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Franklin Parker 《Review of Education, Pedagogy & Cultural Studies》2013,35(4):357-361
IN AN AGE OF MASS CONSUMPTION In our age of mass consumption, the ubiquity of commodification's many forms establishes and constitutes a significant fact of our everyday existence. A Starbucks on every corner. Between supermarket and superstore, supply almost never a problem. So much merchandise just a mouse click away. Nearly everything having its price. A product for every imaginable problem. 相似文献
64.
Jonathan Nakamoto Kim A. Lindsey Franklin R. Manis 《Scientific Studies of Reading》2013,17(4):351-371
This study investigated the associations of oral language and reading skills with a sample of 282 Spanish-speaking English language learners across 3 years of elementary school. In the 3rd grade, the English and Spanish decoding measures formed two distinct but highly related factors, and the English and Spanish oral language measures formed two factors that showed a small positive correlation between them. The decoding and oral language factors were used to predict the sample's English and Spanish reading comprehension in the 6th grade. The decoding and oral language factors were both significant predictors of reading comprehension in both languages. The within-language effects were larger than the cross-language effects and the cross-language effects were not significant after accounting for the within-language effects. 相似文献
65.
To know whether students' achievements are the result of online interaction and not just a consequence of individual differences themselves, it seems essential to link the cognitive results to the students' online behavior (technological presence). In technological presence, interaction is based on the degree in which the online student senses the availability of, and connectedness with, other students, the teacher, and the context. Cognitive presence as a part of the interaction process of teaching and learning reflects the level of accomplishment in online learning environments (cognitive attainment). The purpose of this article is to show some evidence of the mutual influence of the students' technological behaviors and the students' cognitive factors in online learning environments – including teacher and instructional design factors. Two thousand one-hundred thirty written computer-mediated communications from 88 participants in four prototypical online learning activities have been analyzed for this purpose. The analysis shows the influence of technological presence on the quality of learning results of the online knowledge construction process. The conclusions point out the importance of considering technological presence as a new and complementary type of presence as it provides relevant information for instructional and technological design. 相似文献
66.
Brad Franklin 《英语沙龙》2013,(6):22
Hi Brad,
The Father's Day is coming.I am always too shy to express my feeling to my father as he,in my eyes,is so serious.Maybe his action has said all for him,and there's so little left to the words.Brad,do you also prefer to have actions instead of words to say everything for you? Please tell me more about your story of being a father. 相似文献
67.
Brad Franklin 《英语沙龙》2013,(9):62-63
半年不见的Brad又回来了!喜欢旅行和爱好广泛的他,似乎永远都会为我们带来不同的精彩故事和见闻。那让我们依旧跟随他的文字和图片,穿越空间上的距离,一同享受那游走在世界的美丽心情! 相似文献
68.
Brad Franklin 《英语沙龙》2013,(5):20
不少单位和集体都会组织一些团队建设活动,以增强同事间的了解和公司的凝聚力,这些活动常常也是一个职场新人融入新团队的最好时机之一。但是有时候你并不想参加这样的活动,心里会暗自盘算着去还是不去的利弊,那正好来听听有着丰富职场经验的Brad的忠实建议。 相似文献
69.
Jorge Feijoo Xosé Ramón Nóvoa Teresa Rivas María Jesús Mosquera Javier Taboada Cristina Montojo Fernando Carrera 《Journal of Cultural Heritage》2013,14(5):365-376
We describe the results of electromigration desalination of two soluble salt-contaminated Galician granites. The efficacy of electromigration, which had not been previously applied to granite, was assessed for two types of granite contaminated with a 20% NaCl solution and seawater. Desalination effectiveness was evaluated as follows: (1) analysis of anode and cathode ion content during testing; (2) analysis of ions at different distances from the electrodes after testing; (3) pH assessment of the stone surfaces; and (4) evaluation of colour changes. Results were very satisfactory; by the end of testing, chloride was reduced by almost 100% in both the NaCl and seawater contaminated samples. Sulfate reduction was also significant, despite this ion's lower mobility. The granite pH values remained close to neutral and colour changes were minimal. The difference in effectiveness of the process for the two types of stone was associated with their dissimilar pore structure. 相似文献
70.
ABSTRACT Game developers potentially convey socio-cultural values about gender through design choices. This study interpreted the designs of 11 purposively selected female game characters, developed by studios located in the United States and Japan, through the lens of ambivalent sexism. This social psychological theory posits that sexism consists of hostile and benevolent attitudes about women. Two themes emerged across characterizations: bodies as objects, bodies as weapons and (in)dependence. Both consisted of empowering qualities paired with problematic beliefs about women. This analysis contributes to interdisciplinary literature by using an empirical perspective to interpret gender representations in video games. 相似文献