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Interactive learning environments and games
Authors:Joe Psotka
Abstract:Undergraduate psychometrics classes often use computer-intensive active learning projects. However, little research has examined active learning or computer-intensive projects in psychometrics courses. We describe two computer-intensive collaborative learning projects used to teach the design and evaluation of psychological tests. Course evaluations were significantly above the department average, and students perceived the projects as effective in meeting course objectives and improving computer skills. Grades on these projects were unrelated to self-reported computer background, suggesting that all students can succeed at computer-intensive projects when instructors provide adequate support and create a collaborative learning environment.
Keywords:active learning  psychometrics  collaborative learning  computers
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