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Paul Kim Elizabeth BucknerHyunkyung Kim Tamas MakanyNeha Taleja Vallabhi Parikh 《International Journal of Educational Development》2012,32(2):329-340
This study explores the effectiveness of a game-based mobile learning model for children living in underdeveloped regions with significant contextual variations. Data for this study came from a total of 210 children between the ages of 6-14 years old from six marginalized communities in India. The findings reveal that children with little or no previous exposure to technology were able to not only figure out the given mobile learning technology, but also solve a series of incrementally challenging problems by playing math games without specific intervention or instruction by adults. The study also found that various factors, including gender and group size, do affect children's ability to adopt and learn while presenting a unique set of learning interaction patterns. This paper concludes with specific recommendations for future ICT4D (Information and Communication Technology for Development) projects for educational development particularly targeting developing regions. 相似文献
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This article features a discussion about how Pierce County (Washington) Library’s 2013 budgeting process and budget document explain budget cuts and service changes to users and taxpayers within the context of the library’s continuing effort to improve operational efficiency and maintain valued core, customer, and community services. Pierce County Library is an independent municipal corporation established by state law and is funded from a separate property tax levy as a junior taxing district. 相似文献