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学科竞赛是提高大学生创新能力和实践能力的重要方式。文章在论述PBL作为多媒体学科竞赛指导理论的基础上,提出了基于 PBL 的多媒体学科竞赛指导体系,该体系包括三个递进的层次:多媒体相关课程的实验指导、创新性开放实验指导、各级各类多媒体竞赛作品创作指导;最后指出了多媒体学科竞赛指导体系的运行保障机制。 相似文献
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基于问题与项目的PBL教学模式与基于研究性学习的研学活动的结合,创新了小学科学的教学方法,丰富了小学科学的学习内容,激发了小学生学习科学的主动性和积极性。基于PBL的小学科学研学活动,要围绕项目实施的五个基本步骤,做到项目和问题的提出要寓教于乐、方案和计划的制订要科学精细、探究和实践的实施要注重合作、交流和分享的开展要... 相似文献
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为了解决现行软件人才工程能力缺失的问题,以周口师范学院计算机科学系多媒体技术专业为例,通过构建基于CDIO的教学新理念,设计基于CDIO的多媒体技术专业,架构针对专业课程项目、实际设计实践项目和校企互助合作项目的三维交叉课程体系,建立能力训练平台和实施多维能力评价五个环节,达到提升多媒体技术专业人才现代工程能力的目的. 相似文献
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文章首先对基于学科竞赛的土木工程专业“三融三促”人才培养模式进行了概述,然后从“三融”的实施;“三促”的实施;实施成效三个方面提出了基于学科竞赛的土木工程专业“三融三促”人才培养模式实施策略。 相似文献
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《学习科学杂志》2013,22(3):227-264
This article describes a principled approach to the design of computer-based tools for use in collaborative instruction. We argue that a project should progress through four steps: (a) making explicit the instructional requirements that serve as design goals for the project; (b) performing a detailed study of current educational practice with regard to these goals; (c) developing a specification based on the identified requirements/limitations of the instructional setting and the known capabilities of the technology; and (d) producing an implementation that allows for local adaptation to instructional practice. We propose six principles of effective learning and instruction, which we view to be the critical features of learning in complex and ill-structured fields. Next, a detailed case study is presented based on the preclinical training given to medical students in the first 2 years of medical school. The problems of providing adequate instruction in the preclinical years are described, as is an instructional method known as problem-based learning (PBL) that has been introduced to redress some of these problems. The product of this design process is a set of specifications for technical augmentations that we believe will serve not only the needs of PBL but also those of other methods of instruction that depend on collaborative, case-based, or student-centered learning. 相似文献
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This paper deals with a required methods course, based on the national curriculum of science and technology for junior high schools. The course participants are pre-service teachers who study towards a B.Sc. degree in education in science and technology parallel to their studies in one of the faculties of sciences or engineering. Working in small teams, the students carry out a project in a Project-Based Learning (PBL) environment. The final outcomes of the project are group and individual written reports, a portfolio, a multimedia presentation and a physical model. The research question was: what implementation issues and processes do higher education students encounter in a Project-Based Learning environment which involves an alternative assessment approach? Qualitative and quantitative tools for collecting data included ‘the participant as observer’ observations at the classroom, semi-structured interviews with students, questionnaire, and analysis of students' reports and products. The findings relate to the advantages of PBL from the students' point of view, the challenges students experienced and perceived while conducting their projects, and the benefits students may gain from formative assessment. 相似文献
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This paper explores the use and integration of experiential learning into the problem-based learning (PBL) approach enhanced by interactive multimedia in the teaching of project management. A specific emphasis is placed on failing situations and the way in which this should be taught to students. Experiential learning places the emphasis on active participation, interactive and applied learning in a real situation. PBL places the emphasis on a real-world problem that is presented as the starting-point for the learning experience. The combined effect these concepts have on the learning experience is outlined in a framework called PIE. The conclusions drawn in the paper are the following: the combination of PBL, interactive multimedia and experiential learning will support and enhance teaching about escalation situations. 相似文献
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In this paper a multimedia project was incorporated into a problem‐based learning environment to examine how learning in multimedia could be enhanced through the use of problem‐based learning. Students in a second year course in the Faculty of Creative Multimedia (FCM) were assigned the problem‐based multimedia project, they worked in groups, solving the problem using the multimedia authoring process (MAP). This paper reports on the structuring of the student learning process, the impact of the problem‐based learning environment on student learning and the important skills such as creative and critical thinking, teamwork, communication, collaborative and problem‐solving skills that arose as the result of this intervention. In the process, a multimedia‐enhanced problem‐based learning (M‐PBL) model was created. The interrelationships between the teacher, students and technology in this learning mode were also established. A survey was conducted to assess the reactions and attitudes of the students towards this learning environment. The results obtained were positive and satisfactory. 相似文献
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以语言学习为目标的英语教学不同于其它以知识、信息学习为目标的课堂教学,无论对于语言的理解、还是语言的产出,多媒体呈现带来的认知有效性并不直接等同于语言学习的有效性。调研结果表明,误用、滥用多媒体进行英语课堂教学导致了实际教学效果与预期有相当大的偏差。从认知理论出发,以课堂教学案例分析为基础,探究了多媒体英语课堂教学的有效活动设计。 相似文献
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多媒体与人们的生活息患相关,多媒体领域已成为计算机专业教学中迅速发展的基本方向,通过成立多媒体俱乐部的形式打破传统的教学方式,提出了多媒体俱乐部教学的实施意见和建议。 相似文献
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课程标准是高层次的学习目标,并非课堂教学的直接、具体目标。将课程标准分解为学习目标,并转化为评价方式、教学内容和活动,是实施基于标准的课程与教学不容忽略的重要课题。本文主要讨论"分解课程标准是什么"这一问题,分析课程标准分解的含义、历程、要素、本质和特性,阐释分解课程标准的意义,并讨论实践中分解课程标准的观点以及宜采用的取向。 相似文献
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Difficulties in teaching a multi-disciplinary subject such as the mechatronics system design module in Departments of Mechatronics Engineering at Temasek Polytechnic arise from the gap in experience and skill among staff and students who have different backgrounds in mechanical, computer and electrical engineering within the Mechatronics Department. The departments piloted a new vertical stream curricula model (VSCAM) to enhance student learning in mechatronics system design through integration of educational activities from the first to the second year of the course. In this case study, a problem-based learning (PBL) method on an autonomous vacuum robot in the mechatronics systems design module was proposed to allow the students to have hands-on experience in the mechatronics system design. The proposed works included in PBL consist of seminar sessions, weekly works and project presentation to provide holistic assessment on teamwork and individual contributions. At the end of VSCAM, an integrative evaluation was conducted using confidence logs, attitude surveys and questionnaires. It was found that the activities were quite appreciated by the participating staff and students. Hence, PBL has served as an effective pedagogical framework for teaching multidisciplinary subjects in mechatronics engineering education if adequate guidance and support are given to staff and students. 相似文献
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从现代教育理论、心理学原理出发,根据中学理科的教学特点、中学生的心理特征,及多媒体技术和网络技术的发展,着重论述以加涅信息加工理论为依据的中学理科班级课堂教学模式及教学策略,为信息技术与中学理科课程整合寻求一条切实可行、效果较佳的途径。 相似文献