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Eric Hsu Judy Kysh Katherine Ramage Diane Resek 《Journal of Mathematics Teacher Education》2007,10(4-6):325-332
In this paper we describe a strand of activities for teachers of mathematics that we used with two cohorts of participants
in a professional development program called Revitalizing Algebra (REAL). We first discuss our goals and describe the participants,
and then we describe the construction and selection of the tasks followed by teacher responses. Finally, we reflect on different
iterations of the tasks, their impact on the teachers’ thinking and practice, and the role of school and department culture
in the process of change. 相似文献
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Learning & Behavior - As a test of differential processing of identity and conditional relations, subjects were first highly trained on 0-sec delay identity matching (IM) and conditional... 相似文献
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Eric G. Poitras Jason M. Harley Yang S. Liu 《British journal of educational technology : journal of the Council for Educational Technology》2019,50(6):3345-3360
The purpose of this study is to experimentally manipulate discourse processes hypothesized to impact the emotions students experience when interacting with handheld augmented reality devices in informal learning settings. Research conducted in the field is often limited by practical constraints, requiring heavy investments in time and resources to collect data from large samples of students. To demonstrate the feasibility of our proposed method, a guided walking tour with 60 students using a location-based augmented reality app was simulated in the context of a controlled laboratory setting. The difference between groups of students clustered into distinct profiles of positive and negative self-reported emotions was attributed to patterns in the mined dialog between students and tour guide. Furthermore, student engagement predicted the ability to recall topics covered in the tour. We discuss the implications and directions for future research in tour simulations conducted in a laboratory setting as a means to evaluate the role of mobile technologies in enhancing learning and desirable emotions. 相似文献