post‐test scores (ANOVA, P < 0.05).  相似文献   

13.

Multimedia pedagogical agents are on-screen characters that allow users to navigate or learn in multimedia environments. Several agents’ characteristics may moderate their instructional effectiveness, including appearance, gender, nonverbal communication, motion, and voice. Here, we conducted a meta-analysis to test hypotheses from diverse theories predicting the effects of these agents’ characteristics. We tested predictions of cognitive load theory, cognitive theory of multimedia learning, computers are social actors, social agency theory, uncanny valley, and the action observation network. Our meta-analysis of 32 effect sizes (N?=?2104) revealed a small overall effect (g+?=?0.20), showing that learning with multimedia pedagogical agents was more effective than learning without these agents. As predicted by the redundancy effect of cognitive load theory and the coherence principle of cognitive theory of multimedia learning, 2D agents (g+?=?0.38) tended to be more effective than 3D agents (g+?=?0.11). As predicted by the computers are social actors hypothesis, most of the agents’ characteristics, including nonverbal communication, motion, and voice, appeared not to moderate their effectiveness. We conclude that multimedia pedagogical agents help learning through multimedia, and that students may be able to learn similarly from different types of agents.

  相似文献   

14.
This study investigated how the format of verbal instructions in computer simulations and prior knowledge (PK) affected 8th graders' cognitive load (CL) level and achievement in a multimedia learning environment. Although PK was not found to significantly affect student performance and CL level, instruction format was found to impact both. Students who used narrative simulations were found to have a greater CL but also to perform better than those using simulations with on-screen text instructions. However, no significant differences were found between the cognitive efficiency of the two groups. The difficulty of the subject matter and limitations in students' prior content-related knowledge may have increased the intrinsic CL, such that students had difficulty in interpreting the content even if their PK was relatively high. The narrative instructions were more likely than the on-screen text information to reduce the extraneous CL and promote understanding of content. A new measure of cognitive processing is needed to identify the types of CL involved in e-learning and determine the properties of adequate e-learning materials. Finally, the findings of the study are discussed and suggestions for future studies and instructional design are provided.  相似文献   

15.
The purpose of this study was to examine the effects of diagrams and time-compressed instruction on learning and learners’ perceptions of cognitive load. The following design factors, visuals (visuals and non-visuals) and time-compressed instruction (0%-normal paced, 25, and 50%) were presented to 216 university students to analyze learning in a multimedia environment. Participants listened to audio instruction of the heart and those in the visuals condition viewed 19 diagrams that corresponded to the verbal instruction. The dependent variables consisted of four achievement tests: drawing, identification, terminology, and comprehension. Review behaviors (back and replay buttons) and learners’ perceptions of cognitive load served as additional dependent variables. The results of this study indicate that listening to normal or moderately compressed (25%) instruction in a multimedia environment supports learning. At these speeds, cognitive load is not increased thus allowing learners to gain a conceptual understanding of the material.  相似文献   

16.
Learning with hands-on experiments can be supported by providing essential information virtually during lab work. Augmented reality (AR) appears especially suitable for presenting information during experimentation, as it can be used to integrate both physical and virtual lab work. Virtual information can be displayed in close spatial proximity to the correspondent components in the experimentation environment, thereby ensuring a basic design principle for multimedia instruction: the spatial contiguity principle. The latter is assumed to reduce learners' extraneous cognitive load and foster generative processing, which supports conceptual knowledge acquisition. For the present study, a tablet-based AR application has been developed to support learning from hands-on experiments in physics education. Real-time measurement data were displayed directly above the components of electric circuits, which were constructed by the learners during lab work. In a two group pretest–posttest design, we compared university students' (N = 50) perceived cognitive load and conceptual knowledge gain for both the AR-supported and a matching non-AR learning environment. Whereas participants in both conditions gave comparable ratings for cognitive load, learning gains in conceptual knowledge were only detectable for the AR-supported lab work.  相似文献   

17.
Research on cognitive load theory (CLT) has not yet provided facet-specific measures of cognitive load. The lack of valid methods to measure intrinsic, extraneous and germane cognitive load makes it difficult to empirically test theoretical explanations of effects caused by manipulations of instructional designs. This situation also imposes challenges to testing CLT as a theory. This paper critically reflects the conceptualisation of CLT's core concept and the implications for its operationalisation. In order to address some of the challenges we propose a complexity framework that allows the derivation of a priori estimates of mental load that go beyond CLT's notion of element interactivity. In a study we test hypotheses with regard to effects of the variation of sources for intrinsic cognitive load (increase of complexity within tasks) and the variation of sources for extraneous cognitive load (reduction of extraneous cognitive load between tasks) in three ability groups. Complexity-based estimates prove superior to element interactivity-based estimates of mental load in the prediction of performance outcomes. Results also indicate that individual differences in information-processing capacity determine to what extent complexity is reflected as cognitive load. In this respect the proposed framework extends the focus of CLT beyond the discussion of the role of prior knowledge and acquired levels of expertise.  相似文献   

18.
多媒体教学能够促进有意义的学习,同时多媒体学习受认知负荷的影响又是十分明显的。在多媒体学习理论框架内研究了具体多媒体学习情境下的认知超负荷现象,提出了相应的减负方法。  相似文献   

19.
梅耶的多媒体学习理论是建立在坚实的理论基础和可靠的实证经验基础上的科学体系。多媒体学习的认知理论是理解多媒体学习的关键。双重通道假设、容量有限假设和主动加工假设是梅耶构建多媒体学习认知理论的基石,也是整个多媒体学习科学体系的逻辑起点。这三大假设赖以成立的理论前提正是双重编码理论、工作记忆模型、生成学习理论和认知负荷理论,由此构成了多媒体学习的理论基础。具体而言,双重编码理论和工作记忆模型为多媒体学习的认知理论构建提供了关键概念与元素;生成学习理论则为多媒体学习的认知理论构建提供了基本的解释性框架;多媒体学习的认知理论正是由这些关键概念、元素和解释性框架整合而成;而认知负荷理论则以多媒体学习的认知理论为基础,进而为多媒体教学的系列设计原理提供了关键支撑。  相似文献   

20.
Students participated in a study (n=98) investigating the effectiveness of three types of annotations on three learning outcome measures. The annotations were designed to support the cognitive processes in the comprehension of scientific texts, with a function to aid either the process of selecting relevant information, organizing the information in memory, or integrating information with prior knowledge. Learning outcomes were measured by assessing student recall of facts, comprehension of the text, and mental model construction. Results show that different types of annotations facilitate different learning outcomes. In addition, we found that, compared to having only one type of annotation available, multiple types of annotations resulted in a higher cognitive load that resulted in lower performance, especially in tests of higher-level processing. This effect was stronger for low-verbal-ability learners, who showed lower peformance in treatments with multiple types of annotations than high-verbal-ability learners.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号