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Efficient rendering of breaking waves using MPS method
作者姓名:WANG  Qiang  ZHENG  Yao  CHEN  Chun  FUJIMOTO  Tadahiro  CHIBA  Norishige
作者单位:Department of Computer Science Faculty of Engineering Iwate University Morioka 020-08550 Japan,Department of Computer Science Faculty of Engineering Iwate University Morioka 020-08550 Japan
基金项目:Project partly supported by the National Institute of Information andCommunication Technology (NICT), Japan
摘    要:INTRODUCTION Breaking wave is an interesting natural phe-nomenon. Many literary work including fiction, films and poems describe its beauty and pageantry. Fig.1 shows a wonderful scene of breaking wave.Breaking wave is also one of the most complex natural phenomena. It is still an open challenging Fig.1 A portrait of breaking waveproblem to produce realistic image of breaking wave in computer graphics. Breaking waves are tradition-ally modelled using sinusoidal and trochoidal func-tions…

关 键 词:MPS  颗粒系统  曲面重构  图象处理  碎波  有效翻译
收稿时间:2005-08-31
修稿时间:2005-11-28

Efficient rendering of breaking waves using MPS method
WANG Qiang ZHENG Yao CHEN Chun FUJIMOTO Tadahiro CHIBA Norishige.Efficient rendering of breaking waves using MPS method[J].Journal of Zhejiang University Science,2006,7(6):1018-1025.
Authors:Qiang Wang  Yao Zheng  Chun Chen  Fujimoto Tadahiro  Norishige Chiba
Institution:(1) School of Computer Science, Zhejiang University, Hangzhou, 310027, China;(2) Department of Computer Science, Faculty of Engineering, Iwate University, Morioka 020-08550, Japan
Abstract:This paper proposes an approach for rendering breaking waves out of large-scale of particle-based simulation. Moving particle semi-implicit (MPS) is used to solve the governing equation, and 2D simulation is expanded to 3D representation by giving motion variation using fractional Brownian motion (fBm). The waterbody surface is reconstructed from the outlines of 2D simulation. The splashing effect is computed according to the properties of the particles. Realistic features of the wave are ren-dered on GPU, including the reflective and refractive effect and the effect of splash. Experiments showed that the proposed method can simulate large scale breaking waves efficiently.
Keywords:Moving particle semi-implicit (MPS)  Particle-system  Surface reconstruction
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