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221.
高校高水平运动队教练领导行为与团队凝聚力模型构建   总被引:4,自引:0,他引:4  
通过对高校高水平运动队的问卷调查,分析我国高校高水平运动队教练领导行为、训练比赛满意感与团队凝聚力之间的关系,构建教练领导行为与团队凝聚力之间的模型,为进一步推动我国高校高水平运动队的建设提供一定的参考.  相似文献   
222.
Substituting basketball players during competition is a key process to optimise collective performance. Available research on this topic is scarce, probably due to the difficulty in isolating these effects; thus, the aim of this study was to identify the temporal effects of substitutions in basketball (Spanish professional basketball league). The sample was composed of 1118 substitutions gathered from 21 basketball games. The analysed variables were coach-controlled (player and team’s personal fouls, player in and player out roles, player’s in and out minutes on-court and timeout situation); on-court (foul committed, free throws, 2- and 3-point field-goal effectiveness) and situational variables (scoreline, quality of opposition, game location and game quarter). The results showed positive scoring performances after the substitution for all the analyses. During the first quarter, there were significant effects for fouls committed, scoreline and game location after the substitution. The player’s out personal fouls, free-throw effectiveness, player in, minutes on-court player in, timeout situation and 3-point field-goal effectiveness were significant during the second quarter. The team’s personal fouls, game location, and scoreline were identified as important in the third quarter. The fourth quarter did not show significant effects on the independent variables. Current findings allow optimising coaches’ plans and team management of on-court and bench players throughout the game.  相似文献   
223.
Broader contextual factors that influence concussion management have tended to be overlooked. To address this, the present study used a sociotechnical systems approach to identify perceived responsibilities and applied strategies for three domains of concussion management (i.e., prevention, identification and treatment). Participants were 118 members of the community rugby union system in Australia (69.2% male). Participants from throughout the rugby system (e.g., players, parents, coaches, club management) were asked open-ended questions about their perceived responsibilities and the strategies they use for concussion management. It was found that (a) proper training, technique correction and education were recurrent prevention themes; (b) the majority of key stakeholders felt that they could consistently identify concussion; however, medical aids (medics) were the only system actors who stated a responsibility to use standardised concussion assessment measures and (c) less than one third of the respondents indicated their involvement in treating concussion. This study identifies specific junctures in the system that prevents effective concussion management strategies. A sociotechnical systems approach improves the understanding of concussion prevention, and management beliefs and behaviours.  相似文献   
224.
Objectives: To improve well-being and performance indicators in a group of Australian Football League (AFL) players via a six-week sleep optimisation programme. Design: Prospective intervention study following observations suggestive of reduced sleep and excessive daytime sleepiness in an AFL group. Methods: Athletes from the Adelaide Football Club were invited to participate if they had played AFL senior-level football for 1–5 years, or if they had excessive daytime sleepiness (Epworth Sleepiness Scale [ESS] >10), measured via ESS. An initial education session explained normal sleep needs, and how to achieve increased sleep duration and quality. Participants (n?=?25) received ongoing feedback on their sleep, and a mid-programme education and feedback session. Sleep duration, quality and related outcomes were measured during week one and at the conclusion of the six-week intervention period using sleep diaries, actigraphy, ESS, Pittsburgh Sleep Quality Index, Profile of Mood States, Training Distress Scale, Perceived Stress Scale and the Psychomotor Vigilance Task. Results: Sleep diaries demonstrated an increase in total sleep time of approximately 20?min (498.8?±?53.8 to 518.7?±?34.3; p?<?.05) and a 2% increase in sleep efficiency (p?<?0.05). There was a corresponding increase in vigour (p?<?0.001) and decrease in fatigue (p?<?0.05). Conclusions: Improvements in measures of sleep efficiency, fatigue and vigour indicate that a sleep optimisation programme may improve athletes’ well-being. More research is required into the effects of sleep optimisation on athletic performance.  相似文献   
225.
Scrummaging is a major component of Rugby Union gameplay. Successful scrummaging is dependent on the coordination of the forward players and the strength of the eight individuals. The study aim was to determine whether individual scrummaging kinetics and other candidate factors associated with scrummaging performance discriminate team scrum performances. Sixteen club-level forwards (stature: 1.80?±?0.1?m; mass: 99.0?±?18.2?kg) were initially divided into two scrummaging packs. A total of 10 various scrum permutations were tested, where players were randomly swapped between the two packs. Winning scrums were determined by two observers on opposite sides of the scrum. Fatigue (100?mm visual analogue scale (VAS)) and scrummaging effort (6–20 rating of perceived exertion (RPE)) were assessed following each scrum contest. Individual scrummaging kinetics were acquired through an instrumented scrum ergometer and muscular power indicated through vertical jump heights. Student’s t-tests were used to differentiate between winning and losing scrum packs. VAS and RPE were assessed using repeated measures ANOVAs. Winning scrum packs had significantly larger combined force magnitudes (p?<?.002), regardless of the player contribution calculations. Additionally, winning packs had less individual movement (p?=?.033) and higher combined vertical jump heights (p?<?.001) but were not significantly heavier (p?=?.759) than losing scrum packs. While perceived VAS and RPE values progressively increased (p?<?.001), no differences in the individual scrum magnitudes were observed between the 1st and 10th scrum (p?=?.418). The results indicated that the combination of individual forces, variation in movement and factors related to scrummaging performance, such as vertical jump height, were associated with team scrummaging success.  相似文献   
226.
浅议2004~2005赛季的CBA总决赛   总被引:1,自引:1,他引:1  
通过江苏队和广东队2004~2005赛季的技术统计和临场表现的分析,说明广东队获胜并非偶然,江苏队在实力上和比赛经验上与广东队相比都还有一定的差距。  相似文献   
227.
2019年国际篮联篮球世界杯在中国圆满举行,广州作为分赛场,承接了西班牙、波多黎各、突尼斯以及伊朗四支代表队的小组比赛6场。通过对广州赛区四支队伍在小组赛中的表现技术进行分析,并对比中国队在本次赛事中的表现,发现中国男篮在备赛与参赛阶段,存在大赛目标不清晰,心理训练与细节训练不足,教练团队执教水平不稳定,篮球基本功不扎实等一系列问题,反映出我国篮球的发展正处于困境。系统地分析广州小组赛中四支队伍的赛况,并与中国队做出对比,有针对性地提出建议,为中国篮球的发展提供参考。  相似文献   
228.
本研究从"行为-效果"两个维度设计了调查问卷,并从清华大学2020年春季学期参加在线学习的本科生和研究生中随机抽样,调查学生在线学习的行为特征、学习效果和主要挑战。研究发现,疫情期间的在线教学总体上取得预期成效,学生的学习行为表现出较强的适应性和可控性,但不同群体的学生存在差异。在线学习也面临一些挑战:生生互动减少、居家学习效率低、学习专注力不够、动作技能训练欠缺等问题需要引起关注。建议未来的在线教学,在外部条件保障不减的前提下,注重激发学生学习的内在动力、提升学生的自主学习能力,并通过完善支架教学、鼓励朋辈学习等方式促进学生学习参与。  相似文献   
229.
知识团队已成为高校图书馆科研活动的一种重要参与形态.通过剖析成功案例论证其卓越的知识组合优势.  相似文献   
230.
在高科技创业团队概念和特征的基础上,分析了由于人员组成结构、目标不一致、权力纷争、对外部风险的心理承受能力等因素可能会引发使得高技术企业创业团队过早“夭折”的风险。并针对这些原因提出了相应的对策。  相似文献   
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