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91.
This study reported the first interdisciplinary Aggie Sleuth Initiative (AggieSI) conducted between the Departments of Political Science and Criminal Justice, Sociology and Social Work and Chemistry in order to interest underrepresented minority students in the field of forensic science at North Carolina Agricultural and Technical State University (NCA&T). The AggieSI project involved a “simulated crime scene” and a “hypothetical narrative” that provided the “simulated circumstances” for the AggieSI exercise. The students worked in groups on their AggieSI projects in a guided inquiry laboratory experiment format. The students found their AggieSI project motivating, promoting the students’ critical thinking, problem-solving and teamwork skills with students from other departments. This project also promoted mutually beneficial collaborations and partnerships between NCA&T and the local Police Department to further promote forensic studies and to ensure justice and public safety in our community.  相似文献   
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Video games have become an essential part of the way people play and learn. While an increasing number of people are using games to learn in informal environments, their acceptance in the classroom as an instructional activity has been mixed. Successes in informal learning have caused supporters to falsely believe that implementing them into the classroom would be a relatively easy transition and have the potential to revolutionise the entire educational system. In spite of all the hype, many are puzzled as to why more teachers have not yet incorporated them into their teaching. The literature is littered with reports that point to a variety of reasons. One of the reasons, we believe, is that very little has been done to convince teachers that the effort to change their curriculum to integrate video games and other forms of technology is worthy of the effort. Not until policy makers realise the importance of professional development and training as an important use of funds will positive changes in thinking and perceptions come about, which will allow these various forms of technology to reach their potential. The authors have hypothesised that the major impediments to useful technology integration include the general lack of institutional infrastructure, poor teacher training, and overly‐complicated technologies. Overcoming these obstacles requires both a top‐down and a bottom‐up approach. This paper presents the results of a pilot study with a group of preservice teachers to determine whether our hypotheses regarding potential negativity surrounding video games was valid and whether a wider scale study is warranted. The results of this study are discussed along with suggestions for further research and potential changes in teacher training programmes.  相似文献   
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The main points of Sijtsma and Green and Yang in Educational Measurement: Issues and Practice (34, 4) are that reliability, internal consistency, and unidimensionality are distinct and that Cronbach's alpha may be problematic. Neither of these assertions are at odds with Davenport, Davison, Liou, and Love in the same issue. However, many authors in the testing community mention these terms not only together, but sometimes as if they are synonymous. Moreover, Cronbach's coefficient alpha is very popular as an index of reliability. Thus, articles discussing alpha are not only appropriate, but necessary. Our concerns are the same as formed the genesis of prior (2009) articles by these same authors, Sijtsma and Green and Yang. This rejoinder also makes comments about item parcels when tests are multidimensional and about factor analytic approaches to assessing reliability.  相似文献   
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These researchers explored ways of adapting instruction to individual students. In one experiment, as an incentive for focusing on more difficult learning tasks, they assigned more points to tasks predicted to be difficult for the student. In a second experiment, they varied both incentives and number of examples offered to demonstrate the tasks, again on the basis of pretest scores. Included is a discussion of how the findings-that both techniques are beneficial—can be applied in classroom instruction. The authors acknowledge the contribution of Duncan N. Hansen, who directed the research project involving performance of the present studies and participated in the writing of earlier drafts. Requests for reprints should be sent to Steven M. Ross, Foundations of Education, Memphis State University.  相似文献   
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