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141.
Abstract The purpose of the present investigation was to examine the concurrent and construct validity of the three-mile (4.83 km) run as afield test of aerobic capacity. Subjects included 109 college-aged males whose three-mile run time (M = 1310.31 ± 184.48 s) was measured. Fifty of the subjects were given a maximal treadmill stress test, and their peak oxygen consumption (VO2peak) (M = 54.23 ± 7.08 ml.kg?1.min?1) was measured. The three-mile run was conducted on an outdoor 0.25 mile (0.425 km) track, and split tunes were recorded each 110 yds (100.32 m) for the first and last laps and total time was recorded for laps 2 through 11. The correlation coefficient between the run time and VO2peak was -.58, indicating only moderate concurrent validity for the run as afield test for aerobic capacity. A factor analysis conducted on the split time data revealed a three-factor structure of a stable pace phase, an initial sprint, and a final sprint with the stable pace factor accounting for most of the common factor variance (69%). The three-mile run time was used to discriminate successfully between two known groups of subjects in aerobic capacity. These data provide a degree of support for the construct validity of the three-mile run as afield test of aerobic capacity. 相似文献
142.
Abstract Cinematographical analysis was used to compare spatial and temporal relationships of ten skilled and ten non-skilled performances of the standing broad jump. Means of the extent and duration of major joint action for the two levels of skill were represented graphically. Characteristic likenesses appeared in the general patterns of movement of limbs and in proportion of time consumed by the phases of the movement. Characteristic differences were found in angles of take-off and of landing and in extent and duration of specific joint actions. Greater extent of movement occurred in the skilled performances. The latter characteristically used more time in hip flexion and less time in knee extension. 相似文献
143.
Allen Guttmann 《国际体育史杂志》2013,30(17):2007-2015
How we say what we say is a part of what we say. In this sense, the form and the content of a statement are inseparable. Style matters semiotically as well as aesthetically. These three assertions are supported by a series of examples from a wide range of verbal and non-verbal sports-historical texts. In accordance with the post-modernist emphasis on reflexivity, several of my examples are taken from my own efforts to ‘do’ history. 相似文献
144.
Allen Jackson Andrew S. Jackson Ronald G. Frankiewicz 《Research quarterly for exercise and sport》2013,84(4):641-648
This study investigated the construct and concurrent validity of a 12-minute crawl stroke swim as a field test of swimming endurance. A sample of 42 male college students who ranged from certified life savers to competitive swimmers were administered three tests. The first, a multistage swimming endurance test, required that a tethered subject swim to exhaustion under a linear progressive increase in workload. The second measure was the crawl stroke count for two lengths of a 25-yard pool. The third test was a 12-minute crawl stroke swim for distance with total distance and distance covered each minute recorded for each subject. Alpha factor analysis of the 12 minute intervals of the crawl stroke swim produced one factor which demonstrated that swimming performance was internally consistent during the 12-minute swim. There was a correlation of .898 (p < .01) between the 12-minute swim and the tethered swim test. Cross validity procedures demonstrated a high degree of stability for the correlation between the 12-minute swim and the tethered swim and for resulting regression statistics. The construct validity was established for both the multistage test and the 12-minute swim using the known groups approach. On the basis of the data the 12-minute swim is a valid field test for swimming endurance for the population studied. 相似文献
145.
Allen Jackson Larry Bruya William Baun Peggy Richardson Robert Weinberg Irma Caton 《Research quarterly for exercise and sport》2013,84(2):163-164
Abstract Nineteen college men and women (aged 18–23 yrs, × = 21.1) were studied to ascertain the force-time components of a rapid maximal voluntary isometric contraction (MVC) for ankle dorsiflexors, knee extensors, elbow flexors, wrist flexors and hand grip. Standardized isometric strength testing protocol was used. After a practice period subjects were instructed to make an MVC without jerking and as quickly as possible, for each of the muscle actions noted above. Force readings were taken from a load cell assembly through an analogue-to-digital converter and analyzed to yield time values for MVC, 3/4 MVC, 1/2 MVC, and 1/4 MVC. The results indicated significant differences (p < .01) between the responses of the men and women, with the women reaching full MVC more rapidly than the men. Also, there were significant differences among the five muscle groups tested, with the wrist flexor muscle group developing MVC most quickly, while the knee extensors took the longest time to full MVC. Based upon these data it may be concluded that the time to full MVC differs between men and women, and also that the time to full MVC differs among the five muscle groups tested in this experiment. 相似文献
146.
Abstract Predicated upon the premise that leisure needs are socially determined and therefore dynamic qualities of leisure motivation, this field study investigated the effects of outcome (winning, losing, no outcome) of leisure participation on male and female subjects' leisure needs. Subjects were 438 players of 60 teams in the intramural basketball program comprised of competitive and recreational leagues. Factor analysis produced seven need factors, of which three dealt with interpersonal relationships, two with competence and two with escape or diversion. ANOVAs performed on the resultant factor scores showed that successful and unsuccessful leisure experiences strongly shaped subjects' needs for leisure participation, but these effects were often mediated by the sex of subjects and the competitive levels of leagues in which they played. Generally, winning and losing had just the opposite effects on males' and females' needs; winning increased females' and decreased males' needs. The effects of competitiveness of league types suggested that competitive and recreational leagues serve different psychological functions for males and females because the two leagues are expected to fulfill different leisure needs. 相似文献
147.
Jonathan P. Allen 《The Information Society》2013,29(3):281-283
Suzanne Grant Lewis and Joel Samoff, eds., Microcomputers in African Development: Critical Perspectives (Boulder, CO: Westview Press, 1992), 258 pp., $42.50 (ISBN 0–8133–7934–2). 相似文献
148.
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150.
Michael Allen Frédéric Vallée-Tourangeau 《International Journal of Science and Mathematics Education》2016,14(8):1553-1566
Math anxiety impedes performance in simple arithmetic tasks. Anxiety constrains working memory capacity and particularly the attentional functions of the central executive. The experiment reported here explored how interactivity mitigated the impact of math anxiety on the performance of elementary school students with simple additions. It manipulated two independent variables. The first was the length of the additions—involving either 7 or 11 number tokens (the value of the tokens ranged from 1 to 20). The other was the level of interactivity: in the low interactivity condition participants could not touch or point to the number tokens that configured the sums, and in a high interactivity condition participants could manipulate the tokens as they saw fit in deriving their answer. The length of the addition had an impact on accuracy, with longer sums leading to poorer performance. However, overall, performance in the high interactivity condition was superior, in terms of accuracy, absolute calculation error and efficiency, than performance in the low interactivity condition. Mathematics anxiety significantly predicted performance in the low interactivity condition, but not in the high interactivity condition. These results suggest that working memory resources are augmented through interactivity with the physical problem presentation, defusing the impact of anxiety on performance. 相似文献