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91.
浅析川北皮影的源流、特色及现状   总被引:2,自引:0,他引:2  
皮影在起源和发展过程中,受到方士幻术和宗教文化的影响,其造型具有浓厚的民俗特征。川北皮影是四川皮影戏两大流派之一,造型生动、雕工精巧、表演细腻、唱腔优美、剧情风趣,曾走出国门。现状令人堪忧的川北皮影,在全世界对非物质文化遗产十分重视的情况下,我们应寻找皮影衰败的原因,起来保护、挽救这门民间艺术。  相似文献   
92.
Play is a gendered activity among young children, especially boys. Boys often tend to be more actively engaged in the (re)production of gendered play. However, most research studies and conceptual papers have misread, ignored, devalued, or scrutinized the gendered ways Black boys engage in play. This idea is particularly true for Black boys who may not play within the monolithic gendered expectations of childhood play. Drawing from [Connell, R. W. (1995). Masculinities. Berkeley: University of California Press] notion of multiple masculinities, I propose what I call the performance of ‘multiple masculinities of Black boys’ childhood play’ to embrace the ways some Black boys engage in play activities, which may not fit within the performance of hegemonic and Black masculine norms and expectations. In so doing, I call for educators to broaden how we view Black boys, and our definition of Black masculinity so that embracing what might be traditionally called ‘less masculine’ and/or stereotypically feminine could be valued male traits. Recommendations are provided for early childhood educators to support the confluence of ways Black boys engage in play experiences.  相似文献   
93.
介绍了一种即插即用的步进电机驱动控制器.该驱动控制器结构紧凑,控制方便,只需从计算机接收控制指令,就可以实现步进电机的简单运动控制.而不需要了解步进电机的控制原理和windows环境下的多任务机制.  相似文献   
94.
95.
The mechanical transmission of motion, which is observable in gears’ turning direction (TD) and turning speed (TS) can be understood as part of the core concept “force and motion”. Previous studies have suggested that most children before the age of nine have naïve concepts of gears’ TD and TS. However, these studies relied on children's explanation data and might have therefore underestimated young children's potential. Moreover, these studies did not examine whether preschoolers can overcome their naïve concepts through teaching. Recently, educators have proposed guided play as an educational approach that combines children's play with teacher guidance in a purposefully designed environment. We conducted two subsequent studies. In Study 1, we investigated the children's (naïve) concepts of gears’ TD and TS with a cross‐sectional approach using a nonverbal test procedure. This study comprised 248 children aged 5–10 years and 73 adults. The results showed that the proportion of children with adequate concepts increased with age. More specifically, 7‐ to 8‐year‐olds differed significantly from 5‐ to 6‐year‐olds, indicating a developmental shift around this age. However, naïve concepts of TS were more persistent with age than naïve concepts of TD. Altogether, the results indicated the potential to foster 5‐ to 6‐year‐olds’ concepts of both TD and TS in an intervention. Thus, in Study 2, we developed and tested a guided play intervention to foster 5‐ to 6‐year‐old children's concepts of TD and TS. We conducted a prepost‐intervention design with a guided play group (n = 19) and a free play group (n = 21). The results suggested stronger learning gains in the guided play group (dTD = 0.337, dTS = 0.758) than in the free play group (dTD = 0.224, dTS = 0.158).  相似文献   
96.
In light of growing concerns in the public and recent mandates from business program accrediting bodies and curricular task forces, the importance of teaching ethical topics in information systems programs is discussed. Innovative strategies used for teaching the application of ethical criteria to common situations are reviewed. Results of a survey of information systems faculty members in the US are presented and are compared to previous studies that related primarily to computer science and software engineering programs. Insight is provided into the topics, techniques, degree of coverage, and assessment techniques currently used when teaching ethics in computing-related programs. Key concerns and future work is also outlined.  相似文献   
97.
绘本剧是一种艺术性的表演模式,从表演中可以获得学前美术学习的方法和经验,这是培养学前教师自主性和创新性的一种全新的教学方式。利用这种方式在学前教育美术课堂的教学活动中可以其提高美术教学质量,探索出适应学前教师的身心发展和美术课程要求的有效性路径,要不断改进教学方法、学习方法、引导自主思考,让教师沉浸在乐于探索、勤于动手的学习环境里,从而培养积极而持久的学习兴趣、创新思维和实践能力。  相似文献   
98.
本文分析"项目式"教学方法在我校生物科学专业特色选修课"微生物学检验技术"教学中的应用问题,分别从三个方面进行讨论,从浅到深,从理论到实践再到创新,论证了"项目式"教学方法对教学工作中起到的引导作用,以及教学过程中反思其有效性,并结合实际课堂教学行为提出具体的实施方式方法,将传统教学模式改革,基础知识与实际项目案例相结合,课内课外教师充当指导角色。采用项目驱动方式,让学生参与其中,充分发挥学生的主观能动性,培养学生创新能力、团队协同作战能力及组织协调能力。  相似文献   
99.
不同文化中的儿童游戏呈多样化趋势,理解儿童游戏,势必理解儿童所处文化.儿童游戏的文化研究主要集中在概念和经验领域,并围绕性别差异、父母影响、游戏缺失等问题展开.  相似文献   
100.
影视高等职业院校教师作为一个群体,要在教育目标和人才培养层面上,在教育目标和人才培养的过程中,特别是在课程改革中发挥主体作用。而这种主体作用的有效发挥,需要影视高等职业教育教师必须具有相应的素质保障。  相似文献   
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