首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   4152篇
  免费   31篇
  国内免费   2篇
教育   2970篇
科学研究   618篇
各国文化   16篇
体育   161篇
综合类   10篇
文化理论   77篇
信息传播   333篇
  2023年   10篇
  2022年   14篇
  2021年   41篇
  2020年   27篇
  2019年   44篇
  2018年   109篇
  2017年   163篇
  2016年   228篇
  2015年   151篇
  2014年   104篇
  2013年   329篇
  2012年   201篇
  2011年   208篇
  2010年   108篇
  2009年   60篇
  2008年   107篇
  2007年   90篇
  2006年   82篇
  2005年   710篇
  2004年   502篇
  2003年   322篇
  2002年   159篇
  2001年   82篇
  2000年   53篇
  1999年   44篇
  1998年   22篇
  1997年   13篇
  1996年   15篇
  1995年   15篇
  1994年   10篇
  1993年   6篇
  1992年   4篇
  1991年   16篇
  1990年   13篇
  1989年   11篇
  1988年   9篇
  1987年   11篇
  1986年   5篇
  1985年   13篇
  1984年   11篇
  1983年   4篇
  1982年   7篇
  1981年   7篇
  1979年   4篇
  1978年   3篇
  1977年   4篇
  1976年   6篇
  1974年   3篇
  1972年   4篇
  1969年   3篇
排序方式: 共有4185条查询结果,搜索用时 15 毫秒
11.
Zusammenfassung.   Die automatische Erkennung und Lokalisation von Objekten in digitalen Bildern ist ein wesentlicher Bestandteil vieler praktisch relevanter Anwendungen. In diesem Artikel wird ein erscheinungsbasiertes Verfahren zur Erkennung starrer zwei- oder dreidimensionaler Objekte vorgestellt, dem eine statistische Modellierung zugrundeliegt. Im Gegensatz zu segmentierungsbasierten Verfahren, wie sie vor allem im Bereich der 3D-Objekterkennung eingesetzt werden, erm?glicht der erscheinungsbasierte Ansatz aufgrund der Modellierung der Intensit?tswerte oder davon abgeleiteter lokaler Merkmale eines Bildes die Erkennung komplexer Objekte. Die statistische Formulierung der Problemstellung bildet den mathematischen Kontext zur Bestimmung optimaler L?sungen. Die Form der Modellierung erlaubt neben der Einzelobjekterkennung auch die Berücksichtigung von heterogenem Bildhintergrund und Mehrobjektszenen. Die dazu ben?tigten lokalen Merkmale entstehen durch r?umlich begrenzte Transformationen des Bildes, wie beispielsweise Gabor- oder Wavelet-Transformationen. Die statistische Modellierung beschreibt die Verteilung dieser lokalen Merkmale anhand einer Dichtefunktion, die sich bei der Hintergrund- und Mehrobjektmodellierung als Mischungsverteilung der Einzelobjektverteilungen ergibt. Die Aufgabenstellungen des Erlernens und Erkennens von Objekten sind damit als Parametersch?tzprobleme formal darstellbar. Dabei werden im einen Fall die Modellparameter und im anderen Fall die Lageparameter beziehungsweise die Klassen von Objekten gesch?tzt. Die experimentelle überprüfung des Ansatzes anhand realer Objektaufnahmen durch CCD-Kameras zeigt seine Brauchbarkeit zur Erkennung von 2D- und 3D-Objekten bei homogenem und heterogenem Hintergrund. Eingegangen am 5. April 2000 / Angenommen am 20. Juli 2001  相似文献   
12.
试论“网球肘”的成因、诊断、预防与治疗   总被引:2,自引:0,他引:2  
“网球肘”是网球运动中常见的一种伤病。通过研究“网球肘”的成因、诊断、预防与治疗,预防伤病的发生。  相似文献   
13.
This article describes an informal approach to human rights education, which is anchored in reality and based on experience gained throughout the Arab region and more particularly within the Arab Institute for Human Rights. It is argued that the approach of the Institute could be adopted on a larger scale by organisations working in this domain, not only in the Arab region but also in other regions of the world. The article emphasises the essential role of governments and the importance of cooperation between the governmental and non-governmental levels in order to implement this type of human rights education in informal learning situations, and thus to disseminate a universal culture of human rights.  相似文献   
14.
15.
Automatic detection of source code plagiarism is an important research field for both the commercial software industry and within the research community. Existing methods of plagiarism detection primarily involve exhaustive pairwise document comparison, which does not scale well for large software collections. To achieve scalability, we approach the problem from an information retrieval (IR) perspective. We retrieve a ranked list of candidate documents in response to a pseudo-query representation constructed from each source code document in the collection. The challenge in source code document retrieval is that the standard bag-of-words (BoW) representation model for such documents is likely to result in many false positives being retrieved, because of the use of identical programming language specific constructs and keywords. To address this problem, we make use of an abstract syntax tree (AST) representation of the source code documents. While the IR approach is efficient, it is essentially unsupervised in nature. To further improve its effectiveness, we apply a supervised classifier (pre-trained with features extracted from sample plagiarized source code pairs) on the top ranked retrieved documents. We report experiments on the SOCO-2014 dataset comprising 12K Java source files with almost 1M lines of code. Our experiments confirm that the AST based approach produces significantly better retrieval effectiveness than a standard BoW representation, i.e., the AST based approach is able to identify a higher number of plagiarized source code documents at top ranks in response to a query source code document. The supervised classifier, trained on features extracted from sample plagiarized source code pairs, is shown to effectively filter and thus further improve the ranked list of retrieved candidate plagiarized documents.  相似文献   
16.
17.
Libraries have been the key to preserving culture and historic legacy for centuries. One such treasure cataloged in The Pennsylvania State University (Penn State) Libraries is a collection of over 33,000 Sanborn? Fire Insurance Maps. Originally kept safe in metal drawers, the library has embarked on a journey to digitize this abundance of information, combine it with other media such as photographs, and make it accessible through a web interface. Inspired by these efforts, we accessed this information and took it to the next level. Using state of the art 3D modeling and immersive technologies, we created a historic 3D model and immersive experiences of Penn State, exemplarily for the 1922 campus. The resulting experiences can be accessed through the web but also through head mounted displays (HMDs) and mobile phones in combination with VR viewers such as the Google Cardboard. Additionally, they can be used anywhere in the world or on the campus itself as a way to enable remote and in situ experiences and learning. Immersive experiences let us connect to the past, the present and the future, and as such offer value to digital cultural heritage efforts.  相似文献   
18.
ABSTRACT

This article explores the experiences of a group of established academic staff in New Zealand and the UK, as they undertake a doctorate in their home institutions. Our interest is in how individuals negotiate this dual status from a cultural-historical activity theory (CHAT) stance that explores how rules, tools, community and divisions of labour, and interacting activity systems, shape doctoral experiences. The focus in this article, having analysed their detailed narrative accounts, is on how academics experience three interdependent activity systems: those surrounding the thesis, the institutional context, and the home-life spheres. Issues related to time, workload and supervision issues, variability in collegial support and impact on personal priorities and time emerged. There is a range of particularities – from easy access to resources/supervisors to inflexible institutional regulations – applicable to this group of doctoral candidates. Negotiating life as an academic with concurrent doctoral candidature provides positive outcomes in terms of teaching, research confidence and general personal and professional development. However, a range of difficulties can also be encountered, particularly in relation to personal and professional relationships, and workload management.  相似文献   
19.
This article analyses the student assessment procedures of 12 universities in the UK, the Netherlands and the Czech Republic with respect to their alignment with the European standards and guidelines on the quality of assessing higher education students (European Standards and Guidelines for Quality Assurance [ESG] 1.3). Based on qualitative methodology combining document review with semi-structured interviews, the analysis has yielded three major results. First, the assessment procedures of the UK universities studied indicate the highest alignment with the ESG 1.3 when compared to the Czech institutions, with the Dutch universities occupying the middle ground. Second, a preference for summative assessment to account for pressures of massification can be observed at institutions in all three countries. Third, it is argued that contrary to some (ministerial) expectations, the influence of the ESG on institutions seems to be insignificant, due to unawareness of the ESG 1.3 at all of the UK and Dutch universities analysed and only moderate knowledge of ESG 1.3 in the Czech case. For this reason, there seems to be a need for communicating the ESG to higher education institutions rather than revising the scope of the ESG as envisaged in the 2012 Bologna policy document (Bucharest Communiqué).  相似文献   
20.
Neuroanatomy education is a challenging field which could benefit from modern innovations, such as augmented reality (AR) applications. This study investigates the differences on test scores, cognitive load, and motivation after neuroanatomy learning using AR applications or using cross-sections of the brain. Prior to two practical assignments, a pretest (extended matching questions, double-choice questions and a test on cross-sectional anatomy) and a mental rotation test (MRT) were completed. Sex and MRT scores were used to stratify students over the two groups. The two practical assignments were designed to study (1) general brain anatomy and (2) subcortical structures. Subsequently, participants completed a posttest similar to the pretest and a motivational questionnaire. Finally, a focus group interview was conducted to appraise participants’ perceptions. Medical and biomedical students (n = 31); 19 males (61.3%) and 12 females (38.7%), mean age 19.2 ± 1.7 years participated in this experiment. Students who worked with cross-sections (n = 16) showed significantly more improvement on test scores than students who worked with GreyMapp-AR (P = 0.035) (n = 15). Further analysis showed that this difference was primarily caused by significant improvement on the cross-sectional questions. Students in the cross-section group, moreover, experienced a significantly higher germane (P = 0.009) and extraneous cognitive load (P = 0.016) than students in the GreyMapp-AR group. No significant differences were found in motivational scores. To conclude, this study suggests that AR applications can play a role in future anatomy education as an add-on educational tool, especially in learning three-dimensional relations of anatomical structures.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号