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1.
ABSTRACT

The extent to which travel has affected Super Rugby teams’ performances was analysed using outcomes of all matches played from the beginning of the competition in 1996 to the end of the 2016 season. Points difference and matches won or lost were predicted with general and generalized mixed linear models. The predictors were the linear effects of number of time zones crossed and travel duration based on the teams’ locations for each match and their locations in the previous week. The away-match disadvantage was also estimated, along with trends in all these effects. In 1996 the predicted combined effect of eastward travel across 12 time zones was a reduction of 5.8 points scored per match, resulting in 4.1 more matches lost every 10 matches. Corresponding effects for westward travel were 6.4 points and 3.1 matches. In 2016 effects travelling eastward were 3.7 points and 2.3 matches, whereas travelling westward the effects were 3.7 points and 1.5 matches. These travel effects were due mainly to the away-match disadvantage: 5.7 points and 3.2 matches in 1996; 5.2 points and 2.3 matches in 2016. Teams in Super Rugby are dealing successfully with long-haul travel and should now focus on reducing the away-match disadvantage.  相似文献   

2.
This article looks at the evolution of retirement preparation for male professional rugby union athletes in the English Premiership. Rugby union became a professional sport in 1995 allowing rugby to become a stand-alone career. This alteration in employment structure resulted in stronger athletes, thus resulting in an increase of injury making a career in sports more uncertain. In an effort to address the growing concern of injury-induced retirement, the Rugby Players’ Association’s created the Benevolent Fund1 in 2001. The Foundation was to provide assistance to players during times of injury and provide educational opportunities to assist in career transition. This article highlights how the transition to a professional game created the ‘Quad-Lemma’ of rugby injury and how the Rugby Players Association was created to address the welfare concerns of the new professional format of rugby union.  相似文献   

3.
This study investigated the evolution of physical and technical performances in the English Premier League (EPL), with special reference to league ranking. Match performance observations (= 14,700) were collected using a multiple-camera computerised tracking system across seven consecutive EPL seasons (2006–07 to 2012–13). Final league rankings were classified into Tiers: (A) 1st–4th ranking (= 2519), (B) 5th–8th ranking (= 2965), (C) 9th–14th ranking (= 4448) and (D) 15th–20th ranking (= 4768). Teams in Tier B demonstrated moderate increases in high-intensity running distance while in ball possession from the 2006–07 to 2012–13 season (< 0.001; effect size [ES]: 0.68), with Tiers A, C and D producing less pronounced increases across the same period (< 0.005; ES: 0.26, 0.41 and 0.33, respectively). Large increases in sprint distance were observed from the 2006–07 to 2012–13 season for Tier B (< 0.001; ES: 1.21), while only moderate increases were evident for Tiers A, C and D (< 0.001; ES: 0.75, 0.97 and 0.84, respectively). Tier B demonstrated large increases in the number of passes performed and received in 2012–13 compared to 2006–07 (< 0.001; ES: 1.32–1.53) with small-to-moderate increases in Tier A (< 0.001; ES: 0.30–0.38), Tier C (< 0.001; ES: 0.46–0.54) and Tier D (< 0.001; ES: 0.69–0.87). The demarcation line between 4th (bottom of Tier A) and 5th ranking (top of Tier B) in the 2006–07 season was 8 points, but this decreased to just a single point in the 2012–13 season. The data demonstrate that physical and technical performances have evolved more in Tier B than any other Tier in the EPL and could indicate a narrowing of the performance gap between the top two Tiers.  相似文献   

4.
Abstract

Movement patterns in elite men’s soccer have been reported in depth, but less research exists for women’s soccer. Aims of the study were to identify the movement profiles of elite women soccer players in international competition and examine the effect the level of opposition, based on Federation Internationale de Football Association (FIFA) rankings, had on the physical demands of the game. MinimaxX athlete tracking devices were used by 15 players during 13 international matches against opponent teams of varying ability. Total distance covered averaged 9292 ± 175 m. There was a decrease in high-intensity running (HIR) in the 60- to 75-min and 75- to 90-min periods compared to the 0- to 15-min period of 22.4% and 26.1%, respectively (P = 0.022, P = 0.004) although sprint distances remained unchanged across game periods. HIR distances covered were significantly greater for midfielders versus defenders, while defenders had lower sprinting compared to both midfielders and attackers. Stronger opponents elicited less HIR and greater low-speed activity (LSA) compared to playing teams of similar or lower ranking. These results are important to coaches to prepare players for international competition and show the differing demands required depending on the ability of the opponents.  相似文献   

5.
Abstract

This study investigated the relative importance of physiological, anthropometric, and skill qualities to team selection in professional rugby league. Eighty-six high performance rugby league players underwent measurements of anthropometric (height, body mass, sum of seven skinfolds), physiological (speed, change of direction speed, lower body muscular power, repeated-sprint ability, prolonged high-intensity intermittent running ability, and maximal aerobic power), technical skill (tackling proficiency, draw and pass proficiency), and perceptual skill (reactive agility, pattern recall, pattern prediction) qualities. A linear discriminant analysis was also conducted comparing those players successful in gaining selection into the professional National Rugby League team with those not selected to determine which, if any, of these qualities could predict selection. Players selected to play in the first National Rugby League game of the season were older, more experienced, leaner, had faster 10m and 40m sprint times, and superior vertical jump performances, maximal aerobic power, tackling proficiency and dual-task draw and pass ability than non-selected players. Skinfold thickness and dual-task draw and pass proficiency were the only variables that contributed significantly (P < 0.05) to the discriminant analysis of selected and non-selected players. These findings suggest that selected physiological, anthropometric, and skill qualities may influence team selection in professional rugby league.  相似文献   

6.
7.
The purpose of this study was to quantify the global match demands of international rugby sevens and to compare the match demands of forwards and backs, and between tournament rounds. To assess the match demands, global positioning system (GPS) and video analysis were collected from 27 international rugby sevens players from the same team across an entire International Rugby Board Sevens World Series season. Differences in running demands and match activities between forwards and backs were mostly trivial and small (ES = 0.05–0.84) while differences in running demands and match activities between Pool and Cup rounds were trivial (ES = 0.001–0.12). Cup round matches showed an increase in long-duration ball-in-play sequences (proportion ratio 0.46). These findings suggest international rugby sevens forwards and backs experience similar match demands while overall match demands remain consistent across tournament rounds.  相似文献   

8.
ABSTRACT

The aims of this study were (a) to compare players’ physical demands between different playing positions in elite U18 basketball games and (b) to identify different clusters of performance. Data were collected from 94 male subjects (age: 17.4 ± 0.7 years), competing in a Euroleague Basketball Tournament. Guards covered a greater relative distance than centres and forwards (small to moderate effect). Forwards and guards had more peak accelerations, high accelerations and high decelerations than centres (moderate to large effects). A cluster analysis allowed to classify all cases into three different groups (Lower, Medium and Higher activity demands), containing 37.4%, 52.8% and 9.8% of the cases, respectively. The high accelerations, high decelerations, peak accelerations and total distance covered were the variables that most contributed to classify the players into the new groups. The percentage of cases distributed in the clusters according to playing position, game type (worst vs worst, mixed opposition, best vs best) and team were different. Centres have lower physical demands specially related with the number of accelerations and decelerations at high intensity and the peak acceleration when compared with guards. Each team has a different activity profile, that does not seem to influence the tournament outcome.  相似文献   

9.
Objective: To examine the relationship between regular game-related caffeine consumption on sleep after an evening Super Rugby game. Methods: Twenty elite rugby union players wore a wrist-activity monitor to measure sleep for three days before, three days after and on the night of an evening Super Rugby game (19:00–21:00). Players ingested caffeine as they would normally (i.e. before and sometimes during a game) and saliva samples were collected before (17:00) and after (21:30) the game for caffeine concentration. Results: Compared to the nights leading up to the game, on the night of the game, players went to bed 3?h later (23:08?±?66?min vs 02:11?±?114?min; p?p?p?p?p?p?=?.06) on game night. Conclusion: Caffeine consumption before a Super Rugby game markedly increases post-game saliva caffeine levels. This may contribute to the observed 3.5?h delay in time at sleep onset and the 1.5?h reduction in sleep duration on the night of the game. This study highlights the need for a strategic approach to the use of caffeine within a Super Rugby team considering the potential effect on post-game sleep.  相似文献   

10.
Purpose: The aim of this study was to identify the effects of a differential-learning program, embedded in small-sided games, on the creative and tactical behavior of youth soccer players. Forty players from under-13 (U13) and under-15 (U15) were allocated into control and experimental groups and were tested using a randomized pretest to posttest design using small-sided games situations. Method: The experimental group participated in a 5-month differential-learning program embodied in small-sided games situations, while the control group participated in a typical small-sided games training program. In-game creativity was assessed through notational analyses of the creative components, and the players’ positional data were used to compute tactical-derived variables. Results: The findings suggested that differential learning facilitated the development of creative components, mainly concerning attempts (U13, small; U15, small), versatility (U13, moderate; U15, small), and originality (U13, unclear; U15, small) of players’ actions. Likewise, the differential-learning approach provided a decrease in fails during the game in both experimental groups (moderate). Moreover, differential learning seemed to favor regularity in pitch-positioning behavior for the distance between players’ dyads (U13, small; U15, small), the distance to the team target (U13, moderate; U15, small), and the distance to the opponent target (U13, moderate; U15, small). Conclusions: The differential-learning program stressed creative and positional behavior in both age groups with a distinct magnitude of effects, with the U13 players demonstrating higher improvements over the U15 players. Overall, these findings confirmed that the technical variability promoted by differential learning nurtures regularity of positioning behavior.  相似文献   

11.
This investigation examines pacing during intermittent team sports. Sixteen junior Rugby League players participated in eight different small-sided offside touch games. All games were 24 min, but bout durations differed in continuous (1 × 24 min) or repeated (2 × 12, 3 × 8, 4 × 6, 6 × 4, 8 × 3, 12 × 2 or 24 × 1 min) formats. Repeat bouts were interspersed by 2 min of passive rest, and participants were informed of the bout duration immediately prior to the game. Heart rates, ratings of perceived exertion and data gathered from global positioning system devices were used to investigate the pacing strategies employed within each game. No significant (> 0.05) between-game differences were observed in total distance; however, during the 1-min bouts, high-speed movement was significantly (< 0.05) increased, during the first and second quarters of the 24 × 1-min game compared to all other formats (effect size range: 0.75 ± 0.61–1.38 ± 0.47). Furthermore, the rate of decline in high-speed movement over-time was greatest during the 24 × 1-min game with large differences observed between the first and third quarters (effect size: 0.90 ± 0.58). Greater moderate-speed (effect size range: 0.62 ± 0.63–1.56 ± 0.40) and less low-speed (effect size range: 0.69 ± 0.62–1.54 ± 0.40) distances were also observed during the 1-min bouts, yet heart rates were higher during the continuous 1 × 24-min game. Pacing strategies during intermittent activities are influenced by the number and duration of exercise bouts. Practitioners should consider within-game bout durations when prescribing game-based activities to improve aerobic capacity.  相似文献   

12.
Abstract

In this study, we investigated the relationship between physiological, anthropometric, and skill qualities and playing performance in professional rugby league players. Fifty-eight high-performance rugby league players underwent measurements for anthropometry (height, body mass, sum of seven skinfolds), physiological (speed, change of direction speed, lower body muscular power, repeated-sprint ability, prolonged high-intensity intermittent running ability, and estimated maximal aerobic power), technical skill (tackling proficiency, draw and pass proficiency), and perceptual skill (reactive agility, pattern recall, pattern prediction) qualities. National Rugby League matches were coded for attacking (e.g. line breaks, try assists, etc.) and defensive (e.g. missed tackles, tackling efficiency, etc.) statistics commonly used to assess rugby league playing performance. The number of line break assists was significantly associated (P < 0.05) with greater playing experience (r = 0.36), dual-task draw and pass proficiency (r = 0.54), reactive agility (r = 0.29), and pattern recall (r = 0.32) and prediction (r = 0.28) ability, while faster speed over 40 m (r = ?0.42) was associated (P < 0.05) with a higher number of tries scored. Greater age and playing experience, better lower body muscular power, and faster 10 m and 40 m speed were significantly associated (P < 0.05) with the number of tackle attempts (positive), tackles completed (positive), and proportion of missed tackles (negative). These findings demonstrate that well-developed physical and skill qualities are associated with effective playing performance in National Rugby League players.  相似文献   

13.
Abstract

Cold water immersion and compression garments are now popular strategies for post-exercise recovery. However, little information exists on the effectiveness of these strategies to minimize muscle damage, or any impact they may have on biomarker clearance after team sport competition. The main aim of this study was to investigate the time course of muscle damage markers and inflammatory cytokines during basketball tournament play. We also wished to examine if cold water immersion and compression recovery strategies ameliorate any post-game increases of these biomarkers, compared with traditional refuelling and stretching routines.

Male basketball players (age 19.1 years, s=2.1; height 1.91 m, s=0.09; body mass 87.9 kg, s=15.1) were asked to compete in a three-day tournament playing one game each day. Players were assigned to one of three recovery treatments: carbohydrate+stretching (control, n=9), cold-water immersion at 11°C for 5×1 min (n=10); or full-leg compression at 18 mmHg for ~18 h (n=10). Players received their treatment after each game on three consecutive days. Venous blood samples were assayed before the tournament and at 10 min, 6 h, and 24 h after each game for concentrations of the muscle damage markers fatty-acid binding protein (FABP), creatine kinase, and myoglobin; interleukin-6 (IL-6) and interleukin-10 (IL-10) were also assayed. Inferences were based on log-transformed concentrations.

Post-game increases in damage markers were clear and very large for FABP after the cold water immersion (3.81 ×/÷ 1.19, factor mean ×/÷ factor s), compression (3.93 ×/÷ 1.46), and control (4.04 ×/÷ 1.19) treatments. Increases in myoglobin were also clear and very large after the cold water immersion (3.50 ×/÷ 1.35), compression (3.66 ×/÷ 1.48), and control (4.09 ×/÷ 1.18) treatments. Increases in creatine kinase were clear but small after the cold water immersion (1.30 ×/÷ 1.03), compression (1.25 ×/÷ 1.39), and control (1.42 ×/÷ 1.15) treatments, with small or unclear differences between treatments. There were clear moderate to large post-game increases in IL-6 for cold water immersion (2.75 ×/÷ 1.37), compression (3.43 ×/÷ 1.52), and control (3.47 ×/÷ 1.49). Increases in IL-10 were clear and moderate for cold water immersion (1.75 ×/÷ 1.43), but clear and large after the compression (2.46 ×/÷ 1.79) and control (2.32 ×/÷ 1.41) treatments. Small decreases in IL-6 and IL-10 were observed with cold water immersion compared with the compression and control treatments, with unclear effects between treatments over the tournament. There was no clear benefit from any recovery treatment post-game, as the differences between treatments for all biomarker measures were small or unclear. Pre- to post-tournament increases in FABP, myoglobin, and creatine kinase were clearly small to moderate. There were also small to moderate differences between cold water immersion and the compression (0.85 ×/÷ 1.21) and control (0.76 ×/÷ 1.26) treatments for the post-tournament measures compared with pre-tournament. Pre- to post-tournament changes for IL-6 and IL-10 were unclear, as were the differences between treatments for both cytokines.

Tournament basketball play elicits modest elevations of muscle damage markers, suggesting disruption of myocyte membranes in well-trained players. The magnitude of increase in muscle damage markers and inflammatory cytokines post-game ranged from small for creatine kinase, to large for IL-6 and IL-10, to very large for FABP and myoglobin. Cold water immersion had a small to moderate effect in decreasing FABP and myoglobin concentrations after a basketball tournament compared with the compression and control treatments.  相似文献   

14.
Abstract

The relationship between domestic professional tournament structure in women's tennis and the subsequent professional ranking success of a nation's female players is examined. The 2003 women's professional tennis tournament calendar provided the distribution of events in 33 countries. Criteria used to classify nations' success in women's professional tennis were as follows: number of players with Women's Tennis Association (WTA) points, number of players with Top 200 rankings, and the combined WTA ranking of a nation's Top 5 female players. Pearson product – moment correlations were performed between the number of tournaments and the three criteria. Considerable variation was observed in the number of events organized between nations (USA, n = 56; Thailand, n = 3). All countries had internationally ranked female players, and 24 nations had players ranked in the Top 200. Results revealed relationships between a nation's number of women's professional events and both that nation's number of professionally ranked players (r = 0.60; P < 0.01) and Top 200 players (r = 0.60; P < 0.01), as well as the combined ranking of their Top 5 players (r = ?0.52; P < 0.01). While a similar association was found between the number of professional events and players ranked in the men's game, there was no significant correlation between events held and the combined standing of nations' best five ranked players. Governing bodies and national associations in tennis should consider the provision of professional, domestic competition as key to the development of female tennis players.  相似文献   

15.
The aim of this study was to investigate the effect of two different exercise interventions in the morning on football-specific components of performance in the afternoon under conditions simulating a competition day. In the morning on 3 experimental days, 12 football players (age 24.1?±?5.5 years) completed three different preload interventions that were applied in a counter-balanced order: (1) no intervention (NI); (2) moderate-intensive exercise (MI); and (3) high-intensive exercise (HI). The subjects performed the preload exercises, consisting of a small-sided game and repeated maximal sprints, from 10:00–11:00 a.m. At 3:00 p.m., the Bangsbo test (BT) was applied to examine the effects of the different morning interventions on football-specific endurance capacity. The results showed that the HI led to significantly higher blood-lactate concentrations (moderate to very large effect) and heart rates (very large to extremely large effect) compared to the MI. In addition, there was a significant measurement?×?intervention effect on concentrations of adrenalin and noradrenalin in the urine, which reached higher values immediately after the HI (very large effect) and MI (moderate effect) compared to NI. All effects disappeared by the time of the BT in the afternoon. During all trials, after the preload intervention, reaction time and critical flicker fusion frequency increased significantly compared to the baseline morning values (reaction time: small; critical flicker fusion: trivial to small effect), but no measurement?×?intervention interaction was found. During the BT, the mean total distance covered (trivial to small effect) and the pacing pattern did not differ significantly among the trials despite numerous small individual effects. We conclude that exercise interventions of various intensities in the morning have no general effect on football-specific components of performance in the afternoon despite significant metabolic, endocrinological and cognitive short-term effects. Coaches should consider individual preferences when prescribing competition-day procedures.  相似文献   

16.
To inform recruitment, selection, training and testing of male and female rugby sevens players game running movement patterns and physical characteristics were quantified across junior, senior, and elite playing levels. Anthropometric and physical testing (40 m sprint, vertical jump, Yo-Yo IR1) occurred prior to players’ national championships or international tournaments (n = 110 players), while game movements were obtained via GPS (n = 499 game files). The game movements of male players were similar across playing levels except for number of impacts >10 g which were 2 to 4-fold higher in elite (25.0 ± 11.2 impacts · game?1; mean ± SD), than junior (6.3 ± 3.5) and senior (11.8 ± 6.6) players. In men, there were fewer substantial correlations between on- and off-field measures which may reflect similar physical attributes across playing levels, and that other (strength, technical or tactical) factors may better differentiate these players. In females, elite players had more favourable on- and off-field performance measures than juniors and seniors, with moderate to strong correlations between on- and off-field variables. Female players should benefit from additional fitness training, while male players need to balance fitness with other technical and tactical factors.  相似文献   

17.
Purpose: This study aimed to investigate the relationship between fundamental movement skills (FMS) and markers of health among a cohort of Irish primary school children. Methods: Participants (N = 296, mean age: 7.99 ± 2.02 years) were senior infant (n = 149, mean age: 6.02 ± 0.39 years) and 4th class (n = 147, mean age: 9.97 ± 0.40 years) students from three primary schools in Cork, Ireland. FMS proficiency (TGMD-2) and markers of health (BMI percentile, waist circumference percentile, blood pressure percentiles, resting heart rate, cardiorespiratory fitness, objectively measured physical activity; PA) measurements were recorded. Correlation and hierarchical stepwise multiple linear regression analyses were conducted to investigate the relationship between FMS and markers of health. Results: A small, positive relationship was found between FMS (Gross Motor Quotient; GMQ) and cardiorespiratory fitness with small negative correlations between GMQ and 550 m time SDS among 6-year-olds (r(129) = ?.286, p < .05) and 10-year-olds (r(132) = ?.340, p < .05). A moderate, positive correlation was found between GMQ and light PA (r(71) = .400, p < .05). Small positive correlations were revealed between GMQ and moderate PA (r(71) = .259, p < .05) and between GMQ and total PA (r(71) = .355, p < .05). After adjusting for age, sex, the interaction effect of age and sex, and school attended, FMS explained 15.9% and 24.8% of the variance in 550 m time SDS among 6- and 10-year-olds, respectively, and 6% and 6.5% of the variance in light PA and moderate PA, respectively. After adjusting for age and sex, FMS explained 11.6% of the variance in total PA. Conclusion: A wide range of FMS is important for children’s cardiorespiratory fitness and PA.  相似文献   

18.
We investigated changes in activity and recovery cycles and skill involvements: (1) during National Rugby league (NRL) match-play from 2004 to 2014 and (2) among successful and unsuccessful teams over the same period. Teams were divided into 4 tiers according to final ladder position: (A) 1st–4th, (B) 5th–8th, (C) 9th–12th and (D) 13th–16th. Total, mean and maximum ball-in-play time decreased, while recovery time increased from 2004 to 2014. Offensive and defensive skill involvements changed differentially over time with moderate to large reductions in the number of play-the-balls, offloads and missed tackles, and moderate to large increases in the number of passes, tackles made and ineffective tackles. The gap between Tier A and Tier D decreased for mean activity time and the proportion of short (<45 s) ball-in-play periods. Conversely, the gap between Tier A and Tier D increased for skill involvements, with Tier A completing more play-the-balls, and Tier D performing a greater number of offloads, and total, missed and ineffective tackles. Our results demonstrate the decreasing ball-in-play demands of NRL competition over 11 seasons. However, our data also highlight the narrowing gap in ball-in-play demands, and increasing gap in skill involvements between the top tier and bottom tier teams.  相似文献   

19.
Purpose: To evaluate the relationship between years of collegiate playing experience and success of NCAA Division I volleyball programs. Methods: Data were gathered from the 2010–2015 seasons for each volleyball program in the “power five” conferences. Players that were involved in at least 66% of the sets were selected for analysis. Each player’s years of college experience were tabulated and a team average experience score was created. This score was correlated with the end of season Ratings Percentage Index (RPI). Years with a significant correlation between success and experience were further analyzed for differences in on-court statistics by years of experience. Results: The range for team average experience score was 2.52–2.66. Only the 2012 season showed a moderate correlation between the team average score and RPI (ρ = ?0.421, p = .001), indicating that more experienced teams finished with a higher national ranking. Within this year, teams with more experience had a statistically significant (p < .05) higher season win percentage, higher conference win percentage, higher hitting percentage, more kills/set, and more assists/set than teams with low or only moderate experience. Conclusions: These data suggest that more collegiate playing experience does not always result in a significantly more successful season, but trends indicate that a relationship does exist between experience and success. In the one year that showed significance, more experienced teams had more favorable statistics related to skills that terminate play (e.g., kills) rather than ball control skills (e.g., digs and passing).  相似文献   

20.
Football as a generic game-form was a feature of the sporting culture of the settlers of Australia. As the various codes emerged in Britain they were ‘exported’ to the colonies throughout the Empire. In Australia this cultural imposition was not complete for the British games faced significant cultural resistance, most notably from Australian Rules football. The first formal club was founded circa 1865 and by the time a governing body was formed in 1874, the game had acquired distinctive playing and administrative traits and a sporting ethos, These were aberrant to the British form as pragmatic modifications were made in response to the social, cultural and environmental exigencies and demands of the frontier-like context: the game of Rugby immediately became Australianized. This analysis traces the development of the game's culture in Australia through the initial 75 years of its institutionalization and demonstrates that despite its transit through the colonial era, urbanization, nationalism, federation and the travails of two World Wars, aspects of the residual culture remained. Rugby football, established in NSW and Queensland as a feature of the cultural hegemony of British Imperialism, prevailed largely unchanged in terms of power relations, ideology, finances and success over its first 75 years. This discussion reflects upon the critical influences, incidents and individuals that impacted upon and shaped Rugby union football in NSW and Queensland up to the founding of the Australian Rugby Football Union, which took until 1949 to occur.  相似文献   

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