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141.
A variety of the available time to react (ATR) has been utilised to study knee biomechanics during reactive jump-landing tasks. The purpose was to quantify knee kinematics and kinetics during a jump-land-jump task of three possible directions as the ATR was reduced. Thirty-four recreational athletes performed 45 trials of a jump-land-jump task, during which the direction of the second jump (lateral, medial or vertical) was indicated before they initiated the first jump, the instant they initiated the first jump, 300 ms before landing, 150 ms before landing or at the instant of landing. Knee joint angles and moments close to the instant of landing were significantly different when the ATR was equal to or more than 300 ms before landing, but became similar when the ATR was 150 ms or 0 ms before landing. As the ATR was decreased, knee moments decreased for the medial jump direction, but increased for the lateral jump direction. When the ATR is shorter than an individual’s reaction time, the movement pattern cannot be pre-planned before landing. Knee biomechanics are dependent on the timing of the signal and the subsequent jump direction. Precise control of timing and screening athletes with low ATR are suggested.  相似文献   
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The global crisis of human trafficking involves the exploitation of people for personal gain and affects millions. Survivors often present with symptoms that are not identifiable to untrained clinicians. In this article, we discuss the importance for counselor training, as well as counselor self-efficacy and competency in addressing the needs of human trafficking survivors.  相似文献   
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Brendan Haley 《Research Policy》2018,47(6):1147-1160
This paper augments the technological innovation systems (TIS) framework to provide policy guidance on how to manage interactions between a core technology and its larger sectoral context. A TIS development cycle is presented that combines the TIS framework’s ability to clearly illuminate policy gaps with Erik Dahmén’s idea that technological diffusion creates structural tensions that introduce transformation pressure. This pressure can result in stagnation and unrealized development potential or spur sectoral complementarities and the evolution of a TIS into a larger “development block” of interlinked technological systems. Integrating structural tensions into TIS analysis highlights how the evolution of a focal technology induces technological complementarities and creates a need to continuously re-design policies. This underscores the continued benefit of a technology system perspective, even as a technology matures.The revised TIS framework is applied to a case study of the Canadian province of Nova Scotia that explores how variable renewable electricity diffusion introduces structural tensions with existing electricity grids, requiring the use of complementary technologies that add storage and flexibility. Nova Scotia aggressively developed wind energy and built a high-voltage direct-current transmission line to import hydroelectricity that could back-up variable renewable energy sources like wind.  相似文献   
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Three experiments tested the hypotheses that (1) the onsets of prolonged, fixed-duration treatment shocks (shock treatment, or ST) serve as cues for fear conditioning to the ongoing painful effects of these stimuli, and (2) this acquired fear transfers to and influences shock-motivated test performances in predictable ways. Experiments 1 and 2 involved spaced post-ST presentations of very brief shocks (a presumed analogue of the onsets of treatment shocks) as a means of extinguishing the fear putatively associated with shock cues. This procedure reduced defecation by ST subjects over blocks of extinction sessions and nullified the punishment intensification effect that was otherwise shown to be a consequence of ST. As a further test of the shock-cue hypothesis, Experiment 3 involved relatively massed presentations of these brief shocks prior to ST in a latent-inhibition procedure (Lubow, 1973). This briefshock regimen also nullified the ST punishment intensification effect but did not impair the transituational transfer of contextual fear. In contrast, the group that was given the same brief shock regimen following ST showed enhancement of the punishment effect. With respect to current theoretical accounts of ST effects, these data were most consistent with notions that rely on an acquired-fear construct.  相似文献   
148.
In industry the advantages of realistic job preview have been much discussed, but lit-tle is currently done in British schools to prepare students for higher education. This article describes the development stages of a principled adventure game to simulate the experience of higher education. Playing this game is intended to provide realistic role preview for prospective students.The simulation has been developed out of an earlier board game derived, to some extent, from research findings. More recent research on student learning has provided the principles on which the new simulation game is being based. The game not only allows students to try out different study strategies, it also provides advice tailored to the specific strategies used by the individual stu-dent in interacting with the computer. This simulation can be seen as a simple expert system providing a form of intelligent tutoring.The architecture of the computer simulation is described, together with the strategies used to ensure that the game, and the advice provided, are both controlled by principles derived from the research on student learning. Illustrations are used to indicate how a student would experience the interactions with the computer, and how the rules produce tailored advice.  相似文献   
149.
This article describes Project THREAD (Technology Helping Restructure Educational Access and Delivery), an initiative funded by the U.S. Office of Education through its PT3 grant program. The project’s overarching goal is to prepare teachers to integrate modern technologies to fundamentally enhance teaching and learning in K-12 schools. Project initiatives include: (a) a series of in-service workshops for university faculty, administrators, field supervisors, and mentor teachers; (b) one-on-one follow-up support provided by project staff; (c) a minigrant program to support the development of technology-based learning activities for university courses; (d) expanded opportunities for students to apply technology in thier courses and field experiences; and (e) a redesign of selected courses that impact a large number of teacher candidates. The project’s evaluation is described, along with a discussion of outcomes and lessons learned. in recognition of the project’s scope and accomplishments thus far, the College of Education at the University of Nevada, Las Vegas (UNLV), was named the 2002 winner of the Best Practice Award for the Innovative Use of Technology by the American Association of Colleges for Teacher Education (AACTE).  相似文献   
150.
The purpose of the current study was to estimate reliability, internal consistency and construct validity of the Measure of Instruction for Creative Engagement (MICE) instrument. The MICE uses an iterative process of evidence collection and scoring through teacher observations to determine instructional domain ratings and overall scores. The results demonstrated the sound inter-observer reliability, teacher stability and score validity of the MICE. We found (a) a low proportion of rater variance (0.14–5.99%), (b) moderate to highly correlated within-teacher ratings ranging from r(17) = 0.663, p < 0.01 to r(17) = 1.000, p < 0.01 and (c) a statistically-significant difference between classroom teachers and teaching artists, t(56) = 7.37, p = 0.000. These results relate to the development of classroom environment instruments and the substantive development of pedagogy that supports creative thinking and behaviours, both of which are a priority for enhancing teacher accountability and student learning.  相似文献   
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