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The lives of Puerto Ricans in the neighborhood of Humboldt Park, Chicago, are often situated in a complex social field shaped by transnational cultural and political border crossing. We argue that artistic practices in this neighborhood are integral to building community and individual identities grounded in local meanings of the Puerto Rican diaspora experience. Interviews with three adolescent community residents and a high school art teacher indexed themes that exemplify community residents’ purposes for artistic practice: (1) self-expression within practices of collective identity building; (2) cultural reclamation; and (3) political reimagining. We also discuss how such work invites new tensions for identity making, including who can participate, who is represented, and what forms those representations take. These tensions point backward in time, forward to the future, and across geopolitical space. Finally, we suggest implications for learning in schools.  相似文献   
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The authors describe themes of cultural persistence, political resistance, and hope in the art of one Puerto Rican neighborhood in the Midwestern United States. The themes are described across three contexts: community mural art, poetry from students in an alternative high school, and poetry from seventh grade students in a neighborhood middle school. In describing currents of Puerto Rican identity-making, resistance to gentrification, and struggles against local oppression that are evident in all three contexts, the authors argue that as they name their worlds, students commit acts of social justice through their perpetuation of historical and cultural themes situated within a tradition of community activism.  相似文献   
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Much research attention has been focused on learning through game playing. However, very little has been focused on student learning through game making, especially in science. Moreover, none of the studies on learning through making games has presented an account of how students engage in the process of game design in real time. The present study seeks to address that gap. We report an exploratory embedded case study in which three groups of students in one classroom created a computer game designed to teach peers about climate science, while drawing on scientific knowledge, principles of game design, and computational thinking practices. Data sources were student design sheets, computer video, and audio screen capture while students created their game, and interviews after completing the curriculum unit. A theme-driven framework was used to code the data. A curricular emphasis on systems across climate systems, game design, and computational thinking practices provided a context designed to synergistically supported student learning. This embedded case study provides a rich example of what a collaborative game design task in a constructionist context looks like in a middle school science classroom, and how it supports student learning. Game design in a constructionist learning environment that emphasized learning through building a game allowed students to choose their pathways through the learning experience and resulted in learning for all despite various levels of programming experience. Our findings suggest that game design may be a promising context for supporting student learning in STEM disciplines.  相似文献   
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Science and computational practices such as modeling and abstraction are critical to understanding the complex systems that are integral to climate science. Given the demonstrated affordances of game design in supporting such practices, we implemented a free 4-day intensive workshop for middle school girls that focused on using the visual programming environment, Scratch, to design games to teach others about climate change. The experience was carefully constructed so that girls of widely differing levels of experience were able to engage in a cycle of game design. This qualitative study aimed to explore the representational choices the girls made as they took up aspects of climate change systems and modeled them in their games. Evidence points to the ways in which designing games about climate science fostered emergent systems thinking and engagement in modeling practices as learners chose what to represent in their games, grappled with the realism of their respective representations, and modeled interactions among systems components. Given the girls’ levels of programming skill, parts of systems were more tractable to create than others. The educational purpose of the games was important to the girls’ overall design experience, since it influenced their choice of topic, and challenged their emergent understanding of climate change as a systems problem.  相似文献   
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Journal of Science Education and Technology - Access to science, technology, engineering, and mathematics fields serves as a key entry point to economic mobility and civic enfranchisement. Such...  相似文献   
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In this piece, Elizabeth Moje discusses with the authors of FORUM: Giving oneself over to science: Exploring the roles of subjectivities and identities in learning science (Tucker-Raymond, Varelas, & Pappas) the challenges and potentials of theorizing about the role of identities in learning science. The authors debate how identities and subjectivities should be conceptualized, and whether learning science requires people to change identities and/or subjectivities. In particular, the authors discuss the potential for thinking about how identities are enacted in practices, and how teachers might construct practices that evoke the identities associated with science as a way of developing opportunities for deep science learning. Elizabeth Birr Moje is an Arthur F. Thurnau Professor of Literacy, Language, and Culture in Educational Studies, a Faculty Associate in the Institute for Social Research and a faculty affiliate with Latina/o Studies at the University of Michigan, Ann Arbor. Moje teaches undergraduate and graduate courses in secondary and adolescent literacy, cultural theory, and qualitative research methods. Her research interests revolve around the intersection between the literacies and texts youth are asked to learn in the disciplines and the literacies and texts they engage outsIDe of school. Moje also studies how youth construct cultures and enact IDentities via their literacy practices outsIDe of school. Eli Tucker-Raymond is a doctoral student in the Literacy, Language, and Culture program at the University of Illinois at Chicago. He sees his evolving status as a social scientist fraught with similarities and differences between himself and social scientists “out in the world.' He is working toward a designated researcher and teacher IDentity that includes a focus on critical media literacy, collaborative action research, and developing praxis-oriented, critically-conscious learning communities in urban K-8 school settings. One evolutionary, co-constructed step toward that IDentity are these publications, his first. Maria Varelas is Professor of Science Education at the University of Illinois at Chicago. Her research, teaching, and service are highly interrelated, focusing on classroom-based teaching and learning of science in urban settings with linguistically and socio-culturally diverse populations, collaborative teacher action research, discourse in science classrooms, integration of science and literacy, and science education reform in elementary school and college science classrooms. She currently co-leads with colleagues in Education, Natural Sciences, and Computer Science, three US NSF multi-year grants. Her research has appeared in a variety of journals and edited books. Christine C. Pappas is Professor of Language and Literacy at the University of Illinois at Chicago. Her teaching and research focus on classroom discourse, genre (especially informational and science ones), teacher inquiry, collaborative school-university action research (CSUAR), and the development of culturally responsive pedagogy. She is a co-author of the 4th edition of An Integrated Language Perspective in the Elementary School: An Action Approach, which emphasizes the use of language and literacy and other modes of meaning as tools for inquiry and learning across the curriculum. She has co-edited two volumes on a Spencer-sponsored CSUAR project, Working with Teacher Researchers in Urban Classrooms: Transforming Literacy Curriculum Genres and Teacher Inquiries in Literacy Teaching-Learning: Learning to Collaborate in Elementary Urban Classrooms, and her research has been published in book chapters and various journals.  相似文献   
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