首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   1660篇
  免费   51篇
  国内免费   1篇
教育   1257篇
科学研究   48篇
各国文化   30篇
体育   126篇
综合类   1篇
文化理论   17篇
信息传播   233篇
  2024年   3篇
  2023年   15篇
  2022年   26篇
  2021年   41篇
  2020年   62篇
  2019年   102篇
  2018年   111篇
  2017年   118篇
  2016年   88篇
  2015年   74篇
  2014年   71篇
  2013年   375篇
  2012年   53篇
  2011年   52篇
  2010年   59篇
  2009年   47篇
  2008年   57篇
  2007年   33篇
  2006年   37篇
  2005年   36篇
  2004年   29篇
  2003年   21篇
  2002年   21篇
  2001年   13篇
  2000年   16篇
  1999年   7篇
  1998年   13篇
  1997年   13篇
  1996年   7篇
  1995年   9篇
  1994年   11篇
  1993年   7篇
  1992年   6篇
  1991年   7篇
  1990年   7篇
  1989年   3篇
  1988年   5篇
  1987年   4篇
  1986年   6篇
  1985年   7篇
  1984年   13篇
  1983年   6篇
  1982年   4篇
  1981年   2篇
  1979年   3篇
  1978年   3篇
  1969年   1篇
  1943年   1篇
  1942年   1篇
  1935年   1篇
排序方式: 共有1712条查询结果,搜索用时 0 毫秒
101.
102.
Student interaction in school contexts is a topic that has been researched from many different perspectives. However, the role of students as tutors scaffolding other peers is not normally addressed, since studies are usually focused on the teacher. Moreover, considering the many technologies that can support students’ work nowadays, studies describing specific practices are still needed in order to understand the many possibilities and constraints that can emerge from the use of these tools in the field of education. This exploratory case study aims to extend research on scaffolding between students, presenting data from an ethnographic study where a commercial video game was introduced as part of the curricular activities. Analytically, the scaffolding metaphor is the departing point to describe in detail how the scaffolding process took place, focusing on its purposes and on the role of students as tutors. Our findings reveal how students offered mostly procedural scaffoldings, performing tutor functions such as highlighting relevant features, reducing levels of freedom or controlling the frustration. Results highlight that students can perform scaffolds, and this should be considered as part of the classroom design, making this process visible. Moreover, specific features of the video game enhanced these interactions, which should also be considered when designing game learning environments in the future.  相似文献   
103.
Reflexivity is a primary requirement for professional work. Our aim was to describe a methodology suitable for detecting the development of reflexive practice through the analysis of 59 Master’s degree students’ journals. We explore the use and changes of reflexive practice in relation to the settings and activities of the course using analysis of the mental language: We analyse how the reflexive practice is characterized, how it evolves through time and how it can be promoted. Data analysis shows that reflexivity is not monodimensional but multidimensional. Reflexive practice increases during the course: The different dimensions vary over time according to different organizational and educational conditions. This methodology allows us to formulate new hypotheses about which elements of the setting and process are effective in supporting participants’ reflexive practice.  相似文献   
104.
This feature discusses how the library curriculum was developed at Plymouth Hospitals NHS Trust Library Service to aid the delivery of Skills for Life. In particular, the feature describes how, through collaboration with learndirect, literacy and numeracy skills were embedded into the broader library and information skills training programme. The article reports on how the programme resulted in the provision of qualifications and skills development opportunities to NHS staff, and an increase in the NHS library profile.  相似文献   
105.
106.
When designing a reading intervention, researchers and educators face a number of challenges related to the focus, intensity, and duration of the intervention. In this paper, we argue there is another fundamental challenge—the nature of the reading outcome measures used to evaluate the intervention. Many interventions fail to demonstrate significant improvements on standardized measures of reading comprehension. Although there are a number of reasons to explain this phenomenon, an important one to consider is misalignment between the nature of the outcome assessment and the targets of the intervention. In this study, we present data on three theoretically driven summative reading assessments that were developed in consultation with a research and evaluation team conducting an intervention study. The reading intervention, Reading Apprenticeship, involved instructing teachers to use disciplinary strategies in three domains: literature, history, and science. Factor analyses and other psychometric analyses on data from over 12,000 high school students revealed the assessments had adequate reliability, moderate correlations with state reading test scores and measures of background knowledge, a large general reading factor, and some preliminary evidence for separate, smaller factors specific to each form. In this paper, we describe the empirical work that motivated the assessments, the aims of the intervention, and the process used to develop the new assessments. Implications for intervention and assessment are discussed.  相似文献   
107.
In addressing the challenges faced by E‐type (evening‐type) students, researchers have pointed to the need for school schedules that reflect chronotypic concerns and the recognition of the importance of sleep for academic achievement and well‐being. One approach to dealing with this issue for adolescent students has been to move the start of the school day later. In college, however, schedules become more varied and the social context in which these challenges occur differs requiring more individualized approaches to scheduling. In spite of this, morningness–eveningness is rarely considered by college administrators, advisors, or individuals involved in student services. It is important that faculty and staff who work with students be aware of chronotypical influences on classroom performance and other aspects of student life so that they can help them succeed in college and beyond.  相似文献   
108.
109.
110.
The current study was designed to address two major purposes. The first goal was to investigate the joint influence of children's sociometric status and sex on their conflict behavior, and the second goal was to explore the similarities and differences in children's conflict behavior across two contexts, specifically conflicts arising during interactions with mothers and with peers. Forty-two first-graders were videotaped playing with their mothers and then with an unfamiliar peer partner. Conflict behavior occurring in the mother-child context was quite different from that occurring between children, reflecting the contrast between the vertical and horizontal nature of these relationships. Most striking were the large number of sociometric status and sex differences in conflict behavior found across both contexts. Further, it appears that effective conflict behavior may differ for boys and girls. Implications for future research are discussed.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号