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Roy A. Moxley Jr. 《Instructional Science》1979,8(2):169-205
Subjective, individual, and aggregate references in educational research are distinguished. A particular method may center around a particular type of reference. Uses and misuses are described. Compatible relationships are indicated. The overall process is seen within a general principle of uncertainty reduction. 相似文献
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Brian O'Toole Roy McConkey 《International Journal of Disability, Development & Education》1995,42(1):33-40
Parents of children with disabilities are not getting enough help for their education, care and training. The prevailing model of rehabilitation based on institutional care, would absorb more than the total health and education budgets of most developing countries if serious attempts were made to meet the needs of all disabled persons through this approach. Community Based Rehabilitation (CBR) has therefore been suggested as an alternative approach to service delivery. For CBR to be a viable service provision a new concept needs to be developed of staff and training. This paper presents an outline of materials that have been developed in Guyana to meet the training needs of a new cadre of worker in the rehabilitation field. 相似文献
187.
Rahul Roy 《Resonance》1997,2(12):33-38
We change gears in this second part of the article and discuss one of the oldest problems in probability theory, viz. the
simple random walk. The recurrence and transience of the random walk in different dimensions is later derived using the material
from the first part. 相似文献
188.
Roy B. Clariana Tanja Engelmann Wu Yu 《Educational technology research and development : ETR & D》2013,61(3):423-442
Problem solving likely involves at least two broad stages, problem space representation and then problem solution (Newell and Simon, Human problem solving, 1972). The metric centrality that Freeman (Social Networks 1:215–239, 1978) implemented in social network analysis is offered here as a potential measure of both. This development research study applied centrality measures to reanalyze existing concept maps from a recent investigation (Engelmann and Hesse, Computer-Supported Collaborative Learning 5:299–319, 2010). Participants (N = 120) were randomly assigned to interdependent (i.e. hidden profiles) or non-interdependent conditions to work online in triads using CmapTools software to create a concept map in order to solve a problem scenario. The centrality values of these group-created concept maps agreed with the common relations count analysis used in that investigation and allowed for additional comparisons as well as analysis by multidimensional scaling. Specifically, the interdependent triad maps resembled the fully explicated problem space, while the non-interdependent triad maps mainly resembled the problem solution. The results demonstrate that centrality is a useful measure of knowledge structure contained in these team concept map artifacts that allows researchers to infer problem representation start and goal state transitions during problem solving. 相似文献
189.
A prototype computer-mediated communication system was assessed for its capability to stimulate intellectual activity through mandating peer comments in graduate and undergraduate computer science classes. Measured against Bloom's Taxonomy of Educational Objectives, about half the total comments in two classes exhibited no evidence of classifiable intellectual activity. Of the remaining half, a positive correlation was found between number of characters and level of cognition exhibited by a comment, though exceptions were found at every level. A significant but weak relationship was also shown between cognitive level of comments and level of classes. The results suggest modifications to the computer-mediated communication system so that students more effectively engage in peer–peer assessment. 相似文献
190.
Working with digital video technologies, particularly advanced video tools with editing capabilities, offers new prospects for meaningful learning through design. However, it is also possible that the additional complexity of such tools does not advance learning. We compared in an experiment the design processes and learning outcomes of 24 collaborating participant pairs (dyads) using 2 contrasting types of video tools for history learning. The advanced video tool WebDIVER supported segmenting, editing, and annotating capabilities. In the contrasting condition, students used a simple video playback tool with a word processor to perform the same design task. Results indicated that the advanced video editing tool was more effective in relation to (a) fostering student understanding of the topic and acquisition of cognitive skills, (b) the quality of student design products, and (c) the efficiency of dyad interactions. The implication of our experimental findings for constructivist design-based learning is that mediating functions of video tools may be used as cognitive and social supports, for example when students learn by solving design tasks in school. 相似文献