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61.
2009年世界大学生冬季运动会比赛场馆后效应分析   总被引:7,自引:7,他引:0  
针对2009年大学生冬季运动会场馆后效应,运用文献资料法、访问法、实地调研法等对2009年大学生冬季运动会场馆的赛后利用进行分析、研究。研究认为,我国的体育场馆以往在赛后因为对社会开放的程度过低、开放对象太固定和体育场馆的经营方式单一等,利用率较低。提出大冬会比赛场馆赛后利用的措施:作为冰雪项目教学用场地、冰雪训练班用场地和高水平冰雪训练队的训练场地,向社会、冰雪俱乐部开放及承办大型的赛事或活动。  相似文献   
62.
亚运会是中国人的盛会,1990年北京亚运会的"团结、友谊、进步"的理念宗旨成为了提升民族凝聚力的粘合剂,同时也展现了中国"四海会宾客,五洲交朋友"的大国情怀。文章采用文献资料法、逻辑分析法等研究方法,向世人阐明"激情盛会,和谐亚洲"这一第十六届亚运会的理念宗旨。广州亚运会既是全亚洲的盛会,更是中国人生命中的盛会,国人的努力将使亚细亚运动会再度辉煌。  相似文献   
63.
对全国少数民族传统体育运动会社会价值的初步研究   总被引:1,自引:0,他引:1  
文章通过文献资料研究方法,对全国少数民族传统体育运动会的社会价值进行了研究。认为全国少数民族传统体育运动会已具备政治价值、经济价值和文化价值三个方面的社会价值。当前需要在构建全国少数民族传统体育运动会独特体育文化、完善规则制定方法、加强组织管理等方面对其社会价值作相应的提升。  相似文献   
64.
经济学中团队激励理论述评   总被引:2,自引:0,他引:2  
易定红  彭鹏 《教学与研究》2006,55(11):80-86
本文系统概括了20世纪80年代以来团队激励理论的发展方向和主要内容,根据理论基础的差异以及团队存在周期的不同,本文将这一领域划分成两大分支———单期条件下的团队最优激励机制设计理论和多期重复博弈框架中的团队激励理论,然后展开介绍相关文献。最后,文章总结了团队激励理论的主要贡献,指出了其中存在的若干问题,探讨了这一领域未来的发展趋势。  相似文献   
65.
大型体育场馆赛后经营利用探略   总被引:18,自引:3,他引:18  
大型体育场馆建设周期长,投资额度大,资金回收慢,后期管理复杂,维护费用高。建议:强化体育场馆的功能目标,建立健全多功能建设;建立科学的服务质量体系;改进投资结构和管理方式;优化外界经济环境,扩大经营规模。  相似文献   
66.
Purpose: In sports games, coaches often use tactic boards to present tactical instructions during time-outs (e.g., 20 s to 60 s in basketball). Instructions should be presented in a way that enables fast and errorless information processing for the players. The aim of this study was to test the effect of different orientations of visual tactical displays on observation time and execution performance. High affordances in visual-spatial transformation (e.g., mental rotation processes) might impede information processing and might decrease execution performance with regard to the instructed playing patterns. Method: In a within-subjects design with 1 factor, 10 novice students were instructed with visual tactical instructions of basketball playing patterns with different orientations either showing the playing pattern with low spatial disparity to the players’ on-court perspective (basket on top) or upside down (basket on bottom). Results: The self-chosen time for watching the pattern before execution was significantly shorter and spatial accuracy in pattern execution was significantly higher when the instructional perspective and the real perspective on the basketball court had a congruent orientation. Conclusion: The effects might be explained by interfering mental rotation processes that are necessary to transform the instructional perspective into the players’ actual perspective while standing on the court or imagining themselves standing on the court. According to these results, coaches should align their tactic boards to their players’ on-court viewing perspective.  相似文献   
67.
采用文献资料法和逻辑分析法,对二打一扑克竞技化改革问题进行研究.指出,二打一扑克契合休闲时代的娱乐特征,具有巨大的商业价值,对项目进行改革是适应经济社会和体育发展的需要,也是现存问题“倒逼”的结果;改革以网络为表现形式,其实质是竞技娱乐一体化;改革有利于满足各方利益需求,推动项目发展,但也可能出现过度商业化、娱乐化、工具化等问题.需要做好顶层设计,协调好相关利益主体的关系,整合资源优势,促进我国棋牌运动的转型发展.  相似文献   
68.
The current study explores international tourists’ experiences of watching professional baseball games in Korea. Total 152 reviews posted by tourists on TripAdvisor were analyzed through Leximancer, a computer program used in the qualitative content analysis. The software identified three dominant themes of tourist experiences: the distinctive atmosphere of Korean professional baseball games, the diverse services in the stadium, and fanatical cheering behavior for the team. Moreover, it revealed that international tourists were generally positive toward the culturally distinctive style of Korean professional baseball games. This study suggests that the professional sports of a travel destination can be a form of providing international tourists with pleasurable experiences and a way to learn about the distinctive Korean baseball culture.  相似文献   
69.
Taking Wittgenstein's love of music as my impetus, I approach aporetic problems of epistemic relativity through a round of three overlapping (canonical) inquiries delivered in contrapuntal (higher and lower) registers. I first take up the question of scepticism surrounding ‘groundless knowledge’ and contending paradigms in On Certainty (physics versus oracular divination, or realism versus idealism) with attention given to the role of ‘bedrock’ certainties in providing stability amidst the Heraclitean flux. I then look into the formation of sedimented bedrock knowledge, or practices of knowing, by comparing Wittgenstein's remarks on animal habituation and initiate training into human forms of life. In the latter case, mastery of techniques—our common education—secures agreement in judgment. Finally, I entertain Wittgenstein's obscure references to Einstein's Relativity in Zettel, showing initiate training as a way of ‘setting the clocks’ with variable degrees of certainty, relative to the language‐games played. Together, these three approaches help us to stop the ‘endless circling’ when philosophers try to address knowledge questions through the logic of object and designation, or verification of correspondence between propositions and things. Instead, attention moves to the way we educate our children and how we employ agreements and bedrock certainties in practices.  相似文献   
70.
Research has shown that educational games can have positive impacts on student learning and motivation. The success of a game played in a library instruction class depends on the type of game selected, the development of learning outcomes, and the flexibility of the librarian during class. This article explains the benefits to students and librarians of using games, discusses the development and use of a Jeopardy-style game, and provides practical tips for librarians interested in developing and incorporating games into one-time library instruction sessions.  相似文献   
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