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What can be learned about assessment from what educators in the creative practices focus their studio publications on? What should form the focus of assessment in architecture, art and design studios? In this article we draw on 118 journal articles on studio published over the last decade in three disciplines; architecture, art and design to inform the focus of studio assessment. We believe that what is published by educators themselves in these disciplines reveals what matters most to them. In addition, we argue that regardless of the primary emphasis placed in each discipline, assessment in studio should encompass a broad set of indicators. Within the wider literature including in architecture, art and design, a view of assessment is emerging that recognises the process and the person, beyond a view that positions the product or art/design arte‐fact above all else. Therefore, drawing on what educators in architecture, art and design mentioned most in the journal publications analysed, as well as the literature on good assessment, we offer a holistic model to guide and take studio assessment in the creative disciplines further.  相似文献   
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This paper defends deductivism, the view that the only valid arguments are deductivity valid arguments, and that deductive logic is the only logic that we have or need. Inductive arguments are construed as valid deductive enthymemes. Some of these, with general epistemic principles as missing premises, may be sound as well as valid – thus solving the philosophical problem of induction. But that problem is not to be trivialised by regarding the epistemic principles as analytic truths, as Pargetter and Bigelow have recently suggested.  相似文献   
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This paper builds on Lingard's paper (1990a, British Journal of Sociology of Education, 11, pp. 171‐188) analysing the present secondary school assessment system in Queensland by presenting comparable material for Victoria from 1856 to 1979. All Lingard's tools of analysis are used, but particular attention is paid to Offe's concept of “economic connections” and to operation‐alising it by the use of the financial accounts of examination boards. Only by employing such tools in the service of sociological theory will an approach be made to theories about assessment systems.  相似文献   
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This paper sets the development of the Sociology of Education in the changing Australian social structure, emphasising particularly economic prosperity, the influence of the rapid growth in the 1970s of the tertiary sector, the continuation of a relatively high level of migration, the egalitarian political ideology and the nature of educational administration. During this period many social pressures worked to support the political arithmetic tradition, though less so as the decade progressed. The sub‐discipline does seem by some measures to have become more mature by 1980, but at the very moment when economic stringency has been applied to the education sector.  相似文献   
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It is argued that methods currently available for studying values within a socio‐psychological framework are inadequate and that, if, for example, the interrelationships between values and education are to be systematically explored, then it is essential that approaches be devised which reflect more accurately the nature of human valuing. Some of the problems associated with present methods are illustrated by examining in detail one of the latest and, in some ways, most impressive to become available‐‐the Rokeach Survey of Values. It is suggested that, in spite of its simplicity and ready appeal, it suffers from important weaknesses (notably its inadequate conception of human values) which are liable to seriously distort the information which it appears to give. Some of the requirements for an adequate questionnaire method of studying values are outlined, but the importance of obtaining corroborative evidence from idiographic and field approaches is also stressed. The paper illustrates the kind of basic thinking required before values are studied or measured.  相似文献   
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This essay analyzes the graphic novel In Real Life as an example of Cory Doctorow and Jen Wang’s intention to raise young people’s awareness about gender and economic disparities within the gaming industry. Broadly, In Real Life combats the pervasive cultural anxiety that Jane McGonigal challenges in her book Reality is Broken–namely that young people’s growing connection to technology, and specifically to gaming, will cause them to spend their lives “wasting time, tuning out, and losing out on real life” (2011, p. 11). Specifically, it provides a realistic, accessible example of digital citizenship for twenty-first century youth. The innovative notions of digital citizenship Doctorow and Wang present in the text call for an end to gender and economic marginalization as facilitated by a gaming industry in which many young adults participate. By connecting gaming to activism, In Real Life offers a new avenue by which to use young adult literature to inspire civic engagement on the part of young people. The aim is to show that the imaginary activism depicted in literature not only has the potential to, but is actually designed to engage young people as active users, consumers, and shapers of technology.  相似文献   
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