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131.
Plausibility judgments rarely have been addressed empirically in conceptual change research. Recent research, however, suggests that these judgments may be pivotal to conceptual change about certain topics where a gap exists between what scientists and laypersons find plausible. Based on a philosophical and empirical foundation, this article presents a theoretical model of the role of plausibility judgments in conceptual change (PJCC) with implications for epistemic cognition. The PJCC moves beyond the limitations of cold cognitive processing by incorporating the warmer constructs of affect, motivation, and motivated reasoning. We review recent research in plausibility judgments that informed the PJCC's development and discuss components of the model. Of particular note is the importance of using explicit critical evaluation to reappraise plausibility judgments that may have been originally made through implicit cognitive processes. We also suggest potentially productive areas of future research based on the PJCC model.  相似文献   
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Knowledge Management (KM) and knowledge sharing are important factors that support lifelong learning, and enable people to continue developing throughout their careers. The concept of a Community of Practice ( Wenger, 2000 ) is attractive in drawing together people whose work shares similar aspects, and consideration is given here to how technology can be used to develop and support such a community. In this paper, concepts from the Community of Practice literature are used to consider the development of a software environment for people working as a community in the area of lifelong learning. The intention was to design the system in an evolutionary way, using a minimal set of essential elements which would be elaborated according to user feedback. Three key design questions are considered: Who can contribute resources to such a system? What happens to existing practices? How is the community engaged? We conclude that, in lifelong learning, knowledge management supported by a software environment offers a good way to bring together communities, resources and experience, but to achieve these benefits, great care needs to be exerted in introducing the system and maintaining existing work practices.  相似文献   
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Tertiary Education and Management - As a result of policy changes, nearly all university colleges in the UK have been redesignated as universities. This transition was studied in one such...  相似文献   
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This study utilized qualitative measures to further understand if an environmental interpretive experience can enhance an environmental ethic. A discursive approach to emergent design was used to generate grounded theory (Strauss & Corbin, 1990). In the methods used, the phenomenological data gathered during the study directed the design of each step of the research as it evolved. Twenty-four 4th graders were randomly selected from three classes from a rural town in southern Indiana (USA). These students participated in a field trip to a US Forest Service site near their school district. Methodologies utilized in this program included ranger-led discussions, facilitated explorations, and nature 'games'. The data was collected through post interviews (1 week following treatment) and post post interviews (4 months after program). The findings indicated that the environmental interpretive program had a strong positive impact on students' affect toward the resource site. The findings also indicated retention of game mechanics and the content imbedded in these games. Cognitive and behavioral impacts were limited.  相似文献   
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This study characterizes key elements of the start in elite female World Cup skeleton athletes. The top 20 female competitors in three World Cup races were videotaped within a calibrated space to allow the following components of the start to be quantified: (1) acceleration (velocity at 15-m mark, time to 15-m mark), (2) capacity (time to load, total number of steps to load), and (3) load (velocity at 45-m mark). A correlation analysis was used to establish the relationship between the variables of interest and overall start time (15- to 65-m mark). Velocity at the 15-m mark accounted for 86% of the variance in overall start time at St. Moritz and 85% at Sigulda. A stepwise regression analysis revealed that approximately 89% of the variation in start time could be explained by velocity at the 15-m mark, time to load, and velocity at the 45-m mark. Of the variables analysed in this study, rapid acceleration to attain a high velocity at the 15-m mark was the most important component of a fast overall start time. The importance of the time to load and velocity at the 45-m mark vary according to the different track characteristics.  相似文献   
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ABSTRACT Improving performance in the medical industry is an area that is ideally suited for the tools advocated by the International Society of Performance Improvement (ISPI). This paper describes an application of the tools that have been developed by Dale Brethower and Geary Rummler, two pillars of the performance improvement industry. It allows the reader to follow a step‐by‐step approach in a project conducted within a cardiology practice. The tools we used are grounded in behavioral systems analysis as well as in applied behavior analysis. The paper describes how these tools help improve the throughput of a department within a medical practice, while taking into account that this department is one part of the entire medical practice, as well as the local and national medical community. Each tool utilized is shown as it fits into the puzzle of solving the problem described by the client.  相似文献   
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