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101.
Alejandra J. Magana Manaz Taleyarkhan Daniela Rivera Alvarado Michael Kane John Springer Kari Clase 《CBE life sciences education》2014,13(4):607-623
Bioinformatics education can be broadly defined as the teaching and learning of the use of computer and information technology, along with mathematical and statistical analysis for gathering, storing, analyzing, interpreting, and integrating data to solve biological problems. The recent surge of genomics, proteomics, and structural biology in the potential advancement of research and development in complex biomedical systems has created a need for an educated workforce in bioinformatics. However, effectively integrating bioinformatics education through formal and informal educational settings has been a challenge due in part to its cross-disciplinary nature. In this article, we seek to provide an overview of the state of bioinformatics education. This article identifies: 1) current approaches of bioinformatics education at the undergraduate and graduate levels; 2) the most common concepts and skills being taught in bioinformatics education; 3) pedagogical approaches and methods of delivery for conveying bioinformatics concepts and skills; and 4) assessment results on the impact of these programs, approaches, and methods in students’ attitudes or learning. Based on these findings, it is our goal to describe the landscape of scholarly work in this area and, as a result, identify opportunities and challenges in bioinformatics education. 相似文献
102.
This presentation reviewed the standard model licenses that are available, including models such as LicensingModels.org and LibLicense, plus institution-specific licenses available online. The licenses’ strengths and weaknesses as templates were discussed. Best practices for creating a license template at one’s own institution were modeled, with standard language that one can use in negotiation. Problems and gaps in model licenses were raised, including formats or kinds of purchases that require new language that has not yet been standardized (such as e-books and streaming media). Suggestions for developing a new model license through community action were discussed. 相似文献
103.
Beyond advocacy: Developing an evidence base for regional creative industry strategies 总被引:1,自引:0,他引:1
Dr Calvin Taylor 《Cultural Trends》2006,15(1):3-18
This paper examines several aspects of the developing evidence base for regional creative industry policy making in England and argues that the focus of the current research base is disproportionately determined by the demand for evidence for advocacy purposes. It offers an evaluation that challenges the basis on which some of the central sector advocacy claims have been made and argues that unless the evidence base is allowed to develop beyond advocacy, then the claims for evidence-based policy will be seriously compromised. 相似文献
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George T. Taylor 《Learning & behavior》1974,2(2):115-118
It has recently been proposed (Fowler, 1967, 1971) that the incentive value of novelty can be defined in terms of stimulus change. An experiment is reported which examines the relationship between changes in complexity and the consequent exploratory behavior. Following extended exposure to a midcomplexity stimulus, rats were allowed to choose between a stimulus change and the now familiar midcomplexity stimulus. For some Ss the change was to a stimulus of higher complexity, and for others the change was to a lower complexity stimulus. The results suggest that physical stimulus changes to a stimulus of greater complexity is a more effective novel stimulus than physical stimulus changes to lesser complexity, although both changes may function as incentives. 相似文献