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The present study examined changes in multicultural, Muslim and acculturation attitudes in the Dutch military. In 2008 and 2006 two large quantitative surveys were conducted within the Dutch military. The results of the survey in 2006 showed a slightly negative attitude of Dutch Defense employees towards multiculturalism and a strong preference for assimilation in the public context. Interestingly, in 2008 attitudes towards Multiculturalism had become more positive as compared to 2006. Although in 2008 a higher rate of employees preferred the integration strategy, the majority still favored migrants to adopt an assimilation strategy. 相似文献
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In this study, we develop a finite element model to examine the oblique soccer ball bounce. A careful simulation of the interaction between the ball membrane and air pressure in the ball makes the model more realistic than analytical models, and helps us to conduct an accurate study on the effect of different parameters on a bouncing ball. This finite element model includes a surface-based fluid cavity to model the mechanical response between the ball carcass and the internal air of the ball. An experimental set-up was devised to study the bounce of the ball in game-relevant impact conditions. Ball speed, angle, and spin were measured before and after the bounce, as well as ball deformation and the forces during the impact. The finite element model has been validated with three different sets of data, and the results demonstrate that the finite element model reported here is a valuable tool for the study of ball bounce. After validation of the model, the effect of the friction coefficient on soccer ball bounce was studied numerically. Simulation results show that increasing the friction coefficient may result in reversal of the horizontal impact force. 相似文献
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R. Rudy 《Journal of The Franklin Institute》1926,201(4):499-500
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Richard Rudy 《Journal of The Franklin Institute》1926,201(6):800-802
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Richard Rudy 《Journal of The Franklin Institute》1926,201(5):658-659
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Robert F. Kenny Rudy McDaniel 《British journal of educational technology : journal of the Council for Educational Technology》2011,42(2):197-213
Video games have become an essential part of the way people play and learn. While an increasing number of people are using games to learn in informal environments, their acceptance in the classroom as an instructional activity has been mixed. Successes in informal learning have caused supporters to falsely believe that implementing them into the classroom would be a relatively easy transition and have the potential to revolutionise the entire educational system. In spite of all the hype, many are puzzled as to why more teachers have not yet incorporated them into their teaching. The literature is littered with reports that point to a variety of reasons. One of the reasons, we believe, is that very little has been done to convince teachers that the effort to change their curriculum to integrate video games and other forms of technology is worthy of the effort. Not until policy makers realise the importance of professional development and training as an important use of funds will positive changes in thinking and perceptions come about, which will allow these various forms of technology to reach their potential. The authors have hypothesised that the major impediments to useful technology integration include the general lack of institutional infrastructure, poor teacher training, and overly‐complicated technologies. Overcoming these obstacles requires both a top‐down and a bottom‐up approach. This paper presents the results of a pilot study with a group of preservice teachers to determine whether our hypotheses regarding potential negativity surrounding video games was valid and whether a wider scale study is warranted. The results of this study are discussed along with suggestions for further research and potential changes in teacher training programmes. 相似文献