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ABSTRACT

While technology is prevalent in American classrooms, meaningful technology integration remains an issue, indicating a lack of effective professional development. Unlike the typical workshop model, professional learning communities (PLCs) utilize teacher-centered approaches to professional development. Kolb’s experiential learning theory, Bandura’s self-efficacy theory, and the expectancy-value model work together to provide the theoretical foundation supporting professional development through PLCs. This article proposes a plan for transformative technology integration using a PLC model for professional development.  相似文献   
855.
Abstract

In this paper we address practical questions such as: How do symbols appear and evolve in an inquiry-oriented classroom? How can an instructor connect students with traditional notation and vocabulary without undermining their sense of ownership of the material? We tender an example from linear algebra that highlights the roles of the instructor as a broker, and the ways in which students participate in the practice of symbolizing as they reinvent the diagonalization equation A = PDP?1.  相似文献   
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In moving towards what Lemke (1996) terms the ‘interactive learning paradigm’, higher education has adopted two key principles consistent with group learning technologies:
  • ? learning is always mediated by and occurs through language ( Falk, 1997 ; Gee, 1997 ); and
  • ? learning is distributed across a range of other people, sites, objects, technologies and time ( Gee, 1997 ).
A third and relatively recent principle to emerge on the higher education scene that seems to ‘contradict’ accepted views of group learning technologies is that:
  • ? many universities now choose to offer ‘learning resources’ online.
This paper asks whether Information and Communication Technologies (ICTs) are ‘robust’ enough to support, sustain and address industry, employer and government calls for greater attention to group skills development in university graduates. Data features an examination of respondent feedback (n = 171) in an ‘ICT‐rich’ group work setting, and the subsequent ratings of group skills development over a 13‐week period. This discussion offers an account of learner outcomes by adopting Kirkpatrick's (1996) four levels of evaluation of learning as a classification scheme for determining learner satisfaction (Level One), the effectiveness of learning transfer (Level Two), its impact on practice (Level Three) and the appropriation of learning behaviours by participants (Level Four). The contrasting patterns of ICT use between female and male users in the data are discussed in relation to building social presence and producing social categories online. Differences reported here indicate that ICT group work is moving forward, but opportunities to challenge rather than reproduce existing learning relations and differences, remain largely unresolved.  相似文献   
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Although there is a growing body of literature on counselor impairment, the topic of supervisor impairment has surprisingly been overlooked. The author explores the implications of working with an impaired supervisor at various levels of counselor development and discusses some of the critical factors that may influence how a supervisee decides to handle this problem. In addition to discussing the misuse of power by the impaired supervisor, other factors (e.g., the nature and severity of the supervisor's impairment) are also discussed. The author presents an ethical decision‐making model that can be used to guide the counselor trainee through the arduous process of determining a viable course of action.  相似文献   
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This paper explores the role that technology can play in engaging pre-service teachers with the iterative, “messy” nature of model-based inquiry. Over the course of 5 weeks, 11 pre-service teachers worked in groups to construct models of diffusion using a computational animation and simulation toolkit, and designed lesson plans for the toolkit. Content analyses of group discussions and lesson plans document attention to content, representation, revision, and evaluation as interwoven aspects of modeling over the course of the workshop. When animating, only content and representation were heavily represented in group discussions. When simulating, all four aspects were represented to different extents across groups. Those differences corresponded with different planned uses for the technology during lessons: to teach modeling, to engage learners with one another’s ideas, or to reveal student ideas. We identify specific ways in which technology served an important role in eliciting teachers’ knowledge and goals related to scientific modeling in the classroom.  相似文献   
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College students, scoring average to above-average on WRAT-R subscales for reading and spelling, made match/nonmatch judgments on word pairs either on the basis of phonological similarity (a rhyme match) or orthographic similarity (a visual match). Word pairs rhymed and looked similar, rhymed but looked dissimilar, or looked similar but did not rhyme. Word pairs for which a nonmatch decision had to be made, despite similarity in the irrelevant dimension, produced significantly more errors and longer response latencies. Poorer readers were less vulnerable to phonological interference when making visual discriminations, and poorer readers and spellers were more vulnerable to orthographic interference when making rhyme matches. Results showed that a deficiency in phonological coding and an over-reliance upon orthographic coding, often observed in dyslexic children, can also be seen in relatively poor readers and spellers within a normal adult population.  相似文献   
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