Recent experiments on the ski simulator produced ambiguous results and raised unanswered questions concerning the true nature of "novice" behavior and the occurrence of behavioral changes during learning. The aim of the present experiment was to analyze the evolving behavior of three beginners during six practice sessions on a ski simulator The position of the apparatus platform was recorded as time series and used for constructing dynamical models, including stiffness and damping functions. The results showed that novices tended to exploit a Rayleigh damping behavior during the first trials and then transition toward a van der Pol damping. These results replicate previous observations by Nourrit, Delignieres, Caillou, Deschamps, and Lauriot (2003) and suggest the transition to the expert behavior could arise early in practice, when the task is of moderate difficulty. The discussion focuses on the properties of the observed learning dynamics and proposes a global conceptualization for acquiring complex motor skills. 相似文献
The mechanical responses (i.e. external contact forces and external power) of 25 elite rowers to a race-pace rowing protocol were investigated on the traditional fixed stretcher mechanism and the more recently introduced free-floating stretcher mechanism rowing ergometers. Using a Rowperfect rowing ergometer for both conditions, external contact forces at the handle, stretcher and sliding seat, as well as the displacements of the handle and stretcher, were recorded. The external power was calculated as the product of the force and velocity data from both the handle and stretcher. Significant differences (P < 0.05) between the two conditions for each mechanical parameter were observed. The fixed condition showed larger maximum values for forces and external power and average power throughout the rowing cycle. Moreover, rowing with the fixed mechanism generated higher inertial forces during the transition between the propulsion and recovery phases, especially at the catch of the cycle. The results suggest that: (i) muscular coordination may differ according to the stretcher mechanism used, which could have an impact on the physiological adaptations of muscles; and (ii) the free-floating mechanism may induce lower catch and maximum values for net joint forces and net joint moments that could decrease the risk of injury. 相似文献
The purpose of the present research was to test the applicability of the Dualistic Model of Passion (Vallerand et al., 2003) to being a sport (football) fan. Three studies provided support for this dualistic conceptualization of passion. Study 1 showed that harmonious passion was positively associated with adaptive behaviours (e.g. celebrate the team's victory), whereas obsessive passion was positively associated with maladaptive behaviours (e.g. risking losing one's job to go to a game). Study 2 used a short Passion Scale and showed that harmonious passion was positively related to the positive affective life of fans during the 2006 FIFA World Cup, psychological health (self-esteem and life satisfaction), and public displays of adaptive behaviours (e.g. celebrate the team's victory into the streets), whereas obsessive passion was predictive of maladaptive affective life (e.g. hating opposing teams' fans) and behaviours (e.g. mocking opposing teams' fans). Finally, Study 3 examined the role of obsessive passion as a predictor of partner's conflict that in turn undermined partner's relationship satisfaction. Overall, the present results provided support for the Dualistic Model of Passion. The conceptual and applied implications of the findings are discussed. 相似文献
In the last decade we have entered the era of remote controlled military technology. The excitement about this new technology
should not mask the ethical questions that it raises. A fundamental ethical question is who may be held responsible for civilian
deaths. In this paper we will discuss the role of the human operator or so-called ‘cubicle warrior’, who remotely controls
the military robots behind visual interfaces. We will argue that the socio-technical system conditions the cubicle warrior
to dehumanize the enemy. As a result the cubicle warrior is morally disengaged from his destructive and lethal actions. This
challenges what he should know to make responsible decisions (the so-called knowledge condition). Nowadays and in the near
future, three factors will influence and may increase the moral disengagement even further due to the decrease of locus of
control orientation: (1) photo shopping the war; (2) the moralization of technology; (3) the speed of decision-making. As
a result, cubicle warriors cannot be held reasonably responsible anymore for the decisions they make. 相似文献
Objective:This study compares two maps of biomedical sciences using Medical Subject Headings (MeSH) term co-assignments versus MeSH terms of citing/cited articles and reveals similarities and differences between the two approaches.Methods:MeSH terms assigned to 397,475 journal articles published in 2015, as well as their 4,632,992 cited references, were retrieved from Web of Science and MEDLINE databases, respectively, which formed over 7 million MeSH co-assignments and nearly 18 million direct citation pairs. We generated six network visualizations of biomedical science at three levels using Gephi software based on these MeSH co-assignments and citation pairs.Results:The MeSH co-assignment map contained more nodes and edges, as MeSH co-assignments cover all medical topics discussed in articles. By contrast, the MeSH citation map contained fewer but larger nodes and wider edges, as citation links indicate connections to two similar medical topics.Conclusion:These two types of maps emphasize different aspects of biomedical sciences, with MeSH co-assignment maps focusing on the relationship between topics in different categories and MeSH direct citation maps providing insights into relationships between topics in the same or similar category. 相似文献
According to the literature, in recent years, developing experiential learning has fulfilled the requirement of a deep understanding of lean philosophy by engineering students, demonstrating the advantages and disadvantages of some of the key principles of lean manufacturing. On the other hand, the literature evidences how some kinds of game-based experiential learning overlook daily difficulties, which play a central role in manufacturing systems. To fill the need of a game overcoming such lack of vision, an innovative game direct in-field, named Kart Factory, has been developed. Actual production shifts are simulated, while keeping all the elements peculiar to a real production set (i.e. complexity, effort, safety). The working environment is a real pedal car assembly department, the products to be assembled have relevant size and weight (i.e. up to 35 kg approximately), and the provided tools are real production equipment (e.g. keys, screwdrivers, trans-pallets, etc.). Due to the need to maximise the impact on students, a labour-intensive process characterises the production department. The whole training process is based on three educational principles: Experience Value Principle, Error Value Principle, and Team Value Principle. As the ‘learn by doing’ and ‘learn by failing’ are favoured, the theory follows the practice, while crating the willingness to ‘do’ instead of just designing or planning. The gathered data prove the Kart Factory's effectiveness in reaching a good knowledge of lean concepts, notwithstanding the students’ initial knowledge level. 相似文献
The aim of this study was to define the time-motion (i.e., fighting, preparatory and breaking activity), technical (i.e., attack, timed-attack, counterattack, blocking and grasps) and tactical (i.e., upper limb, lower-limb, combination and throwing) profiles of the senior top-level karate competition played under the most recent rules of the International Karate Federation in relation to gender, match outcome and weight categories. Time-motion, tactical actions and technical executions were investigated of senior karatekas (n = 60) during the Karate World Championship. The referee’s decisions caused an overall activity-to-break ratio of ~1:1.5 with a significant difference (P = 0.025) between karateka’s weight categories (light = 1:1.5; middle = 1:2 and heavy = 1:1). High-intensity actions (i.e., attack and defensive actions performed quickly and powerfully) were higher in male compared to female athletes. Top-level karatekas used upper limb techniques more than lower limb ones, with both applied in the head more than in the body. For the high-intensity-actions to pause ratio and the percentage of combined techniques, light weight category was significantly higher than middle weight category. These findings suggest that training programs may need to be specific to the requirements of the gender and weight categories. 相似文献
Research on elites (that is, on status groups that occupy dominant positions) is characterized by the lack of connection between studies that focus on elite recruitment and those that focus on the exercise of power by elites. As underlined by Giddens (Elites and power in British society, 1974), both types of approach are important and should complement each other in the analysis of mediations between the class structure, the organizational structure and the power structure in a given society. Giddens also insists on the need for recruitment studies to take account of two different dimensions: the types of channel that are privileged by elite groups to reproduce their social position, and the degree of social closure or openness of these channels to other groups (Parkin, The social analysis of class structure, 1974). This distinction is used to organize the present chapter, which focuses on a single channel that has come to play a crucial role in post-industrial societies, that is schools and, more precisely, upper secondary and higher education institutions, and on their influence in three different national contexts: France, the United Kingdom and the United States. In the first section, the specific features of elite education are examined. The second section explores the extent and modes of institutional and social closure. 相似文献
Purpose: The aim of the paper is to analyse the use of Communities of Practice and Information and Communication Technology (ICT) to enhance knowledge sharing between researchers and advisors. The associated research question is to what extent ICT supported a virtual Community of Practice and has been effective in counteracting fragmentation between research and advisory systems in terms of knowledge sharing between these two pillars of the Italian Agricultural Knowledge System (AKS).
Design/Methodology/approach: The paper uses a mixed methods approach: a questionnaire submitted to the Community of Practice participants on their experiences, observation of interaction between Community of Practice participants and data on the use of the ICT platform.
Findings: The ICT supported Community of Practice approach appears to improve knowledge sharing between researchers and advisors, and also draws in other actors of the broader Agricultural Knowledge and Innovation System in which the AKS is embedded. However, ICT based tools alone are not sufficient and need to be complemented with face-to-face (non-virtual) interactions. A clear theoretical implication of this study is that this is an iterative process in which virtual and non-virtual interaction mutually reinforce each other: ICT interaction spurs real life and face-to-face interaction, and ICT supports follow-up on real life face-to-face interaction.
Practical Implications: Communities of Practice can be a useful tool for knowledge sharing between research and advisory systems, but should have a degree of flexibility in terms of the topics they address and should accommodate new members when appropriate. ICT is supportive, but should be complemented by real life meetings.
Originality/Value: The paper connects recent frameworks of the use of Communities of Practice with literature on ICT in agriculture and adds insights on the contribution of combining virtual and non-virtual interaction in Communities of Practice aimed at knowledge sharing. 相似文献