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931.
深化电子阅览室的建设工作   总被引:1,自引:0,他引:1  
本文从电子阅览室的正确定位出发,提出了深化电子阅览室建设应从以下五方面入手,即:环境要求和布局、硬件和软件配置、数据信息的建设、人才培训及安全管理.  相似文献   
932.
对话教学的课堂设计:理念与原则   总被引:4,自引:0,他引:4  
对话教学的课堂设计是为课堂中的对话教学活动制定蓝图的过程。课堂设计的基本理念是:面向生活世界,让教学与生活融为一体;舒展学生个性,让想象与创造成为课堂的主旋律;学会沟通和分享,让互动与合作充盈着教学肌体。在这些理念的引领下,对话教学的课堂设计应坚持问题导引、尊重差异、贴近生活、关注生成四项主要原则。  相似文献   
933.
社区体育人居环境是指社区内部全部健身场所和适合体育锻炼的空地的整体环境,主要包括锻炼场所的光环境、声环境、绿化、服务环境和室内锻炼人居环境等方面。在体育锻炼空间人居环境设计中应倡导以人为本的设计思路、自然与现实实际相结合的设计方法、体育锻炼空间与社区景观设计相融合的设计倾向。  相似文献   
934.
本文结合《计算机基础》的课程教学实践,从问题导向、情景体验、知识重构、方法教学、服务支持五个方面谈到了计算机基础教学过程中的一些做法和体会。  相似文献   
935.
The present study highlights teacher stress related to student mental health promotion through the relationship between perceived competence, perceived responsibility and negative emotions. Data were derived from a mixed methods design, utilizing three focus group interviews (n = 15), followed by survey research (n = 771) amongst Norwegian K–12 teachers. The results suggest that teacher stress emerges chiefly from a mismatch between feeling responsible for and being able to help students with mental health problems. The data also point to the impact of time constraints in school context. Finally, the findings reveal significantly higher levels of perceived responsibility and negative emotions amongst female teachers, and significantly lower levels of perceived responsibility amongst teachers at higher grades.  相似文献   
936.
Using a students’ workshop as a laboratory, this article summarises the observation of three years’ implementation of a new study module for a Bachelor Program in Engineering Design (Interior and Furniture Design) at the University of Forestry, Sofia, Bulgaria. The article offers an analysis of group dynamics and the difficulties and issues observed during the process. Data from survey questionnaires are interpreted; proposals are made for future research. The conclusion of the authors includes the following points: positive response by students, important encounter with successful professionals and companies; creative fulfilment and experience of team work. On the weak side is the experienced discomfort in public presentation, lack of verbal and graphic skills, interpersonal issues and pressure of real requirements from teachers and company; lack of adequate attention by the tutors. The need of better understanding a team ‘code’ of behaviour and preparation for an active learning method was felt. A proposal leading to a mixed-team organisation for better support of first-time participants in the module is made.  相似文献   
937.
Reforms in undergraduate engineering curriculum to produce engineers with entrepreneurial skills should address real-world problems relevant to industry and society with active industry support. Technology-assisted, hands-on projects involving experimentation, design simulation and prototyping will transform graduates into professionals with necessary skills to create and advance knowledge that meets global standards. To achieve this goal, this paper proposes establishing a central facility, ‘Centre for Engineering Experimentation and Design Simulation’ (CEEDS) in autonomous engineering colleges in India. The centre will be equipped with the most recent technology resources and computational facilities where students execute novel interdisciplinary product-oriented projects benefiting both industry and society. Students undertake two projects: a short-term project aimed at an engineering solution to a problem in energy, health and environment and the other a major industry-supported project devoted to a product that enhances innovation and creativity. The paper presents the current status, the theoretical and pedagogical foundation for the centre's relevance, an activity plan and its implementation in the centre for product-based learning with illustrative examples.  相似文献   
938.
Service learning provides pre-service educators with a context for having hands-on field experience and also assists in understanding the theory and practice. This study discusses 7 undergraduates' implementations of learning stations as their service learning with 28 elementary school students. Through thematic data analysis of interviews, observation field notes, activity designs, and discussion posts, this study presented the following major findings. First, elementary school students, seven undergraduates, and a cooperative elementary school English teacher held positive attitudes towards the implementation of learning stations, because these developed children's cooperation and word recognition skills. Second, undergraduates and cooperative teachers gained professionalism through reflection and cooperation, in terms of activity designs, classroom management, and interpersonal skills development with kids and adults. Five suggestions are provided in order to effectively implement undergraduates' activity designs for learning stations as their service learning among elementary school students.  相似文献   
939.
Using tools to support learning design has been proven feasible in improving the integration of technology into the curriculum. However, novice teachers are faced with two major issues, including their limited experience in learning design and limited ability in using new technologies. Learning map is explored and developed in e-Textbooks to serves as a scaffolding for novice teachers during their development into expert teachers. This paper presents a case study in which learning map is integrated into learning design with associated resources in an e-Textbook authoring environment. The participants were instructed to complete a learning design task for an e-Textbook during a one-hour session and then complete a questionnaire afterward. The results indicate that novice teachers value the learning map for learning design in e-Textbooks regardless of their background in ICT teaching and learning design. Novice teachers adopt positive attitudes toward the use of templates because of their numerous benefits. The teachers also suggested that better quality templates should be integrated into the authoring tool to distinguish the advantage of e-Textbook learning design from that of a traditional book and to provide them with additional options.  相似文献   
940.
M. Greene 《PRIMUS》2017,27(7):646-668
Abstract

This paper aims to illustrate a design cycle of inquiry-based mathematics activities. We highlight a series of questions that we use when creating inquiry-based materials, testing and evaluating those materials, and revising the materials following this evaluation. These questions highlight the many decisions necessary to find just the right tasks for our students. Throughout the paper the use of multiple representations (graphical, numerical, symbolic, and narrative) and the distinction between facts, skills, methods, and conceptual understanding is explained and illustrated with examples. Additionally, we present evidence of student learning through excerpts from student journals and exam analysis.  相似文献   
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