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艺术类网游设计专业课程体系及教学研究
引用本文:戴少鹏. 艺术类网游设计专业课程体系及教学研究[J]. 甘肃高师学报, 2011, 16(6): 121-123
作者姓名:戴少鹏
作者单位:中国美术学院艺术设计职业技术学院,浙江杭州,310024
基金项目:浙江省教学科学规划2010年度(高校)研究课题“高职艺术类网络游戏专业教学体系的研究”研究成果(项目编号:SCG61)
摘    要:网游行业是一个快速发展的朝阳产业,游戏美术设计人才紧缺,游戏美术设计专业教育还没有成熟的体系。本文介绍了当前网游设计专业的培养现状和存在的问题,本校通过和网游公司团队引入课堂进行教学和实际游戏项目并行和穿插的全新教学模式,破解传统教育中长久以来存在的教学和就业脱节的老大难问题,做到学以致用,提出了艺术类高职网游设计专业新的课程体系与教学内容设置,新的课程体系对培养合格的游戏美术师具有重要的现实意义。

关 键 词:网游设计专业  游戏美术  课程体系  教学和项目并行

On Study Designing Curriculum System and Teaching of the Network Games
DAI Shao-peng. On Study Designing Curriculum System and Teaching of the Network Games[J]. Journal of Gansu Normal College, 2011, 16(6): 121-123
Authors:DAI Shao-peng
Affiliation:DAI Shao-peng(Art Design Vocational Technical College,Chinese Academy of Fine Arts,Hangzhou Zhejiang 310024)
Abstract:Network games is being developed so fast that it is short of the game arts designers and the well-rounded teaching curriculum system about it.The training actualities and the problems of the specialty are introduced by the article.The big problem that the teaching and work is separated is solved by using a new teaching model which the school adopted the teaching and practical games project going along with the network games company.The new curriculum system and teaching contents about the specialty in the vocational college is suggested and has the practical meaning about cultivating the eligible games art designers.
Keywords:network games specialty  games art  curriculum system  teaching and practical games project going along
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