首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   642篇
  免费   19篇
  国内免费   1篇
教育   483篇
科学研究   35篇
各国文化   8篇
体育   65篇
文化理论   1篇
信息传播   70篇
  2023年   3篇
  2022年   8篇
  2021年   14篇
  2020年   12篇
  2019年   22篇
  2018年   30篇
  2017年   26篇
  2016年   26篇
  2015年   14篇
  2014年   18篇
  2013年   169篇
  2012年   25篇
  2011年   17篇
  2010年   10篇
  2009年   11篇
  2008年   15篇
  2007年   19篇
  2006年   12篇
  2005年   12篇
  2004年   6篇
  2003年   10篇
  2002年   11篇
  2001年   6篇
  2000年   12篇
  1999年   14篇
  1998年   5篇
  1997年   4篇
  1996年   11篇
  1995年   10篇
  1994年   5篇
  1993年   4篇
  1992年   9篇
  1991年   9篇
  1990年   3篇
  1989年   8篇
  1988年   6篇
  1987年   4篇
  1986年   4篇
  1985年   4篇
  1984年   5篇
  1983年   5篇
  1982年   4篇
  1981年   3篇
  1980年   4篇
  1979年   4篇
  1978年   3篇
  1977年   4篇
  1975年   4篇
  1973年   3篇
  1969年   2篇
排序方式: 共有662条查询结果,搜索用时 15 毫秒
1.
In South Africa the education system for black children is fraught with problems. These problems are the direct result of apartheid and have been compounded by poverty and illiteracy. In this article the problem of poorly qualified or unqualified teachers is discussed especially with regard to the teaching of map skills to children in their fifth school year. The project team needed to develop affordable materials which could be used in large classes by teachers after a very short period of training. Books and other materials which are available commercially were examined, but for various reasons were found to be unsuitable for local conditions. After determining the extent of the problem, the project team followed a grassroots process of developing a flip chart which teachers learnt to use with confidence and which enabled pupils to master the concepts and skills necessary for understanding a map.  相似文献   
2.
基于域加权词频法的XML文档级检索实现与评价   总被引:1,自引:0,他引:1  
利用BM25F模型,通过实验,在INEX 04数据集的基础上,实现了对多个域(元素)词频进行加权的XML文档级检索。XML文档结构的确蕴含了一定的语义信息。利用这些语义信息,可以提高检索性能。表2。图1。参考文献16。  相似文献   
3.
4.
5.
Research suggests that spatial ability may predict success in complex disciplines including anatomy, where mastery requires a firm understanding of the intricate relationships occurring along the course of veins, arteries, and nerves, as they traverse through and around bones, muscles, and organs. Debate exists on the malleability of spatial ability, and some suggest that spatial ability can be enhanced through training. It is hypothesized that spatial ability can be trained in low-performing individuals through visual guidance. To address this, training was completed through a visual guidance protocol. This protocol was based on eye-movement patterns of high-performing individuals, collected via eye-tracking as they completed an Electronic Mental Rotations Test (EMRT). The effects of guidance were evaluated using 33 individuals with low mental rotation ability, in a counterbalanced crossover design. Individuals were placed in one of two treatment groups (late or early guidance) and completed both a guided, and an unguided EMRT. A third group (no guidance/control) completed two unguided EMRTs. All groups demonstrated an increase in EMRT scores on their second test (P < 0.001); however, an interaction was observed between treatment and test iteration (P = 0.024). The effect of guidance on scores was contingent on when the guidance was applied. When guidance was applied early, scores were significantly greater than expected (P = 0.028). These findings suggest that by guiding individuals with low mental rotation ability “where” to look early in training, better search approaches may be adopted, yielding improvements in spatial reasoning scores. It is proposed that visual guidance may be applied in spatial fields, such as STEMM (science, technology, engineering, mathematics and medicine), surgery, and anatomy to improve student's interpretation of visual content. Anat Sci Educ. © 2018 American Association of Anatomists.  相似文献   
6.
Virtual and Augmented Realities are advancing technologies that are becoming more popular in gaming and programming communities. However, virtual reality has been in development for decades. As libraries are often at the forefront of offering new and advancing technologies to their communities, virtual and augmented reality programs have become new additions to library services. While gaming is the prominent use of these technologies, virtual and augmented reality affords many educational opportunities. Mississippi State University Libraries have recently added a virtual/augmented reality lab as part of its library program.  相似文献   
7.
8.
9.
10.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号