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151.
黄静灵 《科教文汇》2014,(8):68-68,94
未来社会赋予教育的新任务和新要求是要培养出创造力高度发达的人才,培养创造型人才必须从娃娃开始。通过创设一个富感染力的物质环境、创设一个鼓励创造性的心理环境、建立良好的师生互动关系、在游戏及教育教学活动中培养幼儿的创造能力。  相似文献   
152.
What kind of object is private life insurance? To discuss this question, this article examines how life insurance is pictured, that is, explained and concretized with words and visual images, in the promotion of private life insurance in Finland between 1945 and 2000. In principle, life insurance can only be used for assessing and securing the economic value of life. The empirical material shows, however, that life insurance, as an object, can only exist if economic value and other values constantly overflow into each other, and calculation and affect are made to intertwine. In order to objectify their potential customers' lives as economic potential, as commodities, insurance companies have indeed had to objectify life – yet not only in terms of monetary value, but simultaneously and as importantly, also as something that is irreducible to monetary value. Hence the promotion of life insurance enacts a double stabilization of objects. On the one hand, advertisements and leaflets show how life insurance matters, what it is capable of, and thus stabilize the understanding of insurance itself as a tool. On the other hand, the promotional materials both stabilize and mobilize ‘life’ as an assemblage of heterogeneous practices and modes of valuation that is irreducible to economic potential.  相似文献   
153.
骆小所教授主编的《文化与语言:云南少数民族语言与汉语的语言文化比较研究》,以调查、统计和比较为主要方法,以分析归纳和考证为辅助方法,对云南的语言重新进行了识别和确定,对云南的少数民族语言与汉族语言的语言文化进行了比较研究。在研究方法上有重大的创新,提出了一些重要的理论,具有重要的学术价值和出版价值。  相似文献   
154.
男子竞技体操技术创新发展的规律性特征研究   总被引:6,自引:1,他引:5  
通过对1985年~1993年国际体操竞赛规则中,D、E组动作在各项目中的分布情况和实现其创新方法、类型的分析、比较与归类统计,结合近年世界体操比赛创新发展的新动向,进行了历史的和发展的综合研究,探讨了70年代至90年代,男子竞技体操技术创新与发展的规律性特征。同时,对促进和引导竞技体操创造性发展的主要因素,及其技术创新应注意的基本特性作了理论性阐述。  相似文献   
155.
针对当前体育大学生创造性思维能力低下的普遍现实,结合素质教育和创新教育的前沿成果,尝试提出体育大学生创新能力尤其是创造性思维能力培养的共性原则和个性思考,同时期望对创造性思维及其培养的研究有所贡献。  相似文献   
156.
在关联理论的研究中,诗意效果是指言语的特别效果,它通过言语一系列弱隐含的实现,获得其最佳关联。诗意效果产生于大脑的一种特别的活动过程,它以广泛的一系列情景假设的启用和连接为基础,为人们在搜寻关联理论对它的解释过程中所触发。  相似文献   
157.
Abstract

In the current culture of regulation in higher education and, in turn, the history discipline, it is timely to problematize discipline standards in relation to student agency and creativity. This article argues that through the inclusion of a critical orientation and engaged pedagogy, historians have the opportunity to bring a more agentic dimension to the disciplinary conversation. Discipline standards privilege that arrogant historical moment in the higher education sector when certain skills development and knowledge creation becomes a hegemonic discourse. As a result, there is less emphasis on creativity, agency, and individual opportunities for the demonstration of the historical imagination at work. We need to ensure that the insights gained from teaching and learning practice and research are not lost in the rush to meet discipline standards through compliance.  相似文献   
158.
The pertinence and worth of arts in Quebec primary schools vary considerably from one institution and school administration to another. In this paper it is argued that well-integrated arts education would bring a large array of pedagogical benefits to students, not the least of which is the preservation and the development of aesthetic perception and creativity. Actually, teachers can rely on the syncretistic and amodal perception of the young child, a learning mode that is analogous to the aesthetic experience and fostered by art practices. The paper draws notably on Ehrenzweig and Winnicott to advocate that the school, through arts education, should preserve and make use of this precious perceptive faculty, and temper the educational bias that largely favours the logical or analytical mode of the child. It advocates for an essential developmental balance between the child’s intuitive and analytical faculties, a healthy equilibrium that arts education has the potential to instil. Children and society both have much to gain from the school’s fostering of arts education and aesthetic perception: children from their balanced development and society from future creative citizens’ contributions.  相似文献   
159.
Concepts of school ‘ethos’ or ‘culture’ have been widely debated in education since the 1980s. This is partly as a consequence of marketisation, partly because ethos has been identified as a low-cost route to school improvement. Corporate, authoritarian, and most recently ‘military’ models of ethos have been widely promulgated in the UK. Another significant strand of educational thinking, however, has emphasised ethos for and as learning: how schools might prefigure alternative, more socially just, worlds. This article argues that accounting for such divergent notions of ethos demands greater attention to the intellectual resources mobilised in interpreting educational processes. We discuss schools that used their work with the English creative learning programme, Creative Partnerships, to develop what we describe as ‘considerate, convivial and capacious’ school ethos. We aim thereby to value their achievements, provide tools to contest dominant discourses around ethos, and advocate more critical, reflexive approaches to researching school cultures.  相似文献   
160.
The emergence of 3D printing has raised hopes and concerns about how it can be used effectively as an educational technology in school classrooms. This paper presents the results of a survey asking teachers from multiple grade levels and subject fields about the impact of 3D projects on student learning. Teachers were asked about the kinds of 3D projects they were doing with students and what skills or knowledge students were developing by participating in those projects. Participants reported that their students developed a number of skills while working on 3D printing projects, including 3D modeling, creativity, technology literacy, problem-solving, self-directed learning, critical thinking, and perseverance. Parallels between teacher-identified skills and widely cited lists of 21st-century skills suggest that 3D projects are a promising approach to preparing students for life and work in a digital age.  相似文献   
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