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1.
Dynamic visualisations capture aspects of scientific phenomena that are difficult to communicate in static materials and benefit from well-designed scaffolds to succeed in classrooms. We review research to clarify the impacts of dynamic visualisations and to identify instructional scaffolds that mediate their success. We use meta-analysis to synthesise 47 independent comparisons between dynamic and static materials and 76 comparisons that test the effect of specific instructional scaffolds. These studies show that dynamic visualisations are better than static visuals at promoting conceptual inferences about science, consistent with the success of inquiry instruction in science. To realise this potential of dynamic visualisations, instruction needs to help students use the dynamic visualisation to make sense of their own ideas. Scaffolds that are most successful include prompts for reflection, prompts to distinguish among parts of the visualisation, visual cues that identify salient features, multiple visualisations presented sequentially, and interactive features that govern the pacing of activities. We extract guidelines from this research to help researchers plan future studies of visualisations, designers create and refine instructional materials using visualisations, and practitioners customise instruction that features visualisations.  相似文献   

2.
This study investigated the effectiveness of three different levels of enhancement strategies utilized to facilitate students’ learning from static and animated visualization when taking the time-on-task into consideration. Participants were randomly assigned to six treatment groups, and then took four criterion measures. The time-on-task was measured and used as a covariate in the analysis. The results suggest that animation is more effective than static visuals for improving learning across all levels of learning. Questions plus feedback embedded into the visualized material are most effective in enhancing higher-level but not lower-level learning objectives. Furthermore, time-on-task may be interpreted differently. On the one hand, students should be allowed as much time as needed to learn material when it is enriched, such as in the animated lesson. On the other hand, requiring students in a static-only treatment to review the visuals may produce the same learning effect as the use of animated visuals.  相似文献   

3.
The study examines the effectiveness of visually enhanced instruction that emphasizes molecular representations. Instructional conditions were specified in terms of the visual elaboration level (static and dynamic) and the presentation mode (whole class and individual). Fifty‐two eighth graders (age range 14–15 years) participated in one of the three instructional conditions (dynamic–individual, dynamic–whole class, and static–whole class) designed to improve molecular understanding on chemical change. The results indicated significantly higher performance for students who used dynamic visuals compared with those who used static visuals. Furthermore, students who used dynamic visuals on an individual basis were more consistent in their use of molecular representations compared with students who received whole‐class instruction with dynamic or static visuals. The results favour the use of dynamic visuals (preferably on an individual basis) over static visuals when presenting molecular representations. The results also imply that the effectiveness of instruction will improve if teachers challenge and question the inconsistencies and contradictions between verbal explanations and corresponding molecular representations  相似文献   

4.
Visual instruction complementing verbal lectures is known to promote learning among students. In this study, the role of visual instruction in engaging learners effectively via the simplification of technical concepts was examined. Different aspects of visualisation, such as order of presenting and dimensionality, were tested to observe their effect on students’ approach to learning and learning outcomes. In this mixed‐method quasi‐non‐experimental explanatory study, visual instruction was applied in one of the undergraduate architecture modules that teaches fundamentals of building systems, which students often find difficult to comprehend. Three key variables, including spatial cognitive ability, approach to learning and learning outcomes, were measured using statistically valid instruments along with students’ feedback and interviews. These factors were also measured for the control group that did not receive visual instruction (n = 32), to assess the effect of the intervention. When taught with visualisation, students (n = 69), showed a significant increase in deep approach to learning (e.g., deep motive: t = 2.584, p = 0.011). In interviews, students expressed a deeper interest in the subject and reported that the topic was engaging in class. Visualisation favours students with a higher spatial ability and, thus, is useful for design students who receive spatial ability training in the course. Two‐dimensional visuals must be followed and preceded by three‐dimensional visuals to provide advanced organisation and the connection of new knowledge with known organisational models to be made.  相似文献   

5.
This article presents a critical review and analysis of key studies that have been done in science education and other areas on the effects and effectiveness of using diagrams, graphs, photographs, illustrations, and concept maps as adjunct visual aids in the learning of scientific-technical content. It also summarizes and reviews those studies that have students draw diagrams, graphs, maps, and charts to express their understandings of the concepts and relationships that are present in the text they read or/and empirical data provided (i.e., student-generated adjunct visual productions). In general, the research and theory on instructional aids is fragmented and somewhat unsystematic with several flaws and a number of key uncontrolled variables, which actually suppress and mask effects in the studies that have been done. The findings of these studies are compared to relevant literature and empirical research and findings in the areas of cognitive psychology, computer science, neuroscience, and artificial intelligence that help to clarify many of the inconsistencies, contradictions, and lack of effects found for visual (e.g., diagrams and graphs) instructional aids in the science education literature currently and in the past 20 years. A model and a set of criteria and goals for improving research in this area is then described, as visuals are a first step in the process of learning formal (scientific) models, which are most often visually represented. Understanding how students learn formal models is one the outstanding research challenges in the next 20 years, both within and outside of science education.  相似文献   

6.
The purpose of this exploratory and small‐scale study was to examine the instructional effects of different chunking strategies used to complement animated instruction in terms of facilitating achievement of higher order learning objectives. Eighty‐five students were randomly assigned to three treatment groups: animated program instruction, simple visual‐text (static images and verbal explanation) chunked animated program instruction and the animated complex visual‐text chunked program instruction. The difference between simple and complex chunked instructions is the content. Simple chunks only deal with one content area while the complex chunks explain two or more related content areas. Students interacted with their respective web‐based instructional treatments and completed four criterion measures. Results (ANOVA) indicated that significant differences in achievement were found to exist in facilitating higher order learning objectives when chunking strategies were specifically designed and positioned to complement the animated instruction. Results also indicated that complex chunking is more effective in reducing the cognitive load present in an animated instructional environment, and that students need prerequisite knowledge before being able to profit from animated instruction designed to facilitate higher order learning outcomes.  相似文献   

7.
Animated graphics are extensively used in multimedia instructions explaining how natural or artificial dynamic systems work. As animation directly depicts spatial changes over time, it is legitimate to believe that animated graphics will improve comprehension over static graphics. However, the research failed to find clear evidence in favour of animation. Animation may also be used to promote interactions in computer-supported collaborative learning. In this setting as well, the empirical studies have not confirmed the benefits that one could intuitively expect from the use of animation. One explanation is that multimedia, including animated graphics, challenges human processing capacities, and in particular imposes a substantial working memory load. We designed an experimental study involving three between-subjects factors: the type of multimedia instruction (with static or animated graphics), the presence of snapshots of critical steps of the system (with or without snapshots) and the learning setting (individual or collaborative). The findings indicate that animation was overall beneficial to retention, while for transfer, only learners studying collaboratively benefited from animated over static graphics. Contrary to our expectations, the snapshots were marginally beneficial to learners studying individually and significantly detrimental to learners studying in dyads. The results are discussed within the multimedia comprehension framework in order to propose the conditions under which animation can benefit to learning.  相似文献   

8.
In this methodological discussion, the authors detail and reflect on the processes of using photo-elicitation interviewing as a way to align with positive qualitative methodologies, to gain access to participant beliefs and values, and to highlight participant voices through their choices of words and visuals. A review of the literature and an overview of the educational research experiences leading to the discussion are included. Next, the discoveries regarding what is methodologically new and/or valuable concerning this visual method is presented. In the final section, the authors reflexively contemplate aspects of visual methodological processes in an effort to address methodological crossroads of potential and tension including: (1) the potential of decontextualized photos, (2) photos as metaphors of meaning, (3) photos as representations of inherent meaning, (4) participant empowerment, and (5) graphic representation or graphic portraits.  相似文献   

9.
The attentional effects of animation on the processing of information from node-link maps and text were explored. The authors randomly assigned college students to receive a static node-link map presentation (n =40), an animated node-link map presentation (n =37), a static text presentation (n =29), or an animated text presentation (n =27). The participants were asked to recall the information 48 hr later. The participants recalled more main-idea information from animated node-link maps than from static maps or animated text. There were no differences with regard to presentation or display format on the recall of microstructural information.  相似文献   

10.
Summary We have usedDesigning Effective Instruction in introductory ID courses and experienced its use from both the instructors' and the learners' perspective. Our overall conclusion is that it is highly usable and accessible to beginning ID students, including those whose first language may not be English. The ID model presented is clear and the focus on the learner throughout is appropriate and in line with current research emphases and trends. The inclusion of Microsoft Project tm makes a clear and concrete statement that ID can benefit from technology, not only in the delivery of instruction, but in the planning of structured learning activities and in managing instructional development efforts.  相似文献   

11.
Instructional conditions for using dynamic visual displays: a review   总被引:2,自引:0,他引:2  
A review of research related to the learning effect of dynamic versus static visual displays in media-based instruction is presented. The analysis reveals that the dynamic visual display (DVD) is generally more effective than the static visual display (SVD). However, the research findings do not consistently support the superior effect of DVDs. These conflicting findings seem to be related to the different theoretical rationales and methodological approaches used in various studies and suggest that the use of DVDs should be determined selectively. From the literature review and theoretical discussions about instructional functions of DVDs, we propose six instructional conditions under which DVDs can be effectively used. The conditions are for: (a) demonstrating sequential actions in a procedural task; (b) simulating causal models of complex system behaviors; (c) explicitly representing invisible system functions and behaviors; (d) illustrating a task which is difficult to describe verbally; (e) providing a visual analogy for an abstract and symbolic concept, and (f) obtaining attention focused on specific tasks or presentation displays. Finally, several important considerations for the design and presentation of DVDs are discussed.  相似文献   

12.
This experimental study explored the impact of representation + glossary label visuals on science outcomes in a sample of 174 Grade 7 English learners (ELs). Analysis of covariance results indicated that, regardless of English proficiency, ELs in both treatment and control conditions performed similarly on reading comprehension (p = .26) and triggered interest (p = .65) measures, with a trend in means favoring the no-visuals, control group. These findings suggest that, although recommended by the literature, representation + glossary label visuals for ELs may be associated with deleterious (seductive details) rather than beneficial (dual coding) effects. Additional research is needed on higher-level visuals (organization, interpretation, transformation) to identify visual accommodations most effective in supporting ELs' science learning. Regression analysis results indicated that triggered situational interest predicted science reading comprehension above and beyond English language proficiency, suggesting the importance of instructionally stimulating this interest type. Implications for theory and practice are discussed.  相似文献   

13.
The effects of visual grouping strategies involving animated and static graphic presentations on selective attention were studied. Also studied was the ability of students to learn a scientific rule presented incidentally in an animated sequence. A total of 39 fourth-graders participated in an introductory lesson on Newton's laws of motion. Two levels of Visual Presentation (Static Graphic, Animated Graphic) were crossed with two levels of Visual Grouping (Grouped, Ungrouped). A within-subjects factor consisted of two levels of Learning Intent (Intentional, Incidental). Results showed that students given animated presentations of lesson content outperformed students receiving static presentations, but only when the animated lesson frames were presented in groups, or “chunks,” of textual and visual sequences. Results also showed that students were able to successfully extract information pertaining to an application of Newton's second law incidentally presented in animated sequences. These latter results replicate earlier findings.  相似文献   

14.
The purpose of this study was to examine the effects of diagrams and time-compressed instruction on learning and learners’ perceptions of cognitive load. The following design factors, visuals (visuals and non-visuals) and time-compressed instruction (0%-normal paced, 25, and 50%) were presented to 216 university students to analyze learning in a multimedia environment. Participants listened to audio instruction of the heart and those in the visuals condition viewed 19 diagrams that corresponded to the verbal instruction. The dependent variables consisted of four achievement tests: drawing, identification, terminology, and comprehension. Review behaviors (back and replay buttons) and learners’ perceptions of cognitive load served as additional dependent variables. The results of this study indicate that listening to normal or moderately compressed (25%) instruction in a multimedia environment supports learning. At these speeds, cognitive load is not increased thus allowing learners to gain a conceptual understanding of the material.  相似文献   

15.
The Animation TutorTM is a curriculum project that uses software to supplement instruction in courses such as intermediate algebra. Its purpose is to ground mathematical reasoning in concrete experiences through the use of interactive animation and the virtual manipulation of objects. This article summarizes how the project has progressed from research to practice and back. The first section shows how research helped implement six instructional objectives: emphasize interactivity with reflection, integrate multiple representations, reduce cognitive load, facilitate transfer, replace ineffective static images with animated images, and provide domain-specific knowledge. The last section illustrates the reciprocal nature of research and practice by describing how formative evaluations of the Animation TutorTM program led to laboratory studies aimed at improving instructional materials and student strategies.  相似文献   

16.
New technologies allow the display of text, static visuals, and animations. Although animations are inherently attractive, they are not always beneficial for learning. Problems may arise especially when animations modify the learner's cognitive load in an unintended way. In two learning experiments with 40 and 26 university students, the effects of animated pictures on knowledge acquisition were investigated. Some pictures displayed visual simulations of changes over time, whereas other pictures could be manipulated by learners to represent different states in time. Results showed that manipulation pictures had an enabling function for individuals with high learning prerequisites, whereas simulation pictures had a facilitating function for individuals with low learning prerequisites. However, the facilitating function was not beneficial for learning, because learners were prevented from performing relevant cognitive processes on their own. A careful analysis of the interrelation between different kinds of cognitive load and the process of learning is therefore required.  相似文献   

17.
Abstract

The purpose of the research was to investigate the influence that selected ethnic variables of an information source have on selected black and white pupils of the sixth grade. The research was focused on the auditory and visual channels of the information source (tape-slide presentations) and their effects on the intended audience. Results indicated that black and white voices are accepted by both white and black pupils. However, white pupils rated visuals representing only black people lower than visuals representing only white people.  相似文献   

18.
An impairing effect of TV visuals reported by Gunter in this journal in 1980 appears to be inconsistent with other recent findings, which have suggested beneficial effects of still and film visualisations on news learning. Re‐examination of Gunter's data reveals that visual enrichment of news stories influenced learning in two distinct ways. Pictures reduced the recall of concurrently presented spoken information, but at the same time enhanced the recall of information presented in ‘talking head’ lead‐ins which preceded them.  相似文献   

19.
Animated models explicating how a problem is solved and why a particular method is chosen are expected to be effective learning tools for novices, especially when abstract cognitive processes or concepts are involved. Cognitive load theory was used to investigate how learners could be stimulated to engage in genuine learning activities. It was hypothesized that illusion of control would impede transfer performance compared to a condition without illusion of control. Moreover, we hypothesized that learners who first studied an animated model and then solved the same problem would perform better on transfer than learners who studied the same animated model twice or who first solved the problem and then studied the animated model. In a 2 × 3 factorial experiment (N = 90) with the factors illusion of control (yes vs. no) and instruction method (study–practice, practice–study, study–study) only the first hypothesis was confirmed. Implications for the design of animated models are discussed.  相似文献   

20.
Background When an exam question is read, a mental representation of the task is formed in each student's mind. This processing can be affected by features such as visual resources (e.g. pictures, diagrams, photographs, tables), which can come to dominate the mental representation due to their salience.

Purpose The aim of this research was to investigate the effects of visual resources in exam questions and, in particular, to investigate how and when students use images and whether subtle changes to these salient physical features can affect whether a question is understood and answered in the way intended by the question-setters.

Sample The participants were 525 16-year-old students, with a range of ability, in four secondaryschools.

Design and methods Experimental test papers were constructed including six questions based on past examination questions and involving graphical elements. For five of the six questions, two versions were designed in order to investigate the effects of changes to visual resources on processing and responses. A sample of the students were interviewed afterwards.

Results Where two versions of a question were trialled in parallel, the differences in the visual resources significantly affected marks for one question and had smaller effects on marks and the nature of answers with some of the others. There were mixed views from students over whether a visual resource that is not strictly necessary should be used. Some considered it reassuring, whilst others deemed it unnecessary. Evidence in the literature suggests that caution may be needed since there is a risk that some students may pay too much attention to the image. Findings from one question (question 6) indicated that visuals can increase the likelihood of students making unhelpful interpretations of a question. Students were seen to have sensible expectations regarding when to use information from a visual resource and what is important in an illustration. In addition, more use tended to be made of a technical diagram (in question 12) in comparison to pictures or sketches, and it was found that if an image provides a clue to an answer, this may be used in preference to information in the text.

Evidence regarding the use that students made of a table (question 1) indicated that the data in the table cells were given more attention than some of the preceding text and text in a header. This might apply similarly to other resources like graphs and charts.

Conclusions It is important to ensure that the inclusion of a visual resource is carefully considered and appropriately designed. If a visual resource is not strictly needed in a question, the writer will need to balance the advantages and disadvantages. Authors should also consider whether and how students are likely to use or be affected by the particular visual resource chosen. The findings and suggested implications of this study are most applicable to high-stakes testing but may also be useful to those preparing school textbooks and to teachers in their preparation of classroom materials.  相似文献   

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