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991.
Kim Schildkamp Adrie Visscher Hans Luyten 《School Effectiveness & School Improvement》2013,24(1):69-88
School quality care has become important in many Western countries. A number of self-evaluation instruments have been developed in response. The goal of these instruments is improving the quality of education. One such system, ZEBO, was developed for performing quality assessment in Dutch primary schools. The use of this self-evaluation instrument was studied in 79 primary schools in The Netherlands over a period of 5 years. The results of the multilevel analyses with repeated measures show that the use of the self-evaluation results had no effect on pupil achievement scores (so far). However, it did have other effects, for example, an impact on the professional development of teachers. 相似文献
992.
Hyunju Lee Jungsook Yoo Kyunghee Choi Sung-Won Kim Joseph Krajcik Benjamin C. Herman 《International Journal of Science Education》2013,35(12):2079-2113
Our guiding presupposition in this study was that socioscientific issues (SSI) instruction, given the humanistic features that comprise this type of instruction, could play a role as a vehicle for cultivating character and values as global citizens. Our main objective was to observe how and to what extent SSI instruction might contribute to this. In order to achieve this aim, we implemented a SSI program on genetic modification technology for 132 ninth-grade students over 3–4 weeks and identified its educational effects using a mixed method approach. Data sources included student responses to questionnaire items that measure the students' character and values, records of student discussions, and semi-structured interviews with the students and their teachers. Results indicated that the students became more sensitive to moral and ethical aspects of scientific and technological development and compassionate to diverse people who are either alienated by the benefits of advanced technology or who are vulnerable to the dangers of its unintended effects. In addition, the students felt more responsible for the future resolution of the genetic SSI. However, the students struggled to demonstrate willingness and efficacy to participate within broader communities that entailed action toward SSI resolution. 相似文献
993.
Louisa Allen 《International journal of qualitative studies in education》2013,26(5):549-561
Visual methods are often marginalised in educational research and have not been employed to collect information about sexuality at school. This paper examines the viability and effectiveness of conducting research about the ‘sexual cultures’ of schools in New Zealand using photo‐diaries and photo‐elicitation. ‘Effectiveness’ is judged by what the visual methodologies literature purports are the benefits of these methods. These advantages include providing participants with greater autonomy over what and how data is collected. The paper argues it is feasible to employ visual methods to research sexuality in schools. Such methods offer participants alternative means of recounting their stories, can help illuminate an esoteric object of investigation like ‘sexual cultures’ and engage participants less likely to volunteer for sexuality research. The use of visual methods is not without challenges however. Securing ethics approval and school participation along with problems with camera retrieval and protecting participant agency were some difficulties encountered in the current study. For those wishing to pursue less conventional research methodologies in educational settings, this discussion highlights potential benefits and struggles. 相似文献
994.
Mido Chang Michael A. Evans Sunha Kim Anderson Norton Yavuz Samur 《Educational Media International》2013,50(1):47-57
This study examined the effects of a learning game, [The Math App] on the mathematics proficiency of middle school students. For the study, researchers recruited 306 students, Grades 6–8, from two schools in rural southwest Virginia. Over a nine-week period, [The Math App] was deployed as an intervention for investigation. Students were assigned to game intervention treatment, and paper-and-pencil control conditions. For the game intervention condition, students learned fractions concepts by playing [The Math App]. In the analysis, students’ mathematical proficiency levels prior to the intervention were taken into account. Results indicate that students in the game intervention group showed higher mathematics proficiency than those in the paper-and-pencil group. Particularly, the significantly higher performances of intervention groups were noted among 7th graders and inclusion groups. The empirically derived results of the reported study could contribute to the field of educational video game research, which has not reached a consensus on the effects of games on students’ mathematics performance in classroom settings. 相似文献
995.
Louisa Allen 《Gender and education》2013,25(3):295-310
This paper revisits the missing discourse of female desire [Fine, M. 1988. Sexuality, schooling and adolescent females: The missing discourse of desire. Harvard Educational Review 58, no. 1: 29–53] in secondary schools. Instead of echoing previous studies that have documented how female desire is missing, this research starts from the premise that female desire is an everyday (unofficial) presence at school. Through photo-diaries and photo-elicitation, this paper attempts to materialise [Butler, J. 1993. Bodies that matter: On the discursive limits of ‘sex’. New York: Routledge] female desire to literally ‘see it’ through young women's own eyes. In articulation with feminist debates around young women's exercise of agency, it argues that in relation to female sexual desire, this may look different from what we expect. Drawing on Deleuze and Guattari [2004. Anti-oedipus: Capitalism and schizophrenia. Trans. B. Massumi. Minneapolis: University of Minnesota Press], it explores how ruptures to normative female desire are constantly reterritorialised and subsequently more ‘frustrated’ than claims of easily perceptible change. In this way, it seeks to add to a more nuanced and complex theorisation of female desire at school, rather than only as an absence or a problem. 相似文献
996.
The purpose of this study is to provide an overview of the Korean government’s policies for building world class universities (WCUs) and their implications for Korean higher education institutions. Primarily through an extensive literature review, but also through a discussion of field interviews and the experiences of one of the authors as a public official in education policy making, this study examines the Korean government’s policies to establish WCUs, as well as the outcomes and consequences of these policies. Using the framework suggested by Salmi (The challenge of establishing world-class universities. The World Bank, Washington, DC, 2009), the study seeks to answer the following research questions: (a) What policies has the Korean government implemented to build WCUs since the late 1990s? (b) How has the government’s quest to build WCUs transformed the Korean higher education system? Specifically, how have HEIs in Korea responded to the policies implemented? (c) What issues and challenges has the Korean higher education system confronted in its quest to build WCUs? 相似文献
997.
998.
Interacting with and translating across multiple representations is an essential characteristic of expertise and representational fluency. In this study, we explored the effect of interacting with and translating between representations in a computer simulation or in a paper-based assignment on scientific accuracy of undergraduate science students’ explanations regarding the underlying mechanisms of action potential. The study proposed that a simulation designed with scaffolded inquiry and with multiple dynamically linked representations fosters students to use greater scientific accuracy in speaking about a complex scientific phenomenon as well as to work with this complex knowledge in higher cognitive domains. Student explanations were analysed for use of accurate scientific language as they worked with the instructional tool as well as under test conditions. We also investigated the cognitive domain that students worked within as they created explanations of the phenomenon under study. The proportion of elaborations that occurred in higher-level cognitive domains such as applying, analysing, evaluating and synthesising was used to denote representational fluency. The rationale for this approach is discussed. Findings suggest that the simulation prompted students towards operating in higher cognitive domains in order to construct new knowledge and therefore promoted representational fluency. It also suggests that translating between representations in a simulation in a collaborative social setting contributes towards students’ use of accurate scientific language. Students’ perceptions expressed during the interviews confirmed the findings. 相似文献
999.
Seonghoon Kim 《Journal of Educational Measurement》2013,50(4):381-389
With known item response theory (IRT) item parameters, Lord and Wingersky provided a recursive algorithm for computing the conditional frequency distribution of number‐correct test scores, given proficiency. This article presents a generalized algorithm for computing the conditional distribution of summed test scores involving real‐number item scores. The generalized algorithm is distinct from the Lord‐Wingersky algorithm in that it explicitly incorporates the task of figuring out all possible unique real‐number test scores in each recursion. Some applications of the generalized recursive algorithm, such as IRT test score reliability estimation and IRT proficiency estimation based on summed test scores, are illustrated with a short test by varying scoring schemes for its items. 相似文献
1000.