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991.
言语交际中的模糊限制语及其语用功能 总被引:2,自引:2,他引:0
陈意德 《湘潭师范学院学报(社会科学版)》2000,(4)
在言语交际中恰当运用模糊限制语是一个合格的语言使用者必备的语言能力之一。模糊限制语可以分为质量模糊限制语、数量模糊限制语、程度模糊限制语、范围模糊限制语、方式准则模糊限制语五种类型。恰当运用模糊限制语,能使语言表达更含蓄、委婉、有礼貌;能增强语言表达的灵活性,提高语言的表达效率。 相似文献
992.
Companies realize innovations by creating and implementing new knowledge. One possible source of innovative ideas are new employees. Based on an existing game-theoretic model the conditions of efficient knowledge transfer in a team are analyzed. Offering knowledge to a colleague cannot be controlled directly by the company due to information asymmetries. Thus the management has to provide incentives, which motivate the employees to act in favor of the company. The aim of this paper is to show what influences the propensity of the employees to engage in knowledge transfer and how the management can design the incentive structure for optimal transfer. Several factors are relevant, especially the individual costs of participating in the transfer. These consist mainly of the existing absorptive capacity and the working atmosphere. The model is at least partly generalized on more players. The relevance of the adequate team size is shown: too few or too many developers decrease the remaining company profit. A further result is that depending on the cost structure, perfect knowledge transfer is not always best for the profit of the company. 相似文献
993.
“知识经济”时代的到来,必然要求我们对创新人才与创造力进行深刻的研究与探讨,而对创造力的界定既包含事实的判断,也包含着价值取向的内容;创造性思维作为创造力的核心和关键要素对创造力有着重要的影响。笔者从知识经验、创造动机与兴趣、榜样与帮助者及中小学教学方法等4个方面论述了我国教师在培养学生创造力方面应当注意的问题和应当采取的措施。 相似文献
994.
Structure: Its Shadow and Substance 总被引:1,自引:0,他引:1
995.
Saskia Euser Jizzo R. Bosdriesz Claudia I. Vrijhof Bianca G. van den Bulk Debby van Hees Sanne M. de Vet Marinus H. van IJzendoorn Marian J. Bakermans-Kranenburg 《Child development》2020,91(6):2255-2269
We examined the relative contribution of genetic, shared environmental and non-shared environmental factors to the covariance between parental sensitivity and limit-setting observed twice in a longitudinal study using a child-based twin design. Parental sensitivity and parental limit-setting were observed in 236 parents with each of their same-sex toddler twin children (Mage = 3.8 years; 58% monozygotic). Bivariate behavioral genetic models indicated substantial effects of similar shared environmental factors on parental sensitivity and limit-setting and on the overlap within sensitivity and limit-setting across 1 year. Moderate child-driven genetic effects were found for parental limit-setting in year 1 and across 1 year. Genetic child factors contributing to explaining the variance in limit-setting over time were the same, whereas shared environmental factors showed some overlap. 相似文献
996.
The present study investigated how presenting domain information influences scientific reasoning and knowledge acquisition in low prior knowledge students. Fifty-five college freshmen received an inquiry task in an unfamiliar domain and were randomly assigned to a condition in which domain information was available before and during the task, before the task, or not at all. Students in the first two conditions exhibited more hypothesis-driven behavior and acquired more knowledge than students without access to domain information. The comparison among the two conditions with domain information yielded similar results in favor of the before and during condition. Together these findings confirm the predicted superiority of the before-plus-during format. 相似文献
997.
Halszka Jarodzka Katharina Scheiter Peter Gerjets Tamara van Gog 《Learning and Instruction》2010,20(2):146-154
Tasks with a complex, dynamic visual component require not only the acquisition of conceptual/procedural but also of perceptual/attentional skills. This study examined expertise differences in perceiving and interpreting complex, dynamic visual stimuli on a performance and on a process level, including perceptual and conceptual strategies. Performance, eye movement, and verbal report data were obtained from seven experts and 14 novices. Results show that experts compared to novices attend more to relevant aspects of the stimulus, use more heterogeneous task approaches, and use knowledge-based shortcuts. Implications for instructional design for the acquisition of perceptual skills are discussed. 相似文献
998.
In the course of digitisation, the range of substrates for textual reading is being expanded to include a number of screen‐based technologies and reading devices, such as e‐readers (e.g. Kindle) and tablets (e.g. iPad). These technologies have distinctly different affordances than paper has. Given that textual reading is at the same time likely to remain important as a cultural practice, and is undergoing massive change as digital screens are supplementing paper – with the potential to replace it as the dominant substrate – there is an urgent need to investigate what effects such change might have on the reading of different kinds of texts, for different purposes. This article proposes the need for an integrative, transdisciplinary model of embodied, textual reading accounting for its psychological, ergonomic, technological, social, cultural and evolutionary aspects. The envisaged model aims to be partly explanatory, in the sense that it aligns and integrates existing knowledge, and partly exploratory, in the sense that it points to blank spots in our knowledge where further research is needed. The model will thus serve to guide the planning of such further research, and to make research more compatible and research outcomes more widely useable. 相似文献
999.
Wim T. J. L. Pouw Charly Eielts Tamara van Gog Rolf A. Zwaan Fred Paas 《Mind, Brain, and Education》2016,10(2):91-104
Previous research indicates that sensori‐motor experience with physical systems can have a positive effect on learning. However, it is not clear whether this effect is caused by mere bodily engagement or the intrinsically meaningful information that such interaction affords in performing the learning task. We investigated (N = 74), through the use of a Wii Balance Board, whether different forms of physical engagement that was either meaningfully, non‐meaningfully, or minimally related to the learning content would be beneficial (or detrimental) to learning about the workings of seesaws from instructional animations. The results were inconclusive, indicating that motoric competency on lever problem solving did not significantly differ between conditions, nor were response speed and transfer performance affected. These findings suggest that adult's implicit and explicit knowledge about physical systems is stable and not easily affected by (contradictory) sensori‐motor experiences. Implications for embodied learning are discussed. 相似文献
1000.