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971.
Rocio Lorenzo-Alvarez Teodoro Rudolphi-Solero Miguel J. Ruiz-Gomez Francisco Sendra-Portero 《Anatomical sciences education》2020,13(5):602-617
Game-based learning can have a positive impact on medical education, and virtual worlds have great potential for supporting immersive online games. It is necessary to reinforce current medical students' knowledge about radiological anatomy and radiological signs. To meet this need, the objectives of this study were: to design a competition-based game in the virtual world, Second Life and to analyze the students' perceptions of Second Life and the game, as well as to analyze the medium-term retention of knowledge and the potential impact on the final grades. Ninety out of 197 (45.6%) third-year medical students voluntarily participated in an online game based on self-guided presentations and multiple-choice tests over six 6-day stages. Participants and non-participants were invited to perform an evaluation questionnaire about the experience and a post-exposure knowledge test. Participants rated the experience with mean scores equal to or higher than 8.1 on a 10-point scale, highlighting the professor (9.5 ± 1.1; mean ± SD) and the virtual environment (8.9 ± 1.1). Participants had better results in the post-exposure test than non-participants (59.0 ± 13.5 versus 45.3 ± 11.5; P < 0.001) and a lower percentage of answers left blank (6.7 ± 8.4 versus 13.1 ± 12.9; P = 0.014). Competitive game-based learning within Second Life is an effective and well-accepted means of teaching core radiological anatomy and radiological signs content to medical students. The higher medium-term outcomes obtained by participants may indicate effective learning with the game. Additionally, valuable positive perceptions about the game, the educational contents, and the potential benefit for their education were discovered among non-participants. 相似文献
972.
Athikhun Suwannakhan Daniel Casanova-Martínez Laphatrada Yurasakpong Punchalee Montriwat Krai Meemon Taweetham Limpanuparb 《Anatomical sciences education》2020,13(4):475-487
Forty anatomy articles were sampled from English Wikipedia and assessed quantitatively and qualitatively. Quantitatively, each article’s edit history was analyzed by Wikipedia X-tools, references and media were counted manually, and two readability indices were used to evaluate article readability. This analysis revealed that each article was updated 8.3 ± 6.8 times per month, and referenced with 33.5 ± 24.3 sources, such as journal articles and textbooks. Each article contained on average 14.0 ± 7.6 media items. The readability indices including: (1) Flesch–Kincaid Grade Level Readability Test and (2) Flesch Reading Ease Readability Formula demonstrated that the articles had low readability and were more appropriate for college students and above. Qualitatively, the sampled articles were evaluated by experts using a modified DISCERN survey. According to the modified DISCERN, 13 articles (32.5%), 24 articles (60%), 3 articles (7.5%), were rated as “good,” “moderate,” and “poor,” respectively. There were positive correlations between the DISCERN score and the number of edits (r = 0.537), number of editors (r = 0.560), and article length (r = 0.536). Strengths reported by the panel included completeness and coverage in 11 articles (27.5%), anatomical details in 10 articles (25%), and clinical details in 5 articles (12.5%). The panel also noted areas which could be improved, such as providing missing information in 28 articles (70%), inaccuracies in 10 articles (25%), and lack or poor use of images in 17 articles (42.5%). In conclusion, this study revealed that many Wikipedia anatomy articles were difficult to read. Each article’s quality was dependent on edit frequency and article length. Learners and students should be cautious when using Wikipedia articles for anatomy education due to these limitations. 相似文献
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975.
高校重点实验室管理研究与实践探索 总被引:1,自引:0,他引:1
根据我院建设企业管理与决策支持技术重点实验室的管理目标和现状,着重研讨重点实验室管理结构特征、管理目标、管理方法,以及完善重点实验室管理所取得的成效,最后,简明扼要陈述实施管理实践的感性认识。 相似文献
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以辽宁师范大学体育学院2009级体育教育专业学生为研究对象,对其在高考体育加试之前的营养知识、态度、行为进行一次问卷调查,并对调查结果进行分析。结果显示:体育教育考生在考前营养知识的掌握程度仅限于常识,认为考前营养补充对运动成绩有着非常重要的作用,体育教育考生考前的饮食行为比较合理,几乎没有体育教育考生使用营养补品。 相似文献
978.
周芳 《体育科技文献通报》2010,18(12):86-87
对山东部分男子篮球专项高考生体能现状调查,结果显示:形态特征,生理机能及运动素质上都存在较大差距。本文指出今后基层教练对篮球专项高考生应该消除只为高考而练的极端,除加强对他们的体能指标的科学诊断外,更要进行科学训练,不断改进完善体能训练机制。 相似文献
979.
受新冠肺炎疫情及采取的对应措施等因素的影响,2022年中国经济增速回落。文章认为从中长期来看,中国的经济增速大致呈下降趋势,整体表现为波浪形,2023年经济发展仍存在较大不确定性。文章利用投入产出技术、统计方法与计量经济学、景气分析法、专家分析法、情景分析法等方法构建了国内生产总值(GDP)增速的系统综合因素预测法,基于对2022年中国经济增长的回顾与分析,结合当前国内外形势,预计2023年中国经济有望平稳运行,增速达到6.0%左右;通过当前经济形势分析,文章进一步提出如下建议:加大宏观政策调节力度,继续实施积极的财政政策和稳健的货币政策,扩消费增就业促投资,着力稳定宏观经济大盘,防范化解重大领域风险,发挥我国在全球产业链上的优势等。 相似文献
980.
徐耀君 《湖南科技学院学报》2005,26(2):112-114
本文针对目前我校学生说普通话的现状,试图探索一些具体方法,提高我校学生普通话水平,为进一步加大在我校推广普通话的力度制定对策。 相似文献