首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   19561篇
  免费   142篇
  国内免费   7篇
教育   14813篇
科学研究   1673篇
各国文化   161篇
体育   1017篇
综合类   3篇
文化理论   502篇
信息传播   1541篇
  2022年   49篇
  2021年   76篇
  2020年   149篇
  2019年   213篇
  2018年   2405篇
  2017年   2330篇
  2016年   1825篇
  2015年   323篇
  2014年   347篇
  2013年   1894篇
  2012年   435篇
  2011年   899篇
  2010年   1016篇
  2009年   598篇
  2008年   894篇
  2007年   1332篇
  2006年   272篇
  2005年   573篇
  2004年   586篇
  2003年   534篇
  2002年   288篇
  2001年   136篇
  2000年   134篇
  1999年   112篇
  1998年   105篇
  1997年   122篇
  1996年   115篇
  1995年   122篇
  1994年   116篇
  1993年   92篇
  1992年   110篇
  1991年   110篇
  1990年   101篇
  1989年   91篇
  1988年   84篇
  1987年   70篇
  1986年   65篇
  1985年   72篇
  1984年   60篇
  1983年   75篇
  1982年   73篇
  1981年   78篇
  1980年   82篇
  1979年   74篇
  1978年   54篇
  1977年   44篇
  1976年   53篇
  1975年   43篇
  1974年   40篇
  1971年   29篇
排序方式: 共有10000条查询结果,搜索用时 171 毫秒
131.
132.
133.
134.
Ludwig  David 《Science & Education》2019,28(9-10):1263-1265
Science & Education -  相似文献   
135.
136.
ABSTRACT

With increasing demand for improved medical equipment and healthcare, next-generation biomedical engineers need strong design skills. Equipping biomedical engineering students with tools for idea generation and development can increase student design success. Design Heuristics are an ideation tool developed through empirical studies of product designs. While identified in the mechanical engineering space, Design Heuristics may be applicable in biomedical engineering design. In our study, we implemented a Design Heuristics session during upper-level undergraduate and first-year graduate biomedical engineering design courses. We examined the applicability of Design Heuristics within individual and team concept generation contexts. The findings demonstrated that biomedical engineering students were able to use Design Heuristics to generate multiple concepts, and that initial concepts produced using Design Heuristics were carried over into final team design. The results support the applicability of Design Heuristics to student idea generation in biomedical engineering design.  相似文献   
137.
138.
139.
There is no denying the impact that the coronravirus disease (COVID-19) outbreak has had on many aspects of our lives. This article looks at the potential impact of COVID-19 on student learning as schools abruptly morphed into virtual learning environments using data from several instructional, practice, and assessment solutions offered by Renaissance. First, three hypothetical learning scenarios are considered using normative data from Star assessments to explore the potential impact on reading and math test performace. Next, data on Focus Skills are used to highlight which grades may have missed the most foundational math and reading content if instruction was stopped or reduced. Last, data from two of Renaissance's practice tools are used to evaluate whether students were practicing key skills following school closures. The article concludes that academic decline will likely occur but may be tempered by the increased use of practice tools; effects may look different for math and reading; and may impact grades and schools differently. As such, schools may need to leverage decision-making frameworks, such as the Multi-tiered Systems of Support/Response-to-Intervention (MTSS/RTI) framework, more than ever to identify needs and target instruction where it matters most when school begins in fall 2020.  相似文献   
140.
This single-case meta-analysis is the first to provide a quantitative synthesis of the published literature on mathematics word problem-solving intervention studies for English learners with learning disabilities and mathematics difficulties. A total of ten single-subject studies were included for analysis. The current study investigated the magnitude of the effect of mathematics interventions targeting the improvement of students’ mathematics word problem-solving performance, and analyzed variables that moderated this effect. Results indicate a moderate overall effect size of 0.81 (95% CI [0.71, 0.90]) on word problem-solving performance for English learners with learning disabilities and mathematics difficulties. Moderator variables such as the implementer of the interventions, instructional focus, and word problem-solving content significantly moderated the mathematics intervention effects.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号