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151.
通过对现行竞技体育体制现状的研究,提出竞技体育“树的生态理论”。采用文献法、问卷调查法、专家访谈等方法,得出我国竞技体育体系必须进行改革的结论,提出构建竞技体育“树的生态理论”新体系,并对新体系的具体实施及运行机制提出了积极的构想。 相似文献
152.
高校是我国IC产业链中不可缺少的一部分,针对当前集成电路领域企业缺少原始技术积累、高校成果转化困难的问题,提出一种以IP核合作方式促进高校集成电路设计加快发展、实现高校与企业双赢的创新机制.以西安交通大学SoC设计中心近十年来的发展历程为案例进行分析,提出基于IP核开发的高校集成电路设计发展的具体策略. 相似文献
153.
While knowledge management (KM) has been widely discussed by many academics and practitioners, measurement is undoubtedly the least developed aspect of KM due to the intangibility of knowledge assets. It is of paramount importance to establish performance measures at different stages of KM implementation even from the beginning so that its effectiveness can be identified. This paper thus serves to explore KM performance measurement from the angle of KM process effectiveness. Through the data collected from 289 managers in the Malaysian telecommunication industry, where KM implementation is just beginning to take place, significant interactions were found between four of the five proposed KM preliminary success factors (i.e. business strategy, K audit, K map, KM team) and all four KM elements of strategies (i.e. technology, culture, leadership, measurement) with KM process effectiveness. The findings of this study serve as a guide for organizations in driving their KM journey and reaching their destinations even at the beginning stage of their KM implementation. 相似文献
154.
Learning deeply in science: An analysis and reintegration of deep approaches in two case studies of grade 8 students 总被引:3,自引:1,他引:2
The purpose of this study was to articulate in fine detail, the kinds of learning strategies associated with a deep approach
to learning science. The interactions of two groups of Grade 8 students were taped while they were engaged in hands-on science
activities during instruction in a chemistry unit. The students were also interviewed both before and after instruction to
find out more about their understanding of the science concepts in this unit. The focus in this paper is on case studies of
two students who showed a deep approach to learning. Analysis of transcipts produced several categories which were used to
classify the different strategies used by the students. Examples illustrating the use of these strategies are provided. A
model illustrating how a learner's use of strategies is translated into regulatory control of the learning process is proposed. 相似文献
155.
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157.
Budget constraints at the local government level towards the provision of public goods have fuelled interest in the voluntary contribution and provision point mechanisms. However, due to their public nature, these mechanisms are not without problems. The literature shows the presence of free riding and socially inefficient contribution levels. This paper experimentally tests the effect of cultural and historical information pertaining to heritage houses in Penang, Malaysia, on public contributions for their conservation. This paper considers a standard linear one-shot four-person public good game and the decision of the subjects being to contribute either to a private or to a public account. We devise 4 treatments: a Control treatment, a treatment where subjects are provided with cultural and historical information pertaining to the heritage houses, a treatment that includes a contribution threshold, and finally a treatment that combines the use of cultural and historical information with the contribution threshold. The main finding shows that 60–75 % of the subjects contributed more than what they believed others in the same group would contribute when they were provided with the pertinent cultural and historical information. Most of the subjects contributed less than their belief, while 75–77 % cooperated ‘selfishly’ in treatments without the information. These findings are in agreement with the literature, namely that contributions are higher in treatments with a contribution threshold. Moreover, the combination of a contribution threshold and cultural information could encourage more pro-social behaviours. 相似文献
158.
Doris B. Chin Ilsa M. Dohmen Britte H. Cheng Marily A. Oppezzo Catherine C. Chase Daniel L. Schwartz 《Educational technology research and development : ETR & D》2010,58(6):649-669
One valuable goal of instructional technologies in K-12 education is to prepare students for future learning. Two classroom
studies examined whether Teachable Agents (TA) achieves this goal. TA is an instructional technology that draws on the social
metaphor of teaching a computer agent to help students learn. Students teach their agent by creating concept maps. Artificial
intelligence enables TA to use the concept maps to answer questions, thereby providing interactivity, a model of thinking,
and feedback. Elementary schoolchildren learning science with TA exhibited “added-value” learning that did not adversely affect
the “basic-value” they gained from their regular curriculum, despite trade-offs in instructional time. Moreover, TA prepared
students to learn new science content from their regular lessons, even when they were no longer using the software. 相似文献