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81.
Cultural proximity is a multidimensional concept, most often used to explain media preferences across national boundaries. The present study extends the construct, revealing its power to explain audience formation within a multicultural society. Portable People Meter data from Arbitron, Inc., was used to compare patterns of television and radio use across Spanish-speaking Hispanics, English-speaking Hispanics, and non-Hispanics in Houston, Texas. The results indicate that language preferences play a powerful role in determining audience behavior. Furthermore, while English-speaking Hispanics exhibit multicultural fluency, the other two populations show evidence of cultural polarization.  相似文献   
82.
There can be little argument that the design jury features as a key symbolic event in the education of the architect. However, whilst the centrality of the design jury as a site for learning disciplinary skills, beliefs and values is now widely acknowledged, there continues to be considerable disagreement about what is learnt and how. While critical pedagogues argue that the design jury is a critic‐centred event that coerces students into conforming to hegemonic notions of habitus, those who promote reflective practice see it as a student‐centred event in which a critical dialogue with experts supports students' construction and reconstruction of their own habitus. This article, inspired by Michel Foucault's writings on the analytics of power, reports on the findings of a yearlong ethnographic study carried out in one British school of architecture that sought to excavate ‘what really goes on’ in the design jury.  相似文献   
83.
Following a model on the cyclical nature of teacher (“trait”) self-efficacy and context-, task- and situation-specific (“state”) mastery experiences (TSSME), we investigated the variability and effects of lesson characteristics (e.g. lesson sequence), student group characteristics (e.g. proportion of students receiving free school meals) and teacher characteristics (e.g. teacher experience) on teachers' situation-specific mastery experience. Forty-three teachers reported on 1,055 lessons in 385 student groups using electronic questionnaires in Personal Digital Assistants during a period of 2 weeks. Two domains of TSSME (support of learning and organisation of classrooms) and perception of students (engagement and behaviour) were found. Multilevel models found roughly a quarter of the variance in TSSME between teachers, a quarter between student groups and half between lessons. Student group characteristics differentially predicted TSSME. Perceived student engagement was more predictive of TSSME than perceived student behaviour. More experienced and high-efficacy teachers had higher TSSME. The findings have implications for our understanding of teachers' everyday practice with different student groups.  相似文献   
84.
Abstract

This articles identifies four issues whose resolution will shape the future of American elementary and secondary education. These are as follows. (1) Will the principle of decentralised control prevail over the seemingly inexorable tendency to consolidate power at the centre? (2) Will continuing emphasis on mass education obscure increasing demands to improve quality and raise achievement levels? (3) Will schools advance equality of educational opportunity, or reproduce inequalities inherent in the society? (4) Will schools integrate culturally heterogeneous populations at the expense of legitimate expressions of ethnic cultures? This article shows how these issues mirror ambiguities underlying American democratic principles, and offers some comparisons to conditions of education in Europe.  相似文献   
85.
This paper describes an intergenerational project developed in partnership between a social work degree program and an Older People's Theatre group. Bringing together a small group of students, older actors, and film makers, methods from drama and the arts were utilised to explore the topic of intimacy and sexuality in later life. The project produced digital stimulus learning materials. Formal evaluation identified beneficial outcomes for participants highlighting the advantages of older people's leadership in social work education and the transformative potential of the dramatic learning methods used. Such pedagogical approaches are essential to achieve genuine quality personalized outcomes for older people in contact with care services.  相似文献   
86.
The Test of Gross Motor Development – Second Edition (TGMD-2) is a widely used evaluation tool of children’s fundamental motor skills (FMS). This study illustrates how exploratory structural equation modeling (ESEM) addresses current limitations associated with TGMD-2 factor structure. Using the normative dataset from the TGMD-2 manual, we test alternative measurement models using ESEM and confirmatory factor analysis (CFA) and assess measurement invariance between boys and girls and across age. Findings highlight complexity and poor discriminant validity in the two-factor solution that is accentuated when relying on CFA independent clusters assumption. Results also demonstrate differential item functioning (DIF) across age for three of the 12 TGMD-2 indicators. Taken together, this study provides valuable information on the need to reevaluate the TGMD-2 factor structure and can guide revisions for the third edition of the TGMD.  相似文献   
87.
Purpose: This feasibility study compared the effects of 2 movement programs, traditional and mastery climate (i.e., the Children’s Health Activity Motor Program [CHAMP]), on lesson context and children’s physical activity (PA) levels. A secondary aim was to examine sex differences in PA levels in both programs. Method: Seventy-two preschoolers served as participants and were assigned to a movement program. Physical activity levels and lesson context were assessed with the System for Observing Fitness Instruction Time. Results: Preschoolers in CHAMP spent more time walking (p < .05, = 3.3), more time in moderate-to-vigorous PA (MVPA; p < .05, = 3.6), and less time standing (p < .05, = 3.8) compared with those in a traditional movement program. Boys in both programs spent less time standing (< .05, = 4.8) and more time in vigorous activity (< .05, = 5.8) and MVPA (p < .05, = 4.4) compared with girls. During CHAMP, children spent less time engaged in management and knowledge (< .05, = 1.4, and < .001, = 0.9, respectively) and more time in skill practice (< .05, = 1.5). Conclusion: The findings support that participation in CHAMP elicits more MVPA in preschool-age children compared with a traditional movement program. The Children’s Health Activity Motor Program provided children with more class time devoted to skill practice. The program appears to be an innovative approach that is beneficial for PA engagement and could contribute positively to children’s health.  相似文献   
88.
Research in Higher Education - This study describes the development and validation of the Higher Education Student Engagement Scale (HESES). The psychometric evaluations of the scale included: (i)...  相似文献   
89.
The author investigated the interaction effect of immersive virtual reality (VR) in the classroom. The objective of the project was to develop and provide a low-cost, scalable, and portable VR system containing purposely designed and developed immersive virtual learning environments for the US Army. The purpose of the mixed design experiment was to compare lecture-based and immersive VR-based multimedia instruction, in terms of declarative knowledge acquisition (i.e. learning) of basic corrosion prevention and control with military personnel. Participants were randomly assigned to the control group (N?=?115) or investigational group (N?=?25) and tested immediately before and after training. The author accessed learning outcomes from the pre-exam and post-exam scores and VR system usability from exit questionnaires. Results indicate that both forms of instruction will increase learning. VR-based did produce higher gain scores and there was a statistically significant interaction between instruction type and time.  相似文献   
90.
The purpose of this study was to compare the accuracy of commercially-available physical activity devices when walking and running at various treadmill speeds using CTA 2056: Physical Activity Monitoring for Fitness Wearables: Step Counting, standard by the Consumer Technology Association (CTA). Twenty participants (10 males and 10 females) completed self-paced walking and running protocols on the treadmill for five minutes each. Eight devices (Apple iWatch series 1, Fitbit Surge, Garmin 235, Moto 360, Polar A360, Suunto Spartan Sport, Suunto Spartan Trainer, and TomTom Spark 3) were tested two at a time, one per wrist. Manual step counts were obtained from video to serve as the benchmark. The mean absolute percent error (MAPE) was calculated during walking and running. During walking, three devices: Fitbit Surge (11.20%), Suunto Sport (22.93%), and TomTom (10.11%) and during running, one device, Polar (10.66%), exceeded the CTA suggestion of a MAPE < 10%. The Moto 360 had the lowest MAPE of all devices for both walking and running. The devices tested had higher step accuracy with running than walking, except for the Polar. Overall, the Apple iWatch series 1, Moto 360, Garmin, and Suunto Spartan Trainer met the CTA standard for both walking and running.  相似文献   
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