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61.
在东京奥运会,中国跳水队取得了奥运会参赛以来的最佳成绩。当前,正值2024年巴黎奥运会备战周期,为巩固中国跳水队的竞技实力,同时为备战巴黎奥运会提出竞训建议。运用录像观察法,依据"2019年国际泳联世界跳水系列赛""2019年世界游泳锦标赛""2021年国际泳联跳水世界杯"确定了中国跳水队在东京奥运会的夺冠竞争对手;以科技为支撑,通过提高科学化训练水平增强了中国跳水队在东京奥运会的备战实效。通过分析东京奥运会跳水项目奖牌榜排名前八的国家体育代表队夺冠选手、中国跳水运动员在东京奥运会的比赛表现、中国跳水队在东京奥运会的夺冠竞争对手的比赛表现,提出中国跳水队备战2024年巴黎奥运会的对策:完善夺冠竞争对手信息情报服务机制,加强对夺冠竞争对手的分析;发挥跳水项目科学训练保障团队优势,细化巴黎奥运会周期备战计划;加强中国跳水队思想教育工作,正确认识巴黎奥运会夺冠的参赛形势;进一步提高训练科学化水平,确保中国跳水项目奥运选手的最佳竞技状态。 相似文献
62.
广州大学城图书馆联合服务模式的构建研究 总被引:2,自引:0,他引:2
本文分析了广州大学城图书馆联合服务模式的构建背景,梳理了联合服务模式的构建思路,提出了广州大学城图书馆联合服务实施的对策建议. 相似文献
63.
广州市体育健身娱乐场所的调查分析 总被引:7,自引:1,他引:6
李永坤 《广州体育学院学报》1997,(1)
全民健身计划提出了要开发适应群众消费水平的体育健身、康复、娱乐等市场。本文通过对广州市体育健身娱乐场所的调查,调查显示广州市体育健身娱乐市场,具有健身与娱乐、群体参与、经济效益和竞争激烈的特征。建议体育健身娱乐市场今后应向多功能大众化方向发展,并使部分能为实施全民健身计划服务。 相似文献
64.
论合并院校图书馆建设 总被引:1,自引:0,他引:1
以广州大学图书馆实质性合并的工作实践为例,就高校图书馆的建设进行初步探讨,以其对其它兄弟院校图书馆合并工作提供一些有意义和有价值的参考。 相似文献
65.
广西高校图书馆为东盟留学生提供文献信息服务的策略分析 总被引:2,自引:0,他引:2
文章就东盟留学生利用图书馆遇到的困难和障碍进行分析,并对东盟留学生的文献信息服务工作提出了改进的建议。 相似文献
66.
Chinese Studies Librarianship in North America 总被引:1,自引:0,他引:1
KarenT.Wei 《图书情报工作》2004,48(12):31-34
Although American libraries had begun collecting Chinese language materials in the 19th century, notably the United States Library of Congress in 1869, Yale in 1878, Harvard in 1879, and Berkeley in 1896, East Asian studies librarianship in North America, including China studies librarianship, was not fully developed until the 1960s. There was no formal organization that represented the interest of Chinese studies librarians because there were few of them and most of them were China scholars rather than trained librarians. More than 100 years later, the number of Chinese studies librarians in North America has increased considerably, primarily in response to the demand in the field of China studies and more recently to the needs of immigrant population and the general public who has an interest in China.This paper traces the history and growth of Chinese studies librarianship in North America, documents the development of the professional organization that represents Chinese studies librarians, and exami. 相似文献
67.
指出作为美国图书馆事业的重要组成部分,东亚图书馆对东亚学术研究和东西方文化的交流起到了极大的推动作用;从美国东亚图书馆的起源、馆藏规模、联盟组织、服务方式和内容变革等方面简述美国东亚图书馆事业的最新发展状况;认为如何充分应用新技术来提高服务水平和质量是美国东亚图书馆要研究的重要课题. 相似文献
68.
Nanhee Lee 《文物保护研究》2018,63(3):163-170
Currently, about ten Goryeo dynasty (918–1392 CE) sutra boxes are preserved in museums in Korea, Japan, the United States, the Netherlands, and the United Kingdom. This article is the result of an examination of a sutra box in the collection of the Rijksmuseum, Amsterdam (hereafter ‘Rijksmuseum sutra box’), which was first introduced to a European audience in the Transactions and Proceedings of the Japanese Society, in 1913–1914. The Rijksmuseum sutra box differs from other Goryeo sutra boxes. With its altered structure and modified motifs, this box bears significant value, not only for the research of thirteenth-century Goryeo mother-of-pearl art, but also for the study of cross-cultural adaptations in East Asian lacquer art. This article investigates the date of manufacture of the sutra box by analysing the manufacturing techniques and its various original and modified parts. For this, an X-ray radiograph was carried out for the first time. As a result, discoveries have been made regarding the structure and decoration of the lower part, which has been modified and is different from Goryeo mother-of-pearl sutra boxes. Finally, this paper reconsiders conservation and repair of Goryeo sutra boxes, as illuminated by an understanding of the original and repaired parts of this box. 相似文献
69.
Jorge Peña Subuhi Khan Christopher N. Burrows Hart Blanton 《Communication Research Reports》2018,35(4):293-302
This study examined whether persuasive health messages embedded in shooter games have broad or targeted effects on players’ willingness to engage in risk behaviors (N = 145). Participants presented with in-game health messages discouraging alcohol-impaired driving of motor vehicles showed reduced willingness to drink alcohol and to operate both motor and nonmotor vehicles, compared to those in a no-message gaming control condition. There were no spillover effects on willingness to smoke cigarettes or marijuana, thus implying targeted persuasive effects. In addition, players experiencing high instead of low cognitive load showed decreased postexperiment willingness to drink and operate nonmotor vehicles, thus suggesting that playing a game under high cognitive load can influence players’ attitudes. The findings replicate previous research and further expand on knowledge-activation and thought-disruption mechanisms underlying the persuasiveness of health messages. 相似文献
70.
John A. Velez David R. Ewoldsen Michael D. Hanus Hyunjin Song Jonathan A. Villarreal 《Communication Research Reports》2018,35(5):424-433
This study examines how social comparison information provided by video game leaderboards may influence players’ retrospective judgments of autonomy, competence, and relatedness need fulfillment. Participants played a video game and were randomly assigned to receive no postgame feedback or were shown a leaderboard that placed them in the top or bottom quartile of players. Results indicate downward social comparisons increase enjoyment by increasing competence and relatedness perceptions. However, upward comparisons did not have an opposite effect, nor did either type of social comparison influence players’ autonomy perceptions. Implications for applying Self-Determination Theory to video game enjoyment in the context of social comparison feedback is discussed. 相似文献